Player Matchup

Hachiman
Hachiman
HumongousPizzas
Hachiman
Level 108
God Stats
1W - 1L
1,490 SR
Queue Stats
10W - 15L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
OscorMike
Gilgamesh
Level 63
God Stats
2W - 0L
1,600 SR
Queue Stats
6W - 14L
1,253 Elo+
Party 1
Zeus
Zeus
ShaDoWZaNINJA
Zeus
Level 145
God Stats
5W - 4L
1,603 SR
Queue Stats
94W - 105L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
SzeroM
Ah Puch
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 142L
1,560 Elo+
Solo
Da Ji
Da Ji
refugee15
Da Ji
Level 151
God Stats
3W - 1L
1,388 SR
Queue Stats
136W - 146L
1,491 Elo+
Party 2
Team Averages
Level 112
1,516 SR
1,443 Elo+

VS

Team Averages
Level 100
1,664 SR
1,465 Elo+
Cerberus
Cerberus
EP1Cspartan300
Cerberus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 100L
1,451 Elo+
Party 3
Merlin
Merlin
JhoanTg
Merlin
Level 97
God Stats
22W - 22L
1,461 SR
Queue Stats
73W - 85L
1,501 Elo+
Solo
Danzaburou
Danzaburou
OrangeSeason16
Danzaburou
Level 66
God Stats
0W - 1L
1,816 SR
Queue Stats
40W - 62L
1,329 Elo+
Party 3
Hachiman
Hachiman
RosesKrown
Hachiman
Level 103
God Stats
1W - 2L
1,602 SR
Queue Stats
257W - 298L
1,520 Elo+
Solo
Freya
Freya
kesalexx
Freya
Level 148
God Stats
4W - 1L
1,938 SR
Queue Stats
172W - 172L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
8 / 0 / 6
9,169
917
11,224
7,598
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
OscorMike
Gilgamesh
13
2 / 2 / 5
7,249
725
3,737
9,222
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 2
8,334
833
9,366
3,862
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
SzeroM
Ah Puch
14
1 / 3 / 7
7,735
774
9,042
7,400
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
refugee15
Da Ji
13
1 / 4 / 2
6,978
698
2,102
8,346
3,326

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 6 / 4
7,118
712
6,048
11,882
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
JhoanTg
Merlin
13
1 / 3 / 2
6,725
673
6,390
5,854
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
OrangeSeason16
Danzaburou
13
1 / 4 / 2
6,798
680
3,281
7,255
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
RosesKrown
Hachiman
14
2 / 2 / 0
7,313
731
1,762
6,225
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
kesalexx
Freya
14
4 / 3 / 3
8,003
800
8,493
9,213
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
9
10
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
4
0.5
W
Hachiman
8
0
6
11
L
Merlin
JhoanTg
Merlin
1
3
2
0.67
L
Danzaburou
OrangeSeason16
Danzaburou
1
4
2
0.5
W
Gilgamesh
OscorMike
Gilgamesh
2
2
5
2.25
L
Hachiman
RosesKrown
Hachiman
2
2
0
1
W
6
1
2
7
W
Ah Puch
SzeroM
Ah Puch
1
3
7
1.5
L
Freya
kesalexx
Freya
4
3
3
1.83
W
Da Ji
refugee15
Da Ji
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,471
Damage
25,974
36,428
Taken
40,429
16,156
Mitigated
20,484
7,930
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,048
105
0
1,568
11,882
9,411
0
4,634
7,031
11,927
0
W
Hachiman
11,224
7,760
0
4,154
7,598
2,483
1,069
3,391
4,207
0
33,576
L
Merlin
JhoanTg
Merlin
6,390
289
196
413
5,854
2,229
0
3,338
2,270
21,753
0
L
Danzaburou
OrangeSeason16
Danzaburou
3,281
659
0
795
7,255
3,033
0
4,062
3,084
0
13,160
W
Gilgamesh
OscorMike
Gilgamesh
3,737
854
0
762
9,222
6,541
207
6,801
2,421
0
10,736
L
Hachiman
RosesKrown
Hachiman
1,762
433
0
659
6,225
2,430
0
2,330
3,779
0
21,858
W
9,366
380
0
496
3,862
1,442
540
1,723
2,139
29,180
0
W
Ah Puch
SzeroM
Ah Puch
9,042
398
271
1,559
7,400
2,364
522
6,004
1,396
27,713
0
L
Freya
kesalexx
Freya
8,493
3,230
0
2,463
9,213
3,381
0
3,478
5,505
24,446
0
W
Da Ji
refugee15
Da Ji
2,102
420
0
688
8,346
3,326
0
3,012
5,334
0
12,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
35,957
189
Minions Killed
190
0
Camps Cleared
0
951,847
Distance Traveled
884,239
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,118
712
15
2
0
197,882
0
W
Hachiman
9,169
917
49
5
0
193,888
2
L
Merlin
6,725
673
38
4
0
178,408
3
L
Danzaburou
6,798
680
33
3
0
160,585
0
W
Gilgamesh
7,249
725
16
2
0
206,826
0
L
Hachiman
7,313
731
56
6
0
172,790
0
W
Zeus
8,334
833
61
6
0
184,634
0
W
Ah Puch
7,735
774
47
5
0
162,687
1
L
Freya
8,003
800
48
5
0
174,574
2
W
Da Ji
6,978
698
16
2
0
203,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role