Player Matchup

Janus
Janus
Gold IV
KolmersQay
Janus
Gold IV
Level 149
God Stats
1W - 5L
1,267 SR
Queue Stats
228W - 234L
1,135 MMR
Solo
Bellona
Bellona
Silver II
Norzor
Bellona
Silver II
Level 62
God Stats
2W - 10L
1,519 SR
Queue Stats
23W - 32L
1,106 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
PointLeft
Tsukuyomi
Silver V
Level 36
God Stats
3W - 4L
1,465 SR
Queue Stats
5W - 13L
1,079 MMR
Solo
Ganesha
Ganesha
Silver I
Sav452
Ganesha
Silver I
Level 156
God Stats
4W - 2L
1,746 SR
Queue Stats
57W - 65L
1,110 MMR
Solo
Jing Wei
Jing Wei
Silver IV
Xeltzuahj
Jing Wei
Silver IV
Level 129
God Stats
10W - 15L
1,409 SR
Queue Stats
20W - 32L
1,135 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,481 SR
1,113 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,570 SR
1,233 MMR
Hel
Hel
Silver III
 
Hel
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold V
Gatssssss
Arachne
Gold V
Level 107
God Stats
16W - 12L
1,663 SR
Queue Stats
359W - 372L
1,305 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
NAEG1
Sun Wukong
Silver IV
Level 107
God Stats
4W - 5L
1,532 SR
Queue Stats
55W - 58L
1,155 MMR
Solo
Chiron
Chiron
Silver I
OkamiAkira
Chiron
Silver I
Level 157
God Stats
2W - 1L
1,520 SR
Queue Stats
224W - 240L
1,153 MMR
Solo
Ymir
Ymir
Silver II
coletrain66
Ymir
Silver II
Level 89
God Stats
13W - 12L
1,634 SR
Queue Stats
117W - 137L
1,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 1 / 4
6,450
586
2,333
5,332
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Norzor
Bellona
11
1 / 0 / 0
6,593
599
4,076
6,265
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
PointLeft
Tsukuyomi
12
6 / 1 / 2
6,856
623
3,995
5,905
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
Sav452
Ganesha
10
0 / 0 / 6
6,105
555
2,674
6,654
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Xeltzuahj
Jing Wei
11
2 / 2 / 1
6,071
552
5,904
7,505
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuThothArtioCliodhna

VS

Bans
Ah Muzen CabAtlasBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 2
6,361
578
2,470
4,707
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Gatssssss
Arachne
12
4 / 2 / 0
7,020
638
3,465
7,875
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
NAEG1
Sun Wukong
10
0 / 1 / 0
5,850
532
2,713
6,603
3,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
OkamiAkira
Chiron
9
0 / 2 / 0
5,540
504
3,368
6,517
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 1
4,907
446
3,871
5,773
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
L
Arachne
Gatssssss
Arachne
4
2
0
2
W
Janus
0
1
4
2
L
Sun Wukong
NAEG1
Sun Wukong
0
1
0
0
W
Bellona
Norzor
Bellona
1
0
0
1
L
Chiron
OkamiAkira
Chiron
0
2
0
0
W
Tsukuyomi
PointLeft
Tsukuyomi
6
1
2
7
W
Ganesha
Sav452
Ganesha
0
0
6
3
W
Jing Wei
Xeltzuahj
Jing Wei
2
2
1
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
15,887
31,661
Taken
31,475
14,844
Mitigated
12,171
13,223
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,470
109
112
1,457
4,707
1,248
0
1,125
3,484
39,092
0
L
Arachne
Gatssssss
Arachne
3,465
2,087
0
2,010
7,875
3,315
0
1,240
6,609
0
39,064
W
Janus
2,333
60
0
1,196
5,332
1,468
0
2,258
3,074
45,769
0
L
Sun Wukong
NAEG1
Sun Wukong
2,713
180
0
1,664
6,603
3,025
0
0
6,603
0
29,486
W
Bellona
Norzor
Bellona
4,076
1,313
0
4,184
6,265
4,548
148
0
6,265
0
41,572
L
Chiron
OkamiAkira
Chiron
3,368
2,105
412
2,554
6,517
1,457
324
979
5,520
0
35,923
W
Tsukuyomi
PointLeft
Tsukuyomi
3,995
869
0
3,272
5,905
2,316
0
320
5,585
0
28,027
W
Ganesha
Sav452
Ganesha
2,674
313
0
2,176
6,654
4,204
0
1,873
4,781
13,693
0
W
Jing Wei
Xeltzuahj
Jing Wei
5,904
5,071
0
2,395
7,505
2,308
195
1,514
5,991
0
36,322
L
3,871
685
220
1,205
5,773
3,126
0
1,521
4,252
12,478
2,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
29,678
378
Minions Killed
336
0
Camps Cleared
0
1,142,556
Distance Traveled
1,124,968
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,361
578
77
7
0
198,469
4
L
Arachne
7,020
638
81
7
0
253,107
4
W
Janus
6,450
586
112
10
0
246,722
5
L
Sun Wukong
5,850
532
76
7
0
256,458
5
W
Bellona
6,593
599
111
10
0
198,202
6
L
Chiron
5,540
504
71
6
0
199,760
2
W
Tsukuyomi
6,856
623
63
6
0
256,203
2
W
Ganesha
6,105
555
1
0
0
225,276
7
W
Jing Wei
6,071
552
91
8
0
216,153
1
L
Ymir
4,907
446
31
3
0
217,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role