Player Matchup

Nu Wa
Nu Wa
CaptMoxie
Nu Wa
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,498 Elo+
Party 2
Geb
Geb
ERCOIDEM
Geb
Level 156
God Stats
3W - 1L
1,559 SR
Queue Stats
26W - 22L
1,745 Elo+
Party 2
Izanami
Izanami
SacredPercival
Izanami
Level 58
God Stats
4W - 3L
1,781 SR
Queue Stats
93W - 111L
1,299 Elo+
Solo
Chronos
Chronos
Z1LT01D
Chronos
Level 147
God Stats
1W - 3L
1,261 SR
Queue Stats
60W - 83L
1,429 Elo+
Party 2
Da Ji
Da Ji
xWarborn
Da Ji
Level 31
God Stats
27W - 38L
1,266 SR
Queue Stats
125W - 157L
1,459 Elo+
Party 2
Team Averages
Level 93
1,474 SR
1,486 Elo+

VS

Team Averages
Level 92
1,499 SR
1,504 Elo+
Hera
Hera
 
Hera
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Timmytwotoes231
Xbalanque
Level 99
God Stats
1W - 0L
1,527 SR
Queue Stats
10W - 13L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
Zmxz17
Cliodhna
Level 28
God Stats
3W - 8L
1,459 SR
Queue Stats
23W - 35L
1,446 Elo+
Party 1
Shiva
Shiva
lZDAVEl
Shiva
Level 143
God Stats
3W - 3L
1,509 SR
Queue Stats
42W - 45L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CaptMoxie
Nu Wa
9
1 / 1 / 2
5,952
458
2,221
1,606
395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
6,234
480
4,810
10,390
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 2
7,341
565
7,075
9,271
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Z1LT01D
Chronos
12
3 / 4 / 2
7,347
565
4,244
11,486
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
xWarborn
Da Ji
10
4 / 7 / 1
6,696
515
4,374
10,349
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 0 / 5
8,264
636
6,186
5,219
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
 
Hel
12
1 / 6 / 5
7,333
564
4,922
10,154
6,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Timmytwotoes231
Xbalanque
11
3 / 4 / 5
7,061
543
5,405
5,861
1,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Zmxz17
Cliodhna
15
12 / 2 / 3
9,220
709
9,232
10,268
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
lZDAVEl
Shiva
10
1 / 1 / 8
6,970
536
3,011
7,808
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
21
21
Deaths
13
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
5
6.5
W
Hel
 
Hel
1
6
5
0.58
L
Nu Wa
CaptMoxie
Nu Wa
1
1
2
2
L
1
5
3
0.5
L
4
4
2
1.25
W
Xbalanque
Timmytwotoes231
Xbalanque
3
4
5
1.38
L
Chronos
Z1LT01D
Chronos
3
4
2
1
W
Cliodhna
Zmxz17
Cliodhna
12
2
3
6.75
W
Shiva
lZDAVEl
Shiva
1
1
8
5
L
Da Ji
xWarborn
Da Ji
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,724
Damage
28,756
43,102
Taken
39,310
17,082
Mitigated
16,701
8,873
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,186
1,844
0
1,040
5,219
1,424
1,209
1,931
3,288
53,251
0
W
Hel
 
Hel
4,922
977
537
3,621
10,154
6,474
378
4,569
5,585
36,715
0
L
Nu Wa
CaptMoxie
Nu Wa
2,221
352
0
0
1,606
395
0
412
1,194
22,141
0
L
4,810
268
0
564
10,390
7,652
93
2,122
8,268
20,501
0
L
7,075
3,077
126
2,851
9,271
2,421
649
176
9,095
0
45,627
W
Xbalanque
Timmytwotoes231
Xbalanque
5,405
1,999
0
1,224
5,861
1,182
617
1,257
4,604
0
22,741
L
Chronos
Z1LT01D
Chronos
4,244
1,645
0
3,372
11,486
3,664
802
5,834
5,652
39,544
0
W
Cliodhna
Zmxz17
Cliodhna
9,232
857
0
3,438
10,268
2,825
839
1,899
8,369
0
61,956
W
Shiva
lZDAVEl
Shiva
3,011
656
388
988
7,808
4,796
103
1,619
6,189
0
18,288
L
Da Ji
xWarborn
Da Ji
4,374
1,113
0
1,960
10,349
2,950
0
2,564
7,785
0
27,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
38,848
296
Minions Killed
351
0
Camps Cleared
0
1,130,210
Distance Traveled
1,341,186
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,264
636
111
9
0
254,584
2
W
Hel
7,333
564
72
6
0
233,807
0
L
Nu Wa
5,952
458
43
3
0
120,543
0
L
Geb
6,234
480
35
3
0
267,926
3
L
Izanami
7,341
565
87
7
0
228,610
3
W
Xbalanque
7,061
543
37
3
0
260,497
5
L
Chronos
7,347
565
76
6
0
264,603
3
W
Cliodhna
9,220
709
105
8
0
313,818
7
W
Shiva
6,970
536
26
2
0
278,480
3
L
Da Ji
6,696
515
55
4
0
248,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role