Player Matchup

Shiva
Shiva
Samdak
Shiva
Level 27
God Stats
8W - 11L
1,589 SR
Queue Stats
234W - 259L
1,402 Elo+
Party 1
Neith
Neith
Sorathel
Neith
Level 71
God Stats
8W - 8L
1,470 SR
Queue Stats
225W - 223L
1,427 Elo+
Party 1
Thanatos
Thanatos
Sweetykins02
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,421 Elo+
Party 1
Anubis
Anubis
TrollGodz
Anubis
Level 84
God Stats
4W - 2L
1,547 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
Varoitus1216
Sylvanus
Level 119
God Stats
9W - 9L
1,441 SR
Queue Stats
178W - 191L
1,415 Elo+
Party 1
Team Averages
Level 62
1,509 SR
1,427 Elo+

VS

Team Averages
Level 57
1,510 SR
1,362 Elo+
Geb
Geb
Agent7465
Geb
Level 37
God Stats
1W - 3L
1,716 SR
Queue Stats
52W - 89L
1,261 Elo+
Party 2
Chiron
Chiron
Goon-sy
Chiron
Level 33
God Stats
12W - 12L
1,183 SR
Queue Stats
50W - 73L
1,325 Elo+
Party 2
Freya
Freya
Lobo3012
Freya
Level 67
God Stats
9W - 8L
1,513 SR
Queue Stats
208W - 241L
1,463 Elo+
Party 3
Neith
Neith
Zacly
Neith
Level 56
God Stats
1W - 4L
1,459 SR
Queue Stats
175W - 216L
1,449 Elo+
Party 3
Arachne
Arachne
camilo111816
Arachne
Level 94
God Stats
1W - 1L
1,679 SR
Queue Stats
67W - 122L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Samdak
Shiva
16
5 / 3 / 17
9,014
819
10,034
10,746
10,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sorathel
Neith
16
3 / 1 / 15
8,798
800
10,833
7,442
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Sweetykins02
Thanatos
17
10 / 4 / 9
9,774
889
12,143
12,904
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
TrollGodz
Anubis
17
9 / 2 / 9
9,695
881
11,213
10,131
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Varoitus1216
Sylvanus
15
3 / 2 / 9
8,926
811
7,721
9,762
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,090
735
5,790
9,598
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Goon-sy
Chiron
13
1 / 7 / 1
7,491
681
6,501
10,510
2,637
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Lobo3012
Freya
14
1 / 6 / 1
7,703
700
8,408
13,484
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zacly
Neith
16
3 / 5 / 1
8,977
816
8,558
9,648
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
camilo111816
Arachne
13
4 / 10 / 2
8,354
759
5,276
16,695
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
30
Kills
11
12
Deaths
30
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Chiron
Goon-sy
Chiron
1
7
1
0.21
L
Freya
Lobo3012
Freya
1
6
1
0.25
W
Shiva
Samdak
Shiva
5
3
17
4.5
W
Neith
Sorathel
Neith
3
1
15
10.5
W
Thanatos
Sweetykins02
Thanatos
10
4
9
3.63
W
Anubis
TrollGodz
Anubis
9
2
9
6.75
W
Sylvanus
Varoitus1216
Sylvanus
3
2
9
3.75
L
Neith
Zacly
Neith
3
5
1
0.7
L
Arachne
camilo111816
Arachne
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,944
Damage
34,533
50,985
Taken
59,935
31,923
Mitigated
23,514
25,022
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,790
301
151
891
9,598
6,743
0
3,266
6,272
10,712
0
L
Chiron
Goon-sy
Chiron
6,501
1,532
503
1,343
10,510
2,637
0
4,673
5,796
0
26,257
L
Freya
Lobo3012
Freya
8,408
2,915
0
2,992
13,484
4,092
0
3,925
9,480
24,200
0
W
Shiva
Samdak
Shiva
10,034
4,705
952
2,071
10,746
10,652
634
3,056
7,690
0
25,393
W
Neith
Sorathel
Neith
10,833
3,431
0
2,594
7,442
3,975
1,719
1,655
5,787
0
28,175
W
Thanatos
Sweetykins02
Thanatos
12,143
2,807
248
7,788
12,904
6,446
407
3,101
9,803
0
28,074
W
Anubis
TrollGodz
Anubis
11,213
338
0
4,564
10,131
5,324
1,313
2,685
7,446
34,862
0
W
Sylvanus
Varoitus1216
Sylvanus
7,721
4,055
3,287
3,518
9,762
5,526
1,044
3,701
6,061
31,029
5,903
L
Neith
Zacly
Neith
8,558
3,231
0
1,825
9,648
2,649
1,272
2,442
7,103
0
30,979
L
Arachne
camilo111816
Arachne
5,276
3,701
0
1,464
16,695
7,393
0
3,265
13,122
0
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,207
Gold Earned
40,615
249
Minions Killed
149
0
Camps Cleared
0
1,084,495
Distance Traveled
1,012,582
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,090
735
4
0
0
229,497
0
L
Chiron
7,491
681
44
4
0
183,222
0
L
Freya
7,703
700
35
3
0
185,048
1
W
Shiva
9,014
819
48
4
0
233,109
0
W
Neith
8,798
800
34
3
0
234,680
1
W
Thanatos
9,774
889
36
3
0
239,793
0
W
Anubis
9,695
881
60
5
0
191,101
1
W
Sylvanus
8,926
811
71
6
0
185,812
2
L
Neith
8,977
816
54
5
0
213,953
0
L
Arachne
8,354
759
12
1
0
200,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role