Player Matchup

Neith
Neith
Asvp AIex
Neith
Level 140
God Stats
17W - 5L
1,821 SR
Queue Stats
155W - 97L
1,631 Elo+
Party 1
Ymir
Ymir
Jamster521
Ymir
Level 125
God Stats
29W - 13L
1,731 SR
Queue Stats
217W - 171L
1,591 Elo+
Party 1
Vulcan
Vulcan
SnapWhisper7158
Vulcan
Level 105
God Stats
1W - 1L
1,182 SR
Queue Stats
83W - 77L
1,523 Elo+
Party 1
Team Averages
Level 123
1,578 SR
1,582 Elo+

VS

Team Averages
Level 109
1,383 SR
1,435 Elo+
Ymir
Ymir
KangTheWise
Ymir
Level 113
God Stats
10W - 7L
1,348 SR
Queue Stats
338W - 309L
1,582 Elo+
Solo
Olorun
Olorun
LegacyUp
Olorun
Level 66
God Stats
1W - 7L
1,081 SR
Queue Stats
29W - 58L
1,311 Elo+
Party 2
Tyr
Tyr
vulrik
Tyr
Level 148
God Stats
0W - 1L
1,721 SR
Queue Stats
18W - 33L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asvp AIex
Neith
16
12 / 1 / 6
10,964
843
19,119
7,989
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 13
9,453
727
5,685
7,639
7,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 0 / 11
9,147
704
10,959
2,650
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,559
581
3,833
15,491
11,593
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
LegacyUp
Olorun
11
0 / 8 / 2
7,249
558
2,115
12,151
3,299
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
vulrik
Tyr
12
1 / 6 / 1
7,600
585
3,150
13,368
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
2
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Asvp AIex
Neith
12
1
6
15
W
4
2
13
5.25
L
1
5
1
0.3
L
Olorun
LegacyUp
Olorun
0
8
2
0.13
W
3
0
11
8.5
L
Tyr
vulrik
Tyr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
9,098
18,278
Taken
41,010
11,671
Mitigated
23,186
3,279
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asvp AIex
Neith
19,119
7,453
0
1,602
7,989
3,065
1,982
2,425
5,375
0
42,747
W
5,685
992
302
1,250
7,639
7,616
15
1,979
5,553
14,011
0
L
3,833
336
90
1,165
15,491
11,593
0
8,213
7,278
21,368
0
L
Olorun
LegacyUp
Olorun
2,115
925
0
1,108
12,151
3,299
0
3,460
8,691
19,949
0
W
10,959
5,592
0
125
2,650
990
720
1,618
999
44,078
0
L
Tyr
vulrik
Tyr
3,150
213
0
3,569
13,368
8,294
0
5,397
7,971
0
13,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
22,408
135
Minions Killed
92
8
Camps Cleared
3
649,838
Distance Traveled
508,384
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,964
843
68
5
2
213,360
6
W
Ymir
9,453
727
7
1
1
192,627
2
L
Ymir
7,559
581
32
2
3
164,164
3
L
Olorun
7,249
558
37
3
0
157,086
1
W
Vulcan
9,147
704
60
5
5
243,851
11
L
Tyr
7,600
585
23
2
0
187,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role