Player Matchup

Cthulhu
Cthulhu
Ahowoapewi
Cthulhu
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 44L
1,247 Elo+
Solo
Yu Huang
Yu Huang
Gamsari
Yu Huang
Level 88
God Stats
21W - 35L
1,386 SR
Queue Stats
68W - 85L
1,466 Elo+
Party 1
Neith
Neith
katsudon444
Neith
Level 18
God Stats
3W - 6L
1,446 SR
Queue Stats
19W - 26L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
krysushiin
Aphrodite
Level 7
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 10L
1,325 Elo+
Party 1
Fenrir
Fenrir
quinnqatt
Fenrir
Level 26
God Stats
1W - 5L
1,325 SR
Queue Stats
68W - 105L
1,431 Elo+
Party 1
Team Averages
Level 31
1,427 SR
1,376 Elo+

VS

Team Averages
Level 95
1,526 SR
1,458 Elo+
Nu Wa
Nu Wa
ButtercupFairy
Nu Wa
Level 55
God Stats
47W - 31L
1,605 SR
Queue Stats
947W - 1,070L
1,428 Elo+
Party 2
Charybdis
Charybdis
MrZamboni
Charybdis
Level 152
God Stats
36W - 26L
1,584 SR
Queue Stats
290W - 256L
1,517 Elo+
Party 2
Loki
Loki
Pvt Hotshot
Loki
Level 93
God Stats
1W - 2L
1,835 SR
Queue Stats
202W - 214L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Ymengi
Gilgamesh
Level 127
God Stats
2W - 5L
1,137 SR
Queue Stats
318W - 342L
1,457 Elo+
Party 2
Persephone
Persephone
Zombie0Girl
Persephone
Level 46
God Stats
10W - 8L
1,469 SR
Queue Stats
234W - 285L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ahowoapewi
Cthulhu
14
1 / 4 / 4
7,614
692
7,218
10,418
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Yu Huang
Gamsari
Yu Huang
17
7 / 3 / 3
9,632
876
13,719
12,153
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 7
7,789
708
6,101
10,303
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
krysushiin
Aphrodite
14
1 / 4 / 6
7,744
704
3,527
9,998
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
quinnqatt
Fenrir
14
2 / 8 / 3
8,114
738
7,491
13,257
8,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,086
826
10,636
3,787
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MrZamboni
Charybdis
18
11 / 4 / 3
10,634
967
18,890
17,197
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 12
8,484
771
7,613
8,484
2,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Ymengi
Gilgamesh
15
4 / 3 / 4
8,614
783
7,515
11,261
10,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Zombie0Girl
Persephone
13
0 / 3 / 9
8,005
728
2,726
7,527
3,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
11
Kills
19
19
Deaths
12
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ahowoapewi
Cthulhu
1
4
4
0.75
W
2
0
5
4.5
L
Yu Huang
Gamsari
Yu Huang
7
3
3
2.83
W
Charybdis
MrZamboni
Charybdis
11
4
3
3.13
W
2
2
12
4
W
Gilgamesh
Ymengi
Gilgamesh
4
3
4
2
W
Persephone
Zombie0Girl
Persephone
0
3
9
1.5
L
0
0
7
3.5
L
Aphrodite
krysushiin
Aphrodite
1
4
6
1
L
Fenrir
quinnqatt
Fenrir
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
47,380
56,129
Taken
48,256
31,337
Mitigated
23,390
13,669
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ahowoapewi
Cthulhu
7,218
293
854
1,380
10,418
8,033
87
3,692
6,726
28,366
0
W
10,636
3,567
170
751
3,787
1,312
1,002
2,198
1,458
34,533
0
L
Yu Huang
Gamsari
Yu Huang
13,719
741
0
380
12,153
5,371
483
2,111
10,042
34,850
0
W
Charybdis
MrZamboni
Charybdis
18,890
13,001
0
7,250
17,197
5,637
991
7,816
9,223
0
55,303
W
7,613
1,442
0
211
8,484
2,947
170
4,665
3,752
0
18,502
W
Gilgamesh
Ymengi
Gilgamesh
7,515
2,255
0
998
11,261
10,354
336
5,493
5,422
0
27,656
W
Persephone
Zombie0Girl
Persephone
2,726
441
203
1,771
7,527
3,140
480
3,488
3,936
13,443
0
L
6,101
2,511
0
3,429
10,303
4,199
505
2,645
7,658
0
24,221
L
Aphrodite
krysushiin
Aphrodite
3,527
488
3,431
3,465
9,998
5,095
58
959
9,039
12,527
0
L
Fenrir
quinnqatt
Fenrir
7,491
2,161
0
730
13,257
8,639
284
3,955
9,302
0
16,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,893
Gold Earned
44,823
164
Minions Killed
214
0
Camps Cleared
0
1,094,058
Distance Traveled
1,108,499
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,614
692
36
3
0
224,248
0
W
Nu Wa
9,086
826
48
4
0
223,668
0
L
Yu Huang
9,632
876
59
5
0
221,644
1
W
Charybdis
10,634
967
85
8
0
200,727
0
W
Loki
8,484
771
23
2
0
269,313
1
W
Gilgamesh
8,614
783
40
4
0
247,490
1
W
Persephone
8,005
728
18
2
0
167,301
2
L
Neith
7,789
708
31
3
0
216,351
2
L
Aphrodite
7,744
704
22
2
0
211,926
0
L
Fenrir
8,114
738
16
1
0
219,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role