Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze V
LetsRockThis
Apollo
Bronze V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold IV
Mo0ks
Janus
Gold IV
Level 88
God Stats
3W - 9L
1,345 SR
Queue Stats
217W - 219L
1,372 MMR
Solo
Thanatos
Thanatos
Gold II
НочнойДемон
Thanatos
Gold II
Level 157
God Stats
61W - 87L
1,511 SR
Queue Stats
608W - 612L
1,523 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,471 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,549 SR
1,455 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
DeadlySound
Anubis
Gold V
Level 101
God Stats
18W - 12L
1,717 SR
Queue Stats
135W - 140L
1,207 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Sanctifié
Morgan Le Fay
Gold II
Level 96
God Stats
7W - 5L
1,527 SR
Queue Stats
206W - 215L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 4 / 2
6,616
509
7,322
9,298
4,966
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
 
Ymir
9
0 / 3 / 4
5,937
457
1,870
7,872
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
10
1 / 7 / 1
5,706
439
3,111
8,476
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Mo0ks
Janus
12
3 / 3 / 1
7,366
567
7,015
7,803
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 4 / 2
8,139
626
8,051
11,569
3,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothCernunnosBastetAgni

VS

Bans
IzanamiKaliArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 3 / 3
8,204
631
7,314
9,359
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
11
7 / 2 / 7
7,449
573
9,361
9,673
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
10
2 / 2 / 12
7,125
548
5,122
10,259
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
13
3 / 2 / 3
7,616
586
5,343
8,380
3,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Sanctifié
Morgan Le Fay
14
3 / 3 / 4
8,135
626
6,186
6,031
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
21
21
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
2
0.5
L
Ymir
 
Ymir
0
3
4
0.67
W
Rama
 
Rama
6
3
3
2.5
W
Ne Zha
 
Ne Zha
7
2
7
5.25
W
Sobek
 
Sobek
2
2
12
4
W
Anubis
3
2
3
2.25
L
Apollo
1
7
1
0.21
L
Janus
Mo0ks
Janus
3
3
1
1.17
W
Morgan Le Fay
Sanctifié
Morgan Le Fay
3
3
4
1.67
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
33,326
45,018
Taken
43,702
16,819
Mitigated
19,080
15,051
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,322
1,964
0
1,605
9,298
4,966
570
4,230
5,068
0
38,749
L
Ymir
 
Ymir
1,870
616
0
1,325
7,872
4,489
0
3,372
4,500
13,885
0
W
Rama
 
Rama
7,314
6,161
0
4,011
9,359
2,354
0
754
8,583
0
53,211
W
Ne Zha
 
Ne Zha
9,361
3,150
0
1,745
9,673
2,973
49
1,308
8,325
0
38,632
W
Sobek
 
Sobek
5,122
603
0
2,924
10,259
7,480
0
2,934
7,245
12,430
0
W
Anubis
5,343
0
0
3,948
8,380
3,972
0
1,117
7,239
46,487
0
L
Apollo
3,111
1,769
0
811
8,476
1,513
0
1,706
6,770
0
16,871
L
Janus
Mo0ks
Janus
7,015
393
0
1,867
7,803
2,375
81
4,478
3,325
50,430
0
W
Morgan Le Fay
Sanctifié
Morgan Le Fay
6,186
373
0
716
6,031
2,301
0
2,320
3,425
46,946
0
L
8,051
2,854
0
9,443
11,569
3,476
0
2,865
8,704
0
46,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
38,529
332
Minions Killed
358
0
Camps Cleared
0
1,373,612
Distance Traveled
1,357,195
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,616
509
70
5
0
275,760
1
L
Ymir
5,937
457
32
2
0
266,278
1
W
Rama
8,204
631
96
7
0
236,970
5
W
Ne Zha
7,449
573
51
4
0
302,098
1
W
Sobek
7,125
548
13
1
0
283,417
2
W
Anubis
7,616
586
105
8
0
243,905
4
L
Apollo
5,706
439
39
3
0
251,991
4
L
Janus
7,366
567
110
8
0
276,515
2
W
Morgan Le Fay
8,135
626
93
7
0
290,805
9
L
Thanatos
8,139
626
81
6
0
303,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role