Player Matchup

Sol
Sol
 
Sol
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lyrockx
Erlang Shen
Level 126
God Stats
33W - 24L
1,674 SR
Queue Stats
140W - 168L
1,524 Elo+
Party 2
Anubis
Anubis
Mr0verConfident
Anubis
Level 106
God Stats
5W - 8L
1,469 SR
Queue Stats
252W - 288L
1,466 Elo+
Party 2
Serqet
Serqet
ViridanPrime
Serqet
Level 62
God Stats
9W - 12L
1,446 SR
Queue Stats
112W - 112L
1,532 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,504 Elo+

VS

Team Averages
Level 110
1,479 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
Garyoak123
Poseidon
Level 52
God Stats
0W - 3L
1,357 SR
Queue Stats
119W - 134L
1,474 Elo+
Party 3
Jing Wei
Jing Wei
Goose2000
Jing Wei
Level 83
God Stats
13W - 14L
1,509 SR
Queue Stats
81W - 83L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
ShredCruz
Baron Samedi
Level 103
God Stats
34W - 38L
1,530 SR
Queue Stats
321W - 339L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
Shwaggin
Sun Wukong
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 171L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 4
8,592
614
12,325
9,271
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
 
Tyr
13
3 / 1 / 5
7,367
526
9,009
13,364
8,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Lyrockx
Erlang Shen
11
2 / 1 / 10
7,466
533
6,658
12,400
8,852
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
8 / 2 / 4
7,936
567
8,951
9,546
4,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
12
1 / 2 / 9
6,825
488
5,273
9,550
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 4 / 2
7,319
523
10,085
13,400
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Garyoak123
Poseidon
10
1 / 5 / 1
6,587
471
5,764
7,146
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Goose2000
Jing Wei
12
0 / 3 / 2
7,131
509
5,447
11,202
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Baron Samedi
ShredCruz
Baron Samedi
10
1 / 6 / 3
6,657
476
5,156
15,224
10,037
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sun Wukong
Shwaggin
Sun Wukong
13
1 / 2 / 0
7,349
525
8,230
10,669
6,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
6
6
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
4
8
W
Tyr
 
Tyr
3
1
5
5.5
L
Arachne
 
Arachne
3
4
2
1
L
Poseidon
Garyoak123
Poseidon
1
5
1
0.3
L
Jing Wei
Goose2000
Jing Wei
0
3
2
0.33
W
Erlang Shen
Lyrockx
Erlang Shen
2
1
10
7
W
8
2
4
5
L
Baron Samedi
ShredCruz
Baron Samedi
1
6
3
0.42
L
Sun Wukong
Shwaggin
Sun Wukong
1
2
0
0.5
W
Serqet
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
34,682
54,131
Taken
57,641
27,805
Mitigated
26,230
28,271
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,325
6,673
0
7,233
9,271
2,671
1,188
758
8,288
60,797
0
W
Tyr
 
Tyr
9,009
762
0
6,652
13,364
8,698
0
937
12,427
0
45,317
L
Arachne
 
Arachne
10,085
6,267
0
4,478
13,400
4,199
92
3,689
9,483
0
44,987
L
Poseidon
Garyoak123
Poseidon
5,764
1,177
0
840
7,146
1,849
46
3,132
4,014
35,291
0
L
Jing Wei
Goose2000
Jing Wei
5,447
4,388
0
4,944
11,202
3,369
59
7,202
3,908
0
46,354
W
Erlang Shen
Lyrockx
Erlang Shen
6,658
3,114
1,587
4,641
12,400
8,852
0
3,867
8,533
0
21,272
W
8,951
674
0
4,759
9,546
4,485
0
4,331
5,010
41,963
0
L
Baron Samedi
ShredCruz
Baron Samedi
5,156
1,468
1,358
3,775
15,224
10,037
44
6,302
8,754
21,248
0
L
Sun Wukong
Shwaggin
Sun Wukong
8,230
1,137
35
3,727
10,669
6,776
0
951
9,490
0
48,778
W
Serqet
5,273
1,359
0
3,399
9,550
3,099
0
1,027
8,523
0
32,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
35,043
401
Minions Killed
345
0
Camps Cleared
0
1,380,247
Distance Traveled
1,222,319
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,592
614
124
9
0
264,303
5
W
Tyr
7,367
526
92
7
0
288,661
4
L
Arachne
7,319
523
63
5
0
284,460
0
L
Poseidon
6,587
471
79
6
0
235,455
1
L
Jing Wei
7,131
509
91
7
0
251,259
0
W
Erlang Shen
7,466
533
26
2
0
299,907
7
W
Anubis
7,936
567
85
6
0
230,602
7
L
Baron Samedi
6,657
476
24
2
0
216,082
6
L
Sun Wukong
7,349
525
88
6
0
235,063
1
W
Serqet
6,825
488
74
5
0
296,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role