Player Matchup

Set
Set
BLINKzBR
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Blinkzilla
Erlang Shen
Level 148
God Stats
1W - 2L
1,696 SR
Queue Stats
175W - 216L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
Whysken
Kuzenbo
Level 160
God Stats
5W - 13L
1,780 SR
Queue Stats
634W - 741L
1,454 Elo+
Party 2
Chang'e
Chang'e
jhonatangomes70
Chang'e
Level 160
God Stats
4W - 9L
1,561 SR
Queue Stats
333W - 385L
1,425 Elo+
Party 2
Cupid
Cupid
mandyhell
Cupid
Level 160
God Stats
16W - 23L
1,461 SR
Queue Stats
731W - 846L
1,504 Elo+
Party 2
Team Averages
Level 143
1,600 SR
1,473 Elo+

VS

Team Averages
Level 102
1,659 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DeathStroke6451
Ares
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
Memesarebest4u
Nu Wa
Level 108
God Stats
3W - 0L
2,030 SR
Queue Stats
100W - 91L
1,515 Elo+
Party 1
Fenrir
Fenrir
Xensie
Fenrir
Level 89
God Stats
13W - 15L
1,656 SR
Queue Stats
187W - 168L
1,554 Elo+
Party 1
Vamana
Vamana
ghillieandknive
Vamana
Level 104
God Stats
9W - 6L
1,608 SR
Queue Stats
264W - 267L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,206
515
2,810
10,691
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Erlang Shen
Blinkzilla
Erlang Shen
14
2 / 3 / 0
8,220
587
8,023
14,356
10,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Whysken
Kuzenbo
9
0 / 4 / 2
6,138
438
3,113
11,246
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 4 / 0
7,543
539
4,637
10,631
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
mandyhell
Cupid
10
0 / 7 / 2
6,215
444
3,009
9,717
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
13 / 0 / 3
9,146
653
10,592
9,145
2,936
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 14
7,946
568
7,427
11,939
10,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 4 / 6
7,986
570
9,289
7,460
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Xensie
Fenrir
13
2 / 1 / 8
7,732
552
7,093
8,509
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 3
8,405
600
6,410
10,201
9,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
21
21
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
0
3
14.5
L
0
3
3
0.5
L
Erlang Shen
Blinkzilla
Erlang Shen
2
3
0
0.67
W
0
0
14
7
W
2
4
6
1.25
L
Kuzenbo
Whysken
Kuzenbo
0
4
2
0.25
W
Fenrir
Xensie
Fenrir
2
1
8
6
W
4
1
3
5.5
L
4
4
0
1
L
Cupid
mandyhell
Cupid
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,592
Damage
40,811
56,641
Taken
47,254
26,280
Mitigated
29,357
16,112
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,592
4,584
0
409
9,145
2,936
600
1,309
7,662
0
47,623
L
2,810
843
0
424
10,691
3,100
0
3,607
7,084
0
48,426
L
Erlang Shen
Blinkzilla
Erlang Shen
8,023
4,724
0
7,153
14,356
10,834
42
1,912
12,444
0
55,155
W
7,427
907
2,227
3,358
11,939
10,637
135
2,120
9,819
17,145
9,668
W
9,289
2,584
84
620
7,460
2,647
682
2,401
5,059
50,960
0
L
Kuzenbo
Whysken
Kuzenbo
3,113
1,322
0
1,660
11,246
8,242
0
3,261
7,985
19,983
0
W
Fenrir
Xensie
Fenrir
7,093
1,730
0
3,913
8,509
3,569
0
772
7,737
0
42,257
W
6,410
3,095
0
2,422
10,201
9,568
1,370
1,148
9,053
0
45,416
L
4,637
136
356
4,431
10,631
2,753
0
5,082
5,549
41,088
0
L
Cupid
mandyhell
Cupid
3,009
1,564
0
2,088
9,717
1,351
0
1,906
7,811
0
24,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,322
Gold Earned
41,215
370
Minions Killed
355
0
Camps Cleared
0
1,341,532
Distance Traveled
1,374,689
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,146
653
74
5
0
266,349
3
L
Set
7,206
515
94
7
0
309,024
2
L
Erlang Shen
8,220
587
124
9
0
258,875
6
W
Ares
7,946
568
27
2
0
276,857
4
W
Nu Wa
7,986
570
93
7
0
232,014
5
L
Kuzenbo
6,138
438
22
2
0
274,636
4
W
Fenrir
7,732
552
65
5
0
331,363
3
W
Vamana
8,405
600
96
7
0
268,106
0
L
Chang'e
7,543
539
78
6
0
249,577
8
L
Cupid
6,215
444
52
4
0
249,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role