Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
TheSecretMelioda
Bastet
Level 83
God Stats
0W - 1L
1,736 SR
Queue Stats
85W - 78L
1,515 Elo+
Solo
Anubis
Anubis
Tirsto
Anubis
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 8L
1,348 Elo+
Solo
Serqet
Serqet
bulijander
Serqet
Level 127
God Stats
5W - 7L
1,394 SR
Queue Stats
112W - 117L
1,444 Elo+
Solo
Osiris
Osiris
pabletebo2
Osiris
Level 95
God Stats
2W - 1L
1,517 SR
Queue Stats
64W - 43L
1,516 Elo+
Solo
Team Averages
Level 80
1,570 SR
1,465 Elo+

VS

Team Averages
Level 92
1,511 SR
1,461 Elo+
Yu Huang
Yu Huang
EyDerSchonWieder
Yu Huang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,376 Elo+
Party 1
Bellona
Bellona
MaeBlues
Bellona
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 233L
1,525 Elo+
Party 2
Rama
Rama
RepeatAfterMe
Rama
Level 65
God Stats
3W - 1L
1,568 SR
Queue Stats
32W - 30L
1,388 Elo+
Party 1
Baba Yaga
Baba Yaga
S1stemat3K
Baba Yaga
Level 80
God Stats
2W - 6L
1,263 SR
Queue Stats
224W - 242L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
Swerve Ben
Ne Zha
Level 148
God Stats
8W - 0L
1,722 SR
Queue Stats
277W - 265L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 5
8,145
509
288
4,694
3,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 4 / 9
13,450
841
25,594
22,585
9,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Tirsto
Anubis
20
2 / 6 / 10
11,621
726
10,764
15,772
7,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
bulijander
Serqet
17
4 / 4 / 16
10,719
670
8,536
23,757
12,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
pabletebo2
Osiris
19
7 / 5 / 18
12,234
765
14,572
22,689
32,684
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 13
11,991
749
16,216
13,682
5,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MaeBlues
Bellona
18
1 / 4 / 10
10,807
675
7,931
14,497
14,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 6 / 7
14,571
911
24,199
16,913
6,816
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
S1stemat3K
Baba Yaga
14
2 / 5 / 10
10,456
654
13,629
7,780
2,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Swerve Ben
Ne Zha
20
4 / 6 / 11
12,208
763
15,423
15,017
6,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
72
26
Kills
21
21
Deaths
26
58
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
5
1.25
W
3
5
13
1.9
W
Bellona
MaeBlues
Bellona
1
4
10
1.5
W
11
6
7
2.42
W
Baba Yaga
S1stemat3K
Baba Yaga
2
5
10
1.4
W
Ne Zha
Swerve Ben
Ne Zha
4
6
11
1.58
L
13
4
9
4.38
L
Anubis
Tirsto
Anubis
2
6
10
1.17
L
Serqet
bulijander
Serqet
4
4
16
3
L
Osiris
pabletebo2
Osiris
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,754
Damage
77,398
89,497
Taken
67,889
66,022
Mitigated
36,015
31,610
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
288
0
268
344
4,694
3,216
0
2,323
2,281
1,225
0
W
16,216
840
0
4,217
13,682
5,586
704
1,631
11,783
33,803
0
W
Bellona
MaeBlues
Bellona
7,931
2,020
1,622
4,102
14,497
14,790
539
3,658
10,587
0
17,639
W
24,199
17,957
893
4,222
16,913
6,816
3,440
2,922
13,442
0
45,502
W
Baba Yaga
S1stemat3K
Baba Yaga
13,629
602
525
1,711
7,780
2,592
447
100
7,301
26,921
0
W
Ne Zha
Swerve Ben
Ne Zha
15,423
2,877
1,739
3,426
15,017
6,231
1,920
2,741
11,427
0
29,733
L
25,594
6,399
1,817
8,976
22,585
9,753
1,879
8,142
14,260
0
45,381
L
Anubis
Tirsto
Anubis
10,764
431
949
4,548
15,772
7,470
1,079
5,866
9,874
45,238
0
L
Serqet
bulijander
Serqet
8,536
1,283
1,008
7,260
23,757
12,899
578
5,572
18,003
0
11,851
L
Osiris
pabletebo2
Osiris
14,572
4,063
2,640
3,800
22,689
32,684
870
7,157
15,234
0
22,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,169
Gold Earned
60,033
140
Minions Killed
184
0
Camps Cleared
0
1,200,738
Distance Traveled
1,361,153
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,145
509
4
0
0
55,708
0
W
Yu Huang
11,991
749
38
2
0
281,264
0
W
Bellona
10,807
675
18
1
0
299,077
0
W
Rama
14,571
911
63
4
0
249,584
0
W
Baba Yaga
10,456
654
35
2
0
237,645
1
W
Ne Zha
12,208
763
30
2
0
293,583
2
L
Bastet
13,450
841
42
3
0
318,463
2
L
Anubis
11,621
726
61
4
0
236,149
0
L
Serqet
10,719
670
15
1
0
268,747
0
L
Osiris
12,234
765
18
1
0
321,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role