Player Matchup

Anubis
Anubis
Diamond IV
Bloodyjar
Anubis
Diamond IV
Level 148
God Stats
36W - 25L
1,708 SR
Queue Stats
495W - 563L
2,163 MMR
Party 2
Artemis
Artemis
Platinum IV
EatmyFarts6969
Artemis
Platinum IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,936 MMR
Solo
Khepri
Khepri
Platinum III
Persile
Khepri
Platinum III
Level 157
God Stats
34W - 37L
1,701 SR
Queue Stats
628W - 725L
1,748 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,636 SR
1,949 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,673 SR
1,951 MMR
Chiron
Chiron
Platinum V
CaptnD
Chiron
Platinum V
Level 120
God Stats
5W - 3L
1,815 SR
Queue Stats
82W - 95L
1,771 MMR
Party 1
Cerberus
Cerberus
Platinum V
SquadBear69
Cerberus
Platinum V
Level 147
God Stats
8W - 7L
1,737 SR
Queue Stats
270W - 260L
1,837 MMR
Solo
Ra
Ra
Diamond III
raveknave
Ra
Diamond III
Level 115
God Stats
2W - 4L
1,467 SR
Queue Stats
176W - 203L
2,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bloodyjar
Anubis
13
6 / 1 / 4
8,569
857
8,942
6,619
3,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 5
8,373
837
15,474
6,615
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Persile
Khepri
12
0 / 0 / 10
8,124
812
3,570
5,985
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
BastetAresAtlasAh Muzen CabThoth

VS

Bans
GilgameshAchillesGebHorusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CaptnD
Chiron
10
0 / 4 / 2
6,398
640
4,730
8,885
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
SquadBear69
Cerberus
9
0 / 4 / 2
6,260
626
3,803
15,698
11,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 0
7,377
738
4,922
5,687
1,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bloodyjar
Anubis
6
1
4
8
L
Chiron
CaptnD
Chiron
0
4
2
0.25
W
5
1
5
7.5
W
Khepri
Persile
Khepri
0
0
10
5
L
Cerberus
SquadBear69
Cerberus
0
4
2
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
13,455
19,219
Taken
30,270
11,340
Mitigated
16,199
6,266
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bloodyjar
Anubis
8,942
500
0
3,230
6,619
3,195
367
3,251
3,368
32,902
0
L
Chiron
CaptnD
Chiron
4,730
931
563
1,654
8,885
2,854
0
3,956
4,898
0
19,175
W
15,474
7,860
0
2,039
6,615
2,646
1,163
2,507
4,108
0
38,523
W
Khepri
Persile
Khepri
3,570
423
0
997
5,985
5,499
0
3,036
2,949
8,764
0
L
Cerberus
SquadBear69
Cerberus
3,803
184
248
3,269
15,698
11,428
0
7,206
8,492
7,288
0
L
4,922
106
976
795
5,687
1,917
0
1,668
4,019
31,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,066
Gold Earned
20,035
119
Minions Killed
118
7
Camps Cleared
4
569,876
Distance Traveled
561,894
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,569
857
44
4
4
193,397
2
L
Chiron
6,398
640
34
3
3
180,086
6
W
Artemis
8,373
837
66
7
3
189,534
4
W
Khepri
8,124
812
9
1
0
186,945
0
L
Cerberus
6,260
626
12
1
0
177,103
4
L
Ra
7,377
738
72
7
1
204,705
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role