Player Matchup

Bellona
Bellona
BimpySmash
Bellona
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
NeXuSofNight
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,359 Elo+
Party 1
Ymir
Ymir
iAmPìkachù
Ymir
Level 67
God Stats
2W - 1L
1,652 SR
Queue Stats
73W - 87L
1,227 Elo+
Party 1
Team Averages
Level 75
1,480 SR
1,362 Elo+

VS

Team Averages
Level 73
1,602 SR
1,547 Elo+
Athena
Athena
ByronZet
Athena
Level 99
God Stats
3W - 1L
1,744 SR
Queue Stats
50W - 39L
1,531 Elo+
Party 2
Discordia
Discordia
PΛUL
Discordia
Level 18
God Stats
10W - 10L
1,492 SR
Queue Stats
20W - 20L
1,531 Elo+
Party 2
Neith
Neith
ggomezm
Neith
Level 101
God Stats
98W - 109L
1,569 SR
Queue Stats
259W - 265L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BimpySmash
Bellona
9
0 / 9 / 1
5,603
700
1,771
10,232
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 7 / 0
5,859
732
2,849
10,151
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 10 / 0
6,140
768
2,908
15,078
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ByronZet
Athena
12
5 / 1 / 19
8,067
1,008
4,259
6,624
7,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
PΛUL
Discordia
12
11 / 1 / 9
8,444
1,056
10,713
4,264
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ggomezm
Neith
13
10 / 0 / 16
8,727
1,091
17,492
6,653
2,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
26
26
Deaths
2
1
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
BimpySmash
Bellona
0
9
1
0.06
W
Athena
ByronZet
Athena
5
1
19
14.5
L
1
7
0
0.14
W
Discordia
PΛUL
Discordia
11
1
9
15.5
W
Neith
ggomezm
Neith
10
0
16
18
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,528
Damage
32,464
35,461
Taken
17,541
12,077
Mitigated
11,568
1,354
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BimpySmash
Bellona
1,771
233
0
250
10,232
4,878
0
4,026
5,948
0
6,408
W
Athena
ByronZet
Athena
4,259
748
155
945
6,624
7,236
71
1,205
5,419
9,879
0
L
2,849
1,245
0
680
10,151
2,492
0
3,894
6,037
0
14,031
W
Discordia
PΛUL
Discordia
10,713
1,883
0
302
4,264
1,426
356
934
3,330
24,799
0
W
Neith
ggomezm
Neith
17,492
7,343
0
1,253
6,653
2,906
1,339
1,008
5,645
0
39,878
L
2,908
1,078
0
424
15,078
4,707
0
6,667
8,226
11,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,602
Gold Earned
25,238
49
Minions Killed
93
3
Camps Cleared
3
359,358
Distance Traveled
477,480
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,603
700
11
1
0
108,467
0
W
Athena
8,067
1,008
12
2
0
162,949
0
L
Ullr
5,859
732
21
3
0
130,473
0
W
Discordia
8,444
1,056
34
4
2
154,195
2
W
Neith
8,727
1,091
47
6
1
160,336
3
L
Ymir
6,140
768
17
2
3
120,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role