Player Matchup

Fenrir
Fenrir
Blôndie
Fenrir
Level 156
God Stats
7W - 5L
1,781 SR
Queue Stats
308W - 90L
1,836 Elo+
Party 1
Mulan
Mulan
CrazyDavey
Mulan
Level 112
God Stats
2W - 1L
1,664 SR
Queue Stats
110W - 62L
1,726 Elo+
Party 1
Atlas
Atlas
Yαwn
Atlas
Level 125
God Stats
4W - 5L
1,787 SR
Queue Stats
248W - 80L
1,867 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bàckstab
Ah Muzen Cab
Level 28
God Stats
8W - 1L
1,741 SR
Queue Stats
170W - 19L
2,012 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nickb1011
Morgan Le Fay
Level 108
God Stats
3W - 1L
1,623 SR
Queue Stats
45W - 29L
1,692 Elo+
Party 1
Team Averages
Level 106
1,719 SR
1,827 Elo+

VS

Team Averages
Level 75
1,595 SR
1,605 Elo+
Set
Set
Aurorí
Set
Level 29
God Stats
0W - 3L
1,223 SR
Queue Stats
49W - 37L
1,602 Elo+
Party 3
Ra
Ra
BigStu1217
Ra
Level 115
God Stats
33W - 30L
1,620 SR
Queue Stats
519W - 441L
1,581 Elo+
Party 3
Gilgamesh
Gilgamesh
SlojiwiKilla
Gilgamesh
Level 103
God Stats
11W - 8L
1,653 SR
Queue Stats
244W - 217L
1,533 Elo+
Party 3
Ares
Ares
WhyAreWeHere777
Ares
Level 48
God Stats
7W - 8L
1,727 SR
Queue Stats
310W - 265L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
ragingyouko
Heimdallr
Level 79
God Stats
7W - 6L
1,751 SR
Queue Stats
214W - 183L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blôndie
Fenrir
18
14 / 0 / 6
10,967
645
13,031
10,617
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
18
4 / 2 / 13
11,048
650
15,946
15,380
17,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Yαwn
Atlas
15
2 / 0 / 13
9,690
570
8,171
13,917
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
bàckstab
Ah Muzen Cab
19
5 / 1 / 2
11,534
678
18,439
12,355
5,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
nickb1011
Morgan Le Fay
17
4 / 4 / 4
9,938
585
7,002
10,898
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
1 / 5 / 3
8,110
477
6,212
13,937
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 5 / 2
9,218
542
8,855
11,463
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SlojiwiKilla
Gilgamesh
12
1 / 10 / 1
7,725
454
8,721
22,028
17,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 6 / 0
5,907
347
2,370
13,102
7,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
ragingyouko
Heimdallr
14
1 / 3 / 0
8,129
478
6,601
15,420
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
29
Kills
7
7
Deaths
29
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
1
5
3
0.5
L
3
5
2
0.8
W
Fenrir
Blôndie
Fenrir
14
0
6
17
W
Mulan
4
2
13
5.25
L
Gilgamesh
SlojiwiKilla
Gilgamesh
1
10
1
0.15
L
1
6
0
0.17
W
Atlas
Yαwn
Atlas
2
0
13
8.5
W
Ah Muzen Cab
bàckstab
Ah Muzen Cab
5
1
2
6
W
Morgan Le Fay
nickb1011
Morgan Le Fay
4
4
4
1.5
L
Heimdallr
ragingyouko
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,589
Damage
32,759
63,167
Taken
75,950
51,391
Mitigated
39,101
22,014
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
6,212
3,200
0
1,072
13,937
5,217
0
4,286
9,651
0
54,766
L
8,855
368
356
1,852
11,463
3,129
0
4,458
7,005
60,612
0
W
Fenrir
Blôndie
Fenrir
13,031
3,184
0
2,388
10,617
5,464
324
3,651
6,764
0
71,021
W
Mulan
15,946
2,462
0
6,351
15,380
17,229
60
831
14,443
0
79,116
L
Gilgamesh
SlojiwiKilla
Gilgamesh
8,721
3,313
0
4,826
22,028
17,657
0
1,190
20,838
0
43,935
L
2,370
242
75
700
13,102
7,902
0
2,949
10,153
9,067
0
W
Atlas
Yαwn
Atlas
8,171
2,803
0
3,579
13,917
18,726
0
1,085
12,732
31,187
6,092
W
Ah Muzen Cab
bàckstab
Ah Muzen Cab
18,439
7,692
0
7,206
12,355
5,429
5,382
1,494
10,861
0
122,128
W
Morgan Le Fay
nickb1011
Morgan Le Fay
7,002
822
0
2,490
10,898
4,543
28
3,560
7,142
68,263
0
L
Heimdallr
ragingyouko
Heimdallr
6,601
2,900
0
5,677
15,420
5,196
0
1,804
13,616
0
55,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,177
Gold Earned
39,089
654
Minions Killed
454
0
Camps Cleared
0
1,896,496
Distance Traveled
1,537,065
34
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,110
477
101
6
0
329,973
0
L
Ra
9,218
542
125
7
0
376,448
4
W
Fenrir
10,967
645
118
7
0
395,660
12
W
Mulan
11,048
650
149
9
0
354,655
3
L
Gilgamesh
7,725
454
81
5
0
289,565
0
L
Ares
5,907
347
11
1
0
246,247
4
W
Atlas
9,690
570
57
3
0
409,932
10
W
Ah Muzen Cab
11,534
678
208
12
0
387,909
3
W
Morgan Le Fay
9,938
585
122
7
0
348,340
6
L
Heimdallr
8,129
478
136
8
0
294,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role