Player Matchup

Anhur
Anhur
WitDaBlickyUh
Anhur
Level 32
God Stats
2W - 0L
1,964 SR
Queue Stats
70W - 9L
1,969 Elo+
Party 1
Janus
Janus
XAmericanIdiot0
Janus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 154L
1,684 Elo+
Party 1
Hercules
Hercules
whatame55
Hercules
Level 89
God Stats
2W - 1L
1,714 SR
Queue Stats
91W - 80L
1,669 Elo+
Party 1
Team Averages
Level 72
1,726 SR
1,774 Elo+

VS

Team Averages
Level 90
1,685 SR
1,589 Elo+
Geb
Geb
Alucard187
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,545 Elo+
Party 2
Raijin
Raijin
Latigid
Raijin
Level 86
God Stats
2W - 2L
1,807 SR
Queue Stats
341W - 285L
1,628 Elo+
Party 2
Chernobog
Chernobog
Mìka
Chernobog
Level 78
God Stats
4W - 4L
1,750 SR
Queue Stats
28W - 26L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
8,740
874
9,822
4,128
1,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 11
7,281
728
3,450
2,862
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
whatame55
Hercules
12
3 / 0 / 10
7,552
755
4,999
9,346
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,839
584
3,519
8,207
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
Latigid
Raijin
10
1 / 3 / 0
6,482
648
5,213
6,021
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Mìka
Chernobog
10
0 / 4 / 1
6,001
600
3,290
6,638
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Raijin
Latigid
Raijin
1
3
0
0.33
L
Chernobog
Mìka
Chernobog
0
4
1
0.13
W
9
0
4
11
W
1
1
11
6.5
W
Hercules
whatame55
Hercules
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
12,022
16,336
Taken
20,866
9,161
Mitigated
7,424
5,844
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,519
185
143
634
8,207
3,352
0
814
7,248
11,902
0
L
Raijin
Latigid
Raijin
5,213
406
0
1,767
6,021
2,122
0
968
4,841
17,085
0
L
Chernobog
Mìka
Chernobog
3,290
2,292
0
619
6,638
1,950
0
1,513
4,829
0
18,212
W
9,822
5,169
0
2,251
4,128
1,350
987
2,467
1,527
0
38,781
W
3,450
109
272
564
2,862
897
333
1,965
801
25,895
0
W
Hercules
whatame55
Hercules
4,999
687
0
2,757
9,346
6,914
156
4,113
4,943
0
7,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,573
Gold Earned
18,322
124
Minions Killed
85
5
Camps Cleared
3
587,038
Distance Traveled
505,316
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,839
584
16
2
0
176,467
2
L
Raijin
6,482
648
30
3
1
170,357
3
L
Chernobog
6,001
600
39
4
2
158,492
0
W
Anhur
8,740
874
69
7
1
181,910
3
W
Janus
7,281
728
50
5
2
192,243
3
W
Hercules
7,552
755
5
1
2
212,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role