Player Matchup

Loki
Loki
BREAD5075
Loki
Level 88
God Stats
117W - 76L
1,682 SR
Queue Stats
310W - 292L
1,489 Elo+
Party 3
Hachiman
Hachiman
Fpsf Danger
Hachiman
Level 115
God Stats
3W - 2L
1,696 SR
Queue Stats
135W - 163L
1,441 Elo+
Party 3
Ravana
Ravana
ShadowJacker00
Ravana
Level 106
God Stats
2W - 2L
1,621 SR
Queue Stats
227W - 259L
1,452 Elo+
Solo
Ganesha
Ganesha
xTWIZTID_KITTENx
Ganesha
Level 77
God Stats
27W - 43L
1,393 SR
Queue Stats
231W - 249L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
xVileSkullx
Baron Samedi
Level 120
God Stats
34W - 39L
1,498 SR
Queue Stats
129W - 160L
1,426 Elo+
Solo
Team Averages
Level 101
1,578 SR
1,453 Elo+

VS

Team Averages
Level 128
1,448 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Bu1ld3r-PS
Gilgamesh
Level 126
God Stats
1W - 1L
1,757 SR
Queue Stats
10W - 5L
1,663 Elo+
Party 1
Set
Set
BuK-LaU-
Set
Level 144
God Stats
3W - 4L
1,277 SR
Queue Stats
598W - 664L
1,485 Elo+
Party 2
Hades
Hades
SpartanTibag
Hades
Level 103
God Stats
1W - 3L
1,337 SR
Queue Stats
19W - 27L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
dethwaits4no1
Nu Wa
Level 159
God Stats
37W - 28L
1,588 SR
Queue Stats
51W - 48L
1,531 Elo+
Solo
Xing Tian
Xing Tian
terrorgoose2537
Xing Tian
Level 106
God Stats
1W - 0L
1,279 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
11 / 6 / 0
9,659
878
12,071
12,580
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Fpsf Danger
Hachiman
15
2 / 5 / 5
8,159
742
10,235
13,344
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 3
7,294
663
4,553
10,044
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 8
8,273
752
6,095
12,593
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
xVileSkullx
Baron Samedi
15
1 / 3 / 3
8,039
731
7,292
8,398
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bu1ld3r-PS
Gilgamesh
17
12 / 0 / 6
10,229
930
12,065
11,871
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 10
9,745
886
9,454
11,252
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 4 / 8
9,010
819
7,725
8,612
4,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 15
9,043
822
13,039
9,531
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
terrorgoose2537
Xing Tian
15
1 / 2 / 15
8,812
801
6,544
12,307
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
14
Kills
24
24
Deaths
14
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Loki
11
6
0
1.83
W
Gilgamesh
Bu1ld3r-PS
Gilgamesh
12
0
6
15
W
6
2
10
5.5
L
Hachiman
Fpsf Danger
Hachiman
2
5
5
0.9
L
0
4
3
0.38
W
3
4
8
1.75
W
2
6
15
1.58
W
Xing Tian
terrorgoose2537
Xing Tian
1
2
15
4.25
L
0
6
8
0.67
L
Baron Samedi
xVileSkullx
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,246
Damage
48,827
56,959
Taken
53,573
28,264
Mitigated
37,481
11,873
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
12,071
3,620
0
1,504
12,580
4,562
0
3,849
8,180
0
37,975
W
Gilgamesh
Bu1ld3r-PS
Gilgamesh
12,065
3,639
311
2,051
11,871
11,584
1,702
2,801
9,070
0
26,178
W
9,454
2,886
0
2,834
11,252
7,388
1,228
2,824
8,428
0
25,613
L
Hachiman
Fpsf Danger
Hachiman
10,235
3,679
0
4,468
13,344
4,865
34
6,097
6,701
0
28,729
L
4,553
1,015
0
1,987
10,044
3,859
0
4,387
5,255
0
13,722
W
7,725
916
337
2,087
8,612
4,591
1,429
3,142
5,470
24,662
0
W
13,039
2,990
0
73
9,531
2,702
1,418
577
8,954
38,900
0
W
Xing Tian
terrorgoose2537
Xing Tian
6,544
543
0
2,524
12,307
11,216
292
4,043
8,264
11,164
0
L
6,095
221
242
756
12,593
11,877
508
6,584
5,323
25,888
0
L
Baron Samedi
xVileSkullx
Baron Samedi
7,292
239
893
2,023
8,398
3,101
940
5,560
2,586
28,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,424
Gold Earned
46,839
199
Minions Killed
161
0
Camps Cleared
0
1,032,969
Distance Traveled
1,161,125
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,659
878
65
6
0
233,327
1
W
Gilgamesh
10,229
930
33
3
0
252,407
0
W
Set
9,745
886
33
3
0
241,241
3
L
Hachiman
8,159
742
45
4
0
199,566
0
L
Ravana
7,294
663
26
2
0
188,799
1
W
Hades
9,010
819
40
4
0
213,721
3
W
Nu Wa
9,043
822
44
4
0
221,117
3
W
Xing Tian
8,812
801
11
1
0
232,639
1
L
Ganesha
8,273
752
23
2
0
206,484
4
L
Baron Samedi
8,039
731
40
4
0
204,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role