Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
InSamItyISI
Neith
Level 107
God Stats
8W - 7L
1,684 SR
Queue Stats
81W - 81L
1,568 Elo+
Party 2
Sobek
Sobek
grimriper315
Sobek
Level 28
God Stats
5W - 1L
1,935 SR
Queue Stats
47W - 27L
1,596 Elo+
Party 2
Team Averages
Level 78
1,706 SR
1,554 Elo+

VS

Team Averages
Level 44
1,363 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Og7174n
Baron Samedi
Level 59
God Stats
3W - 7L
1,190 SR
Queue Stats
73W - 87L
1,455 Elo+
Party 1
Achilles
Achilles
SFMLG
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,458 Elo+
Party 1
Discordia
Discordia
ZFGPurplestar
Discordia
Level 8
God Stats
3W - 7L
1,400 SR
Queue Stats
13W - 14L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 0 / 7
7,670
767
5,759
3,502
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 0 / 6
8,198
820
10,451
5,279
1,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 11
7,282
728
2,811
9,476
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Og7174n
Baron Samedi
9
0 / 4 / 1
5,779
578
4,568
6,651
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SFMLG
Achilles
9
1 / 4 / 0
5,924
592
4,954
9,548
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
ZFGPurplestar
Discordia
9
0 / 5 / 1
5,792
579
4,405
6,431
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
7
8.5
W
7
0
6
10
L
Baron Samedi
Og7174n
Baron Samedi
0
4
1
0.13
L
Achilles
SFMLG
Achilles
1
4
0
0.25
L
Discordia
ZFGPurplestar
Discordia
0
5
1
0.1
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,021
Damage
13,927
18,257
Taken
22,630
11,190
Mitigated
10,740
5,205
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,759
386
0
348
3,502
1,238
276
1,474
1,832
30,910
0
W
10,451
6,405
0
2,910
5,279
1,929
278
2,005
2,997
0
28,363
L
Baron Samedi
Og7174n
Baron Samedi
4,568
0
820
1,107
6,651
2,944
0
3,318
3,333
13,862
0
L
Achilles
SFMLG
Achilles
4,954
1,000
17
2,196
9,548
5,680
0
3,330
6,218
0
9,847
L
Discordia
ZFGPurplestar
Discordia
4,405
0
0
45
6,431
2,116
0
2,306
4,125
17,829
0
W
2,811
181
0
1,947
9,476
8,023
0
5,425
3,452
5,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,150
Gold Earned
17,495
117
Minions Killed
63
6
Camps Cleared
2
573,266
Distance Traveled
518,058
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,670
767
59
6
4
200,155
3
W
Neith
8,198
820
56
6
2
175,880
2
L
Baron Samedi
5,779
578
33
3
1
165,234
1
L
Achilles
5,924
592
14
1
1
175,037
0
L
Discordia
5,792
579
16
2
0
177,787
1
W
Sobek
7,282
728
2
0
0
197,231
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role