Player Matchup

Agni
Agni
Jokerman
Agni
Level 124
God Stats
4W - 2L
1,761 SR
Queue Stats
208W - 160L
1,690 Elo+
Party 1
Nox
Nox
RoffelosLlanowar
Nox
Level 68
God Stats
2W - 0L
1,453 SR
Queue Stats
71W - 52L
1,736 Elo+
Party 3
Kuzenbo
Kuzenbo
Spiderman21408
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 3
Vamana
Vamana
Willzyx
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 56L
1,576 Elo+
Party 1
Olorun
Olorun
demomaniac13
Olorun
Level 64
God Stats
4W - 7L
1,499 SR
Queue Stats
153W - 125L
1,640 Elo+
Party 1
Team Averages
Level 61
1,543 SR
1,596 Elo+

VS

Team Averages
Level 105
1,599 SR
1,461 Elo+
Vamana
Vamana
Armored x Tiger
Vamana
Level 160
God Stats
0W - 1L
1,553 SR
Queue Stats
44W - 27L
1,492 Elo+
Party 2
Izanami
Izanami
Enderking12321
Izanami
Level 64
God Stats
0W - 1L
1,544 SR
Queue Stats
12W - 13L
1,469 Elo+
Party 2
Artemis
Artemis
KBFireball1234
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 2
Shiva
Shiva
StayReaIz
Shiva
Level 160
God Stats
0W - 1L
1,702 SR
Queue Stats
40W - 24L
1,437 Elo+
Party 2
Chronos
Chronos
whitneyhoustoned
Chronos
Level 121
God Stats
14W - 13L
1,695 SR
Queue Stats
879W - 842L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
16 / 4 / 11
13,864
867
31,890
11,900
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 3 / 15
11,515
720
18,553
15,602
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 3 / 19
12,091
756
7,535
19,779
29,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Willzyx
Vamana
19
4 / 1 / 19
11,348
709
13,496
20,576
25,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
20
9 / 1 / 16
12,127
758
23,089
20,985
15,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 8
11,085
693
19,989
30,249
32,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 10 / 4
8,096
506
7,861
17,061
6,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 1
9,291
581
10,930
12,313
4,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
StayReaIz
Shiva
19
4 / 5 / 7
11,578
724
26,531
28,309
46,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 6 / 1
10,572
661
10,697
18,066
7,704
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
33
36
Kills
12
12
Deaths
36
80
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
L
0
10
4
0.2
W
Agni
16
4
11
5.38
L
2
6
1
0.42
W
6
3
15
4.5
W
1
3
19
3.5
L
Shiva
StayReaIz
Shiva
4
5
7
1.5
W
Vamana
Willzyx
Vamana
4
1
19
13.5
W
Olorun
9
1
16
17
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,563
Damage
76,008
88,842
Taken
105,998
85,248
Mitigated
97,999
37,851
Healing
34,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,989
8,713
3,129
8,634
30,249
32,713
0
19,942
10,307
0
32,730
L
7,861
4,775
1,207
2,184
17,061
6,365
0
14,740
2,321
0
15,197
W
Agni
31,890
2,536
1,854
752
11,900
6,224
1,969
813
11,087
64,941
0
L
10,930
3,839
283
647
12,313
4,737
189
10,118
2,195
0
22,339
W
18,553
1,078
4,107
3,676
15,602
8,862
746
1,747
13,855
32,729
0
W
7,535
2,303
0
1,541
19,779
29,093
227
3,618
16,161
11,752
0
L
Shiva
StayReaIz
Shiva
26,531
3,386
6,384
8,263
28,309
46,480
0
19,394
8,915
0
50,397
W
Vamana
Willzyx
Vamana
13,496
5,426
1,643
6,901
20,576
25,188
345
3,216
17,360
0
25,914
W
Olorun
23,089
10,156
6,850
10,527
20,985
15,881
3,171
1,303
19,682
35,574
3,784
L
10,697
1,895
684
2,692
18,066
7,704
0
14,804
3,262
28,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,945
Gold Earned
50,622
166
Minions Killed
143
0
Camps Cleared
0
1,546,183
Distance Traveled
1,185,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,085
693
20
1
0
227,649
0
L
Izanami
8,096
506
12
1
0
200,068
0
W
Agni
13,864
867
69
4
0
295,204
0
L
Artemis
9,291
581
28
2
0
211,119
0
W
Nox
11,515
720
28
2
0
318,009
0
W
Kuzenbo
12,091
756
3
0
0
309,673
0
L
Shiva
11,578
724
39
2
0
294,250
0
W
Vamana
11,348
709
27
2
0
321,128
0
W
Olorun
12,127
758
39
2
0
302,169
0
L
Chronos
10,572
661
44
3
0
252,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role