Player Matchup

Hades
Hades
BaeRock
Hades
Level 55
God Stats
1W - 4L
1,741 SR
Queue Stats
446W - 519L
1,483 Elo+
Solo
Ymir
Ymir
BodyWithaB
Ymir
Level 108
God Stats
7W - 7L
1,926 SR
Queue Stats
26W - 46L
1,428 Elo+
Party 2
Ne Zha
Ne Zha
CreamyCarl
Ne Zha
Level 79
God Stats
2W - 6L
1,298 SR
Queue Stats
76W - 89L
1,530 Elo+
Party 2
Team Averages
Level 81
1,655 SR
1,480 Elo+

VS

Team Averages
Level 103
1,418 SR
1,420 Elo+
Sylvanus
Sylvanus
DRAJZ
Sylvanus
Level 158
God Stats
6W - 4L
1,471 SR
Queue Stats
409W - 519L
1,454 Elo+
Solo
King Arthur
King Arthur
RedV1ne
King Arthur
Level 83
God Stats
5W - 10L
1,414 SR
Queue Stats
68W - 96L
1,401 Elo+
Party 1
Merlin
Merlin
Redw00d
Merlin
Level 69
God Stats
3W - 7L
1,368 SR
Queue Stats
51W - 80L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BaeRock
Hades
16
2 / 3 / 3
10,948
684
11,716
12,490
5,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 6 / 2
10,008
626
8,513
20,518
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
CreamyCarl
Ne Zha
16
4 / 6 / 2
11,282
705
13,658
17,007
5,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DRAJZ
Sylvanus
16
4 / 1 / 11
11,300
706
9,871
16,693
17,861
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
RedV1ne
King Arthur
14
4 / 4 / 9
11,087
693
9,297
19,415
14,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Redw00d
Merlin
18
7 / 1 / 7
12,371
773
19,277
9,642
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
15
15
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
BaeRock
Hades
2
3
3
1.17
L
0
6
2
0.17
L
Ne Zha
CreamyCarl
Ne Zha
4
6
2
0.83
W
Sylvanus
DRAJZ
Sylvanus
4
1
11
9.5
W
King Arthur
RedV1ne
King Arthur
4
4
9
2.13
W
Merlin
Redw00d
Merlin
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,887
Damage
38,445
50,015
Taken
45,750
31,985
Mitigated
35,818
10,284
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BaeRock
Hades
11,716
2,524
599
3,447
12,490
5,570
0
7,409
5,081
43,633
0
L
8,513
2,692
0
2,932
20,518
21,092
0
12,856
7,662
25,816
0
L
Ne Zha
CreamyCarl
Ne Zha
13,658
4,340
0
3,306
17,007
5,323
0
9,383
7,624
0
46,384
W
Sylvanus
DRAJZ
Sylvanus
9,871
2,872
5,233
6,270
16,693
17,861
603
7,159
9,534
21,247
0
W
King Arthur
RedV1ne
King Arthur
9,297
1,123
0
0
19,415
14,219
463
8,922
10,493
0
33,571
W
Merlin
Redw00d
Merlin
19,277
1,134
0
475
9,642
3,738
993
4,621
5,021
68,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
34,758
163
Minions Killed
167
7
Camps Cleared
8
848,617
Distance Traveled
787,340
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,948
684
70
4
3
273,878
3
L
Ymir
10,008
626
32
2
1
268,576
8
L
Ne Zha
11,282
705
61
4
3
306,163
0
W
Sylvanus
11,300
706
18
1
1
241,362
2
W
King Arthur
11,087
693
44
3
0
257,675
2
W
Merlin
12,371
773
105
7
7
288,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role