Player Matchup

Jormungandr
Jormungandr
Benz Keys
Jormungandr
Level 82
God Stats
22W - 8L
1,653 SR
Queue Stats
31W - 18L
1,628 Elo+
Party 3
Hachiman
Hachiman
BrianTheGoldKing
Hachiman
Level 129
God Stats
9W - 4L
1,682 SR
Queue Stats
132W - 108L
1,549 Elo+
Party 2
Raijin
Raijin
CrimsonTwilight6
Raijin
Level 126
God Stats
2W - 3L
1,316 SR
Queue Stats
62W - 64L
1,465 Elo+
Party 2
Nemesis
Nemesis
DRScenario1v1
Nemesis
Level 128
God Stats
11W - 11L
1,589 SR
Queue Stats
122W - 93L
1,524 Elo+
Party 2
Vamana
Vamana
YouJustGotJ3wed
Vamana
Level 24
God Stats
18W - 9L
1,733 SR
Queue Stats
180W - 129L
1,599 Elo+
Party 3
Team Averages
Level 98
1,595 SR
1,553 Elo+

VS

Team Averages
Level 70
1,694 SR
1,562 Elo+
Ares
Ares
 
Ares
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
EmperorPabu
King Arthur
Level 120
God Stats
7W - 3L
1,826 SR
Queue Stats
182W - 166L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ManicMike08
Tsukuyomi
Level 85
God Stats
2W - 3L
1,657 SR
Queue Stats
56W - 68L
1,510 Elo+
Party 1
Ra
Ra
T1nyReaper
Ra
Level 88
God Stats
0W - 2L
1,691 SR
Queue Stats
52W - 56L
1,534 Elo+
Party 1
Rama
Rama
ifhy
Rama
Level 47
God Stats
2W - 1L
1,796 SR
Queue Stats
20W - 10L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benz Keys
Jormungandr
10
1 / 1 / 6
6,060
606
4,481
7,866
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
5 / 1 / 3
5,882
588
5,773
5,199
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,508
551
2,649
4,412
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
5 / 2 / 2
6,099
610
6,060
6,644
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 1
5,987
599
6,938
8,878
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 4 / 0
5,258
526
888
6,201
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
EmperorPabu
King Arthur
9
2 / 2 / 0
5,511
551
5,680
9,298
3,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
ManicMike08
Tsukuyomi
8
2 / 4 / 0
4,986
499
3,279
6,594
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 4 / 2
5,888
589
3,203
6,706
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
ifhy
Rama
8
0 / 2 / 1
5,123
512
3,998
7,482
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
7
8
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
0
0.25
W
Jormungandr
Benz Keys
Jormungandr
1
1
6
4
W
5
1
3
6.5
W
2
2
1
1.25
W
Nemesis
5
2
2
3
L
King Arthur
EmperorPabu
King Arthur
2
2
0
1
L
Tsukuyomi
ManicMike08
Tsukuyomi
2
4
0
0.5
L
2
4
2
0.75
W
3
2
1
1.75
L
Rama
ifhy
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
17,048
32,999
Taken
36,281
13,442
Mitigated
12,824
10,042
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
888
124
0
486
6,201
3,884
190
1,491
4,710
10,239
0
W
Jormungandr
Benz Keys
Jormungandr
4,481
1,378
0
2,290
7,866
5,072
176
1,332
6,534
26,854
0
W
5,773
2,959
0
1,677
5,199
1,242
128
255
4,944
0
24,151
W
2,649
166
0
500
4,412
1,230
378
1,145
3,267
25,281
0
W
Nemesis
6,060
2,996
0
1,422
6,644
2,740
0
1,359
5,285
0
27,376
L
King Arthur
EmperorPabu
King Arthur
5,680
1,315
0
2,275
9,298
3,028
0
0
9,298
0
25,185
L
Tsukuyomi
ManicMike08
Tsukuyomi
3,279
1,322
104
1,682
6,594
1,683
0
1,217
5,377
0
20,605
L
3,203
125
230
2,326
6,706
2,132
227
3,222
3,484
28,009
0
W
6,938
3,293
0
4,153
8,878
3,158
0
0
8,878
0
30,622
L
Rama
ifhy
Rama
3,998
3,295
0
4,102
7,482
2,097
0
1,200
6,282
0
31,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,536
Gold Earned
26,766
261
Minions Killed
212
0
Camps Cleared
0
1,035,397
Distance Traveled
971,216
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,258
526
14
1
0
193,027
0
W
Jormungandr
6,060
606
46
5
0
191,543
1
W
Hachiman
5,882
588
47
5
0
209,029
1
W
Raijin
5,508
551
47
5
0
194,110
4
W
Nemesis
6,099
610
53
5
0
232,777
4
L
King Arthur
5,511
551
45
5
0
199,080
1
L
Tsukuyomi
4,986
499
35
4
0
209,286
3
L
Ra
5,888
589
55
6
0
193,126
0
W
Vamana
5,987
599
68
7
0
207,938
3
L
Rama
5,123
512
63
6
0
176,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role