Player Matchup

Thoth
Thoth
 
Thoth
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Primarch Mk
Rama
Level 128
God Stats
10W - 17L
1,488 SR
Queue Stats
228W - 237L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
dendozz
Jormungandr
Level 121
God Stats
2W - 3L
1,625 SR
Queue Stats
233W - 226L
1,510 Elo+
Party 2
Hercules
Hercules
itsSHADOWv
Hercules
Level 95
God Stats
12W - 10L
1,690 SR
Queue Stats
273W - 262L
1,536 Elo+
Party 3
Team Averages
Level 111
1,561 SR
1,509 Elo+

VS

Team Averages
Level 115
1,553 SR
1,512 Elo+
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Kriolixia
Hachiman
Level 156
God Stats
1W - 1L
1,612 SR
Queue Stats
102W - 92L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Memeq
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,542 Elo+
Party 1
Ares
Ares
chamake
Ares
Level 72
God Stats
5W - 7L
1,653 SR
Queue Stats
128W - 129L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 4 / 1
7,155
511
4,827
6,335
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
11
2 / 5 / 2
6,811
487
5,275
11,769
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,697
550
3,806
10,197
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
dendozz
Jormungandr
9
0 / 5 / 1
5,856
418
7,348
11,797
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
itsSHADOWv
Hercules
13
2 / 5 / 1
7,725
552
5,182
15,036
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
14 / 2 / 3
8,987
642
15,980
11,503
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
 
Chang'e
12
2 / 0 / 3
7,040
503
4,469
7,849
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Kriolixia
Hachiman
14
3 / 1 / 1
7,869
562
5,587
6,609
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Memeq
Sylvanus
12
1 / 0 / 8
7,647
546
4,446
12,031
9,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
chamake
Ares
14
3 / 3 / 3
7,873
562
10,180
9,919
10,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
23
23
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
1
0.38
L
Da Ji
 
Da Ji
2
5
2
0.6
W
Thanatos
 
Thanatos
14
2
3
7.75
W
Chang'e
 
Chang'e
2
0
3
3.5
W
Hachiman
Kriolixia
Hachiman
3
1
1
3.5
W
Sylvanus
Memeq
Sylvanus
1
0
8
5
L
1
4
0
0.25
W
Ares
chamake
Ares
3
3
3
1.5
L
Jormungandr
dendozz
Jormungandr
0
5
1
0.1
L
Hercules
itsSHADOWv
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
40,662
55,134
Taken
47,911
17,054
Mitigated
28,886
8,207
Healing
31,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,827
219
0
0
6,335
1,990
0
2,775
3,560
51,012
0
L
Da Ji
 
Da Ji
5,275
1,168
0
480
11,769
3,104
0
2,597
9,172
0
38,567
W
Thanatos
 
Thanatos
15,980
5,837
0
12,669
11,503
4,848
29
2,491
9,012
0
49,542
W
Chang'e
 
Chang'e
4,469
435
559
3,028
7,849
2,338
1,351
3,457
4,392
40,380
0
W
Hachiman
Kriolixia
Hachiman
5,587
2,143
0
2,792
6,609
2,138
937
1,133
5,476
0
56,722
W
Sylvanus
Memeq
Sylvanus
4,446
866
3,301
6,466
12,031
9,015
108
4,756
7,275
21,171
0
L
3,806
3,478
0
2,985
10,197
2,327
0
723
9,474
0
53,221
W
Ares
chamake
Ares
10,180
483
0
2,740
9,919
10,547
0
338
9,581
40,859
0
L
Jormungandr
dendozz
Jormungandr
7,348
3,116
135
1,836
11,797
3,261
0
3,513
8,284
26,862
0
L
Hercules
itsSHADOWv
Hercules
5,182
1,756
0
2,771
15,036
6,372
0
9,487
5,549
0
43,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
39,416
389
Minions Killed
380
0
Camps Cleared
0
1,291,546
Distance Traveled
1,353,933
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,155
511
84
6
0
273,829
5
L
Da Ji
6,811
487
68
5
0
282,455
0
W
Thanatos
8,987
642
73
5
0
313,435
5
W
Chang'e
7,040
503
86
6
0
253,475
9
W
Hachiman
7,869
562
112
8
0
240,283
3
W
Sylvanus
7,647
546
36
3
0
282,438
5
L
Rama
7,697
550
100
7
0
240,187
2
W
Ares
7,873
562
73
5
0
264,302
2
L
Jormungandr
5,856
418
43
3
0
251,453
1
L
Hercules
7,725
552
94
7
0
243,622
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role