Player Matchup

Bacchus
Bacchus
APLEmilk005
Bacchus
Level 43
God Stats
58W - 49L
1,543 SR
Queue Stats
274W - 425L
1,285 Elo+
Party 1
Bellona
Bellona
ARCan2
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,137 Elo+
Party 1
Kuzenbo
Kuzenbo
Alebs
Kuzenbo
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
235W - 400L
1,128 Elo+
Party 1
Team Averages
Level 18
1,514 SR
1,183 Elo+

VS

Team Averages
Level 81
1,618 SR
1,328 Elo+
Horus
Horus
NJ FarIowa327
Horus
Level 83
God Stats
6W - 5L
1,539 SR
Queue Stats
203W - 248L
1,295 Elo+
Solo
Nox
Nox
SauceyJ
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,307 Elo+
Solo
Artemis
Artemis
crankmyplank
Artemis
Level 90
God Stats
4W - 1L
1,814 SR
Queue Stats
113W - 146L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
APLEmilk005
Bacchus
13
1 / 8 / 3
10,575
661
9,574
17,828
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ARCan2
Bellona
13
1 / 10 / 3
9,809
613
5,677
18,499
12,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Alebs
Kuzenbo
13
2 / 6 / 1
10,142
634
7,393
19,068
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 16
12,384
774
14,756
13,195
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
16
4 / 1 / 15
11,577
724
9,078
6,326
2,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
crankmyplank
Artemis
16
12 / 2 / 11
12,562
785
21,585
13,933
5,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
24
24
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
APLEmilk005
Bacchus
1
8
3
0.31
L
Bellona
ARCan2
Bellona
1
10
3
0.25
L
Kuzenbo
Alebs
Kuzenbo
2
6
1
0.42
W
8
1
16
16
W
Nox
4
1
15
11.5
W
Artemis
crankmyplank
Artemis
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
45,419
55,395
Taken
33,454
44,532
Mitigated
18,076
4,841
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
APLEmilk005
Bacchus
9,574
721
473
1,931
17,828
13,393
0
4,198
13,284
30,321
0
L
Bellona
ARCan2
Bellona
5,677
1,286
89
723
18,499
12,581
0
2,411
15,784
0
17,810
L
Kuzenbo
Alebs
Kuzenbo
7,393
2,774
0
1,625
19,068
18,558
0
3,299
15,499
20,916
0
W
14,756
6,122
1,582
7,319
13,195
10,443
497
5,920
7,275
0
32,031
W
Nox
9,078
680
0
1,620
6,326
2,273
720
4,413
1,913
47,788
0
W
Artemis
crankmyplank
Artemis
21,585
11,869
0
6,418
13,933
5,360
1,744
7,268
6,665
0
48,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
36,523
76
Minions Killed
137
4
Camps Cleared
7
727,988
Distance Traveled
782,775
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,575
661
40
3
4
241,888
4
L
Bellona
9,809
613
15
1
0
250,266
1
L
Kuzenbo
10,142
634
21
1
0
235,834
0
W
Horus
12,384
774
26
2
1
282,935
1
W
Nox
11,577
724
74
5
4
243,426
3
W
Artemis
12,562
785
37
2
2
256,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role