Player Matchup

Izanami
Izanami
LucasXeneixe
Izanami
Level 65
God Stats
15W - 22L
1,466 SR
Queue Stats
380W - 533L
1,381 Elo+
Party 2
Geb
Geb
Mylos666
Geb
Level 39
God Stats
189W - 201L
1,511 SR
Queue Stats
342W - 450L
1,410 Elo+
Party 2
Arachne
Arachne
Puchito420
Arachne
Level 68
God Stats
69W - 74L
1,510 SR
Queue Stats
479W - 685L
1,416 Elo+
Party 2
Nike
Nike
SkelletinhoBR
Nike
Level 79
God Stats
3W - 3L
1,772 SR
Queue Stats
18W - 29L
1,343 Elo+
Solo
Nu Wa
Nu Wa
Totii18
Nu Wa
Level 77
God Stats
1W - 4L
1,305 SR
Queue Stats
475W - 651L
1,414 Elo+
Party 2
Team Averages
Level 66
1,513 SR
1,393 Elo+

VS

Team Averages
Level 51
1,430 SR
1,237 Elo+
Zhong Kui
Zhong Kui
Bronnu
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 187L
1,303 Elo+
Party 1
Yemoja
Yemoja
OldManCalv0
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 3
Skadi
Skadi
RCK Dennis
Skadi
Level 85
God Stats
324W - 433L
1,299 SR
Queue Stats
330W - 454L
1,242 Elo+
Party 1
Fenrir
Fenrir
RibaXone
Fenrir
Level 40
God Stats
4W - 11L
1,349 SR
Queue Stats
25W - 71L
1,213 Elo+
Party 1
Bellona
Bellona
pepewi2
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LucasXeneixe
Izanami
12
2 / 1 / 7
7,128
548
6,247
7,428
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 10
6,845
527
3,360
7,401
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Puchito420
Arachne
14
13 / 1 / 1
8,720
671
9,702
9,267
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 4
7,975
613
4,059
4,996
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Totii18
Nu Wa
11
2 / 1 / 3
6,961
535
7,269
3,263
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bronnu
Zhong Kui
11
0 / 2 / 0
6,009
462
1,439
8,452
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
9
1 / 3 / 0
6,440
495
3,869
9,339
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
9
1 / 6 / 1
5,953
458
3,770
8,241
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
RibaXone
Fenrir
8
0 / 4 / 0
5,220
402
2,658
8,084
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
pepewi2
Bellona
9
1 / 5 / 0
5,755
443
1,733
8,711
5,160
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
3
3
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bronnu
Zhong Kui
0
2
0
0
W
Izanami
LucasXeneixe
Izanami
2
1
7
5.5
W
1
0
10
6
L
Yemoja
1
3
0
0.33
W
Arachne
Puchito420
Arachne
13
1
1
13.5
L
Skadi
1
6
1
0.25
L
Fenrir
RibaXone
Fenrir
0
4
0
0
W
2
0
4
4
W
Nu Wa
Totii18
Nu Wa
2
1
3
3.5
L
Bellona
pepewi2
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,637
Damage
13,469
32,355
Taken
42,827
17,492
Mitigated
20,463
12,328
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bronnu
Zhong Kui
1,439
0
0
2,607
8,452
5,009
528
2,856
5,521
34,161
0
W
Izanami
LucasXeneixe
Izanami
6,247
3,680
346
3,563
7,428
2,472
0
1,035
6,393
0
47,854
W
3,360
72
419
1,486
7,401
5,605
0
1,580
5,821
16,737
0
L
Yemoja
3,869
407
695
1,577
9,339
5,985
22
3,002
6,337
17,544
0
W
Arachne
Puchito420
Arachne
9,702
6,062
278
4,431
9,267
4,346
216
1,326
7,941
0
63,151
L
Skadi
3,770
1,883
0
686
8,241
2,057
209
2,009
6,232
0
23,602
L
Fenrir
RibaXone
Fenrir
2,658
610
0
1,679
8,084
2,252
0
1,876
6,208
0
21,856
W
4,059
536
0
1,370
4,996
4,001
890
304
4,692
5,512
36,971
W
Nu Wa
Totii18
Nu Wa
7,269
2,132
0
435
3,263
1,068
594
1,063
2,200
36,406
0
L
Bellona
pepewi2
Bellona
1,733
500
0
389
8,711
5,160
0
1,246
7,144
0
18,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
29,377
367
Minions Killed
212
0
Camps Cleared
0
1,310,252
Distance Traveled
1,101,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,009
462
62
5
0
213,662
1
W
Izanami
7,128
548
91
7
0
228,481
0
W
Geb
6,845
527
26
2
0
244,644
0
L
Yemoja
6,440
495
21
2
0
238,051
2
W
Arachne
8,720
671
107
8
0
326,864
3
L
Skadi
5,953
458
48
4
0
183,686
0
L
Fenrir
5,220
402
47
4
0
208,876
0
W
Nike
7,975
613
93
7
0
269,790
1
W
Nu Wa
6,961
535
50
4
0
240,473
5
L
Bellona
5,755
443
34
3
0
257,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role