Player Matchup

Neith
Neith
ApexCriminal
Neith
Level 22
God Stats
3W - 3L
1,629 SR
Queue Stats
69W - 43L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
CobyashiMaru
Cthulhu
Level 21
God Stats
32W - 39L
1,440 SR
Queue Stats
39W - 51L
1,379 Elo+
Party 1
Loki
Loki
Lobo3012
Loki
Level 67
God Stats
2W - 7L
1,352 SR
Queue Stats
208W - 241L
1,456 Elo+
Party 3
Persephone
Persephone
Zacly
Persephone
Level 56
God Stats
10W - 10L
1,456 SR
Queue Stats
175W - 216L
1,441 Elo+
Party 3
Bellona
Bellona
badbrad320
Bellona
Level 27
God Stats
32W - 23L
1,533 SR
Queue Stats
85W - 87L
1,428 Elo+
Party 1
Team Averages
Level 39
1,482 SR
1,449 Elo+

VS

Team Averages
Level 70
1,429 SR
1,366 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Agent7465
Ganesha
Level 37
God Stats
8W - 9L
1,416 SR
Queue Stats
52W - 89L
1,268 Elo+
Party 2
Fenrir
Fenrir
D HIGHKILLLA
Fenrir
Level 28
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Chiron
Chiron
Goon-sy
Chiron
Level 33
God Stats
12W - 12L
1,237 SR
Queue Stats
50W - 73L
1,333 Elo+
Party 2
Nike
Nike
Spaikk
Nike
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 161L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
8,537
854
15,353
6,613
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
CobyashiMaru
Cthulhu
14
2 / 2 / 8
7,380
738
6,624
10,208
9,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
13
4 / 2 / 6
7,570
757
7,616
8,091
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Zacly
Persephone
15
4 / 0 / 6
8,072
807
6,667
5,095
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
badbrad320
Bellona
13
1 / 0 / 5
7,025
703
3,244
6,391
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 3 / 2
6,644
664
5,450
8,594
2,936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Agent7465
Ganesha
14
3 / 1 / 0
7,640
764
5,547
9,494
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
0 / 7 / 1
6,105
611
3,563
12,162
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
Goon-sy
Chiron
14
0 / 2 / 0
6,999
700
3,436
6,885
2,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Spaikk
Nike
12
0 / 3 / 1
6,725
673
3,066
9,838
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
16
Kills
3
4
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
L
Ganesha
Agent7465
Ganesha
3
1
0
3
W
5
0
6
8
W
Cthulhu
CobyashiMaru
Cthulhu
2
2
8
3
L
Fenrir
0
7
1
0.07
L
Chiron
Goon-sy
Chiron
0
2
0
0
W
Loki
4
2
6
3.5
L
Nike
Spaikk
Nike
0
3
1
0.17
W
Persephone
Zacly
Persephone
4
0
6
7
W
Bellona
badbrad320
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
21,062
36,398
Taken
46,973
20,292
Mitigated
22,949
8,698
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,450
459
2,970
2,890
8,594
2,936
0
2,233
6,288
19,114
0
L
Ganesha
Agent7465
Ganesha
5,547
40
59
962
9,494
7,717
0
2,914
6,423
10,727
0
W
15,353
5,989
0
3,804
6,613
2,601
2,667
2,058
4,362
0
41,976
W
Cthulhu
CobyashiMaru
Cthulhu
6,624
137
527
1,493
10,208
9,888
27
3,458
6,544
16,112
0
L
Fenrir
3,563
1,441
0
691
12,162
5,140
0
3,477
8,578
0
5,757
L
Chiron
Goon-sy
Chiron
3,436
954
554
1,181
6,885
2,030
1,203
1,748
5,046
0
27,389
W
Loki
7,616
1,919
0
73
8,091
2,305
318
2,516
5,518
0
22,702
L
Nike
Spaikk
Nike
3,066
100
0
322
9,838
5,126
0
2,277
7,347
0
22,138
W
Persephone
Zacly
Persephone
6,667
827
0
1,376
5,095
1,523
108
789
4,209
27,288
0
W
Bellona
badbrad320
Bellona
3,244
308
0
1,425
6,391
3,975
187
2,176
4,002
0
12,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
34,113
191
Minions Killed
156
0
Camps Cleared
0
1,063,686
Distance Traveled
976,181
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,644
664
46
5
0
187,249
2
L
Ganesha
7,640
764
1
0
0
193,082
0
W
Neith
8,537
854
63
6
0
183,903
0
W
Cthulhu
7,380
738
24
2
0
214,911
0
L
Fenrir
6,105
611
8
1
0
180,226
1
L
Chiron
6,999
700
61
6
0
195,747
1
W
Loki
7,570
757
34
3
0
224,172
1
L
Nike
6,725
673
40
4
0
219,877
3
W
Persephone
8,072
807
46
5
0
211,386
2
W
Bellona
7,025
703
24
2
0
229,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role