Player Matchup

Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
Artvenynum
Hera
Platinum IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,881 MMR
Party 2
Geb
Geb
Platinum V
MUMMIFY
Geb
Platinum V
Level 160
God Stats
30W - 33L
1,605 SR
Queue Stats
200W - 215L
1,741 MMR
Solo
Anubis
Anubis
Platinum IV
ahmadmgd1999
Anubis
Platinum IV
Level 137
God Stats
20W - 11L
1,715 SR
Queue Stats
246W - 244L
1,721 MMR
Solo
Fenrir
Fenrir
Platinum III
ltzHouYi
Fenrir
Platinum III
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
1,802 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,564 SR
1,729 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,599 SR
1,694 MMR
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Kwollnox
Guan Yu
Platinum II
Level 157
God Stats
6W - 7L
1,781 SR
Queue Stats
97W - 98L
1,927 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Soolaarr
Kumbhakarna
Platinum IV
Level 105
God Stats
4W - 5L
1,744 SR
Queue Stats
143W - 152L
1,662 MMR
Solo
Mercury
Mercury
Gold II
Spredmastah
Mercury
Gold II
Level 142
God Stats
4W - 5L
1,600 SR
Queue Stats
49W - 47L
1,655 MMR
Solo
Ullr
Ullr
Gold II
iTiGre
Ullr
Gold II
Level 117
God Stats
0W - 1L
1,371 SR
Queue Stats
80W - 83L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 2
5,901
536
4,306
4,822
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 5
7,455
678
5,523
4,406
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
9
0 / 1 / 6
5,985
544
3,486
6,497
3,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
5 / 2 / 0
7,841
713
5,903
5,697
2,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ltzHouYi
Fenrir
13
13 / 2 / 0
8,266
751
8,704
8,524
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FayCliodhnaThothPersephone

VS

Bans
BastetAtlasAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 2
6,376
580
3,624
6,250
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Kwollnox
Guan Yu
10
0 / 6 / 2
5,933
539
3,044
9,610
6,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Soolaarr
Kumbhakarna
8
0 / 3 / 2
5,214
474
2,179
10,512
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Spredmastah
Mercury
12
4 / 4 / 1
6,860
624
3,532
7,636
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
iTiGre
Ullr
9
2 / 4 / 1
5,657
514
3,168
6,732
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
21
Kills
7
7
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
2
2
L
Ra
 
Ra
1
4
2
0.5
W
2
1
5
4.5
L
Guan Yu
Kwollnox
Guan Yu
0
6
2
0.17
W
Geb
0
1
6
3
L
Kumbhakarna
Soolaarr
Kumbhakarna
0
3
2
0.33
L
Mercury
Spredmastah
Mercury
4
4
1
1.13
W
Anubis
5
2
0
2.5
L
Ullr
iTiGre
Ullr
2
4
1
0.63
W
Fenrir
ltzHouYi
Fenrir
13
2
0
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,922
Damage
15,547
29,946
Taken
40,740
12,619
Mitigated
17,345
11,127
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,306
1,987
0
1,039
4,822
1,960
0
1,284
3,538
0
35,174
L
Ra
 
Ra
3,624
726
189
1,534
6,250
1,861
0
1,485
4,765
37,362
0
W
5,523
1,547
0
811
4,406
1,326
524
735
3,671
51,453
0
L
Guan Yu
Kwollnox
Guan Yu
3,044
858
85
2,178
9,610
6,196
0
5,373
4,237
0
30,190
W
Geb
3,486
380
335
2,339
6,497
3,153
0
1,943
4,554
11,610
0
L
Kumbhakarna
Soolaarr
Kumbhakarna
2,179
389
0
2,505
10,512
5,319
0
4,547
5,965
14,377
0
L
Mercury
Spredmastah
Mercury
3,532
1,548
0
270
7,636
2,174
0
2,128
5,508
0
38,012
W
Anubis
5,903
652
0
2,974
5,697
2,185
354
117
5,580
47,139
0
L
Ullr
iTiGre
Ullr
3,168
1,320
0
278
6,732
1,795
0
1,379
5,353
0
30,272
W
Fenrir
ltzHouYi
Fenrir
8,704
2,410
0
3,629
8,524
3,995
0
1,724
6,800
0
44,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,448
Gold Earned
30,040
361
Minions Killed
311
0
Camps Cleared
0
1,115,807
Distance Traveled
1,096,119
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,901
536
60
5
0
195,492
3
L
Ra
6,376
580
74
7
0
219,728
1
W
Hera
7,455
678
106
10
0
232,938
4
L
Guan Yu
5,933
539
75
7
0
208,829
2
W
Geb
5,985
544
9
1
0
235,614
6
L
Kumbhakarna
5,214
474
18
2
0
210,889
2
L
Mercury
6,860
624
75
7
0
246,421
4
W
Anubis
7,841
713
109
10
0
204,647
5
L
Ullr
5,657
514
69
6
0
210,252
3
W
Fenrir
8,266
751
77
7
0
247,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role