Player Matchup

Discordia
Discordia
 
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
JAXKILL7365
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,610 Elo+
Party 2
Chronos
Chronos
RaveyRayBaths
Chronos
Level 29
God Stats
16W - 11L
1,914 SR
Queue Stats
185W - 178L
1,441 Elo+
Party 2
Tyr
Tyr
SWITCHyourpants
Tyr
Level 127
God Stats
8W - 6L
1,809 SR
Queue Stats
228W - 206L
1,429 Elo+
Party 2
Fenrir
Fenrir
TK Elite7156
Fenrir
Level 74
God Stats
3W - 4L
1,465 SR
Queue Stats
134W - 159L
1,420 Elo+
Party 2
Team Averages
Level 69
1,638 SR
1,480 Elo+

VS

Team Averages
Level 65
1,641 SR
1,419 Elo+
Arachne
Arachne
ImJosie
Arachne
Level 121
God Stats
7W - 1L
1,708 SR
Queue Stats
178W - 156L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
LastxKryptonian
Ah Puch
Level 112
God Stats
9W - 4L
1,647 SR
Queue Stats
270W - 221L
1,494 Elo+
Party 3
Cerberus
Cerberus
iMpFroZen
Cerberus
Level 17
God Stats
1W - 1L
1,811 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 1
Artemis
Artemis
iambitter
Artemis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 38L
1,226 Elo+
Party 1
Gilgamesh
Gilgamesh
tgaff1
Gilgamesh
Level 48
God Stats
2W - 2L
1,540 SR
Queue Stats
19W - 27L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 5 / 4
10,916
496
15,767
14,103
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
JAXKILL7365
Aphrodite
15
1 / 9 / 6
8,880
404
4,025
14,842
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
17
5 / 7 / 2
11,087
504
10,528
22,025
7,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 9 / 4
9,811
446
8,638
21,712
11,506
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
6 / 3 / 5
11,020
501
8,773
18,633
11,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImJosie
Arachne
18
4 / 6 / 8
11,388
518
11,004
18,250
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 4 / 7
12,451
566
13,168
13,216
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
iMpFroZen
Cerberus
17
5 / 1 / 13
11,826
538
7,893
13,252
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
iambitter
Artemis
20
11 / 3 / 6
13,702
623
19,486
12,768
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
tgaff1
Gilgamesh
20
8 / 4 / 5
13,681
622
20,131
22,007
13,206
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
18
Kills
32
33
Deaths
18
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
4
1.4
W
Arachne
ImJosie
Arachne
4
6
8
1.33
L
Aphrodite
JAXKILL7365
Aphrodite
1
9
6
0.44
W
4
4
7
1.88
L
Chronos
5
7
2
0.86
L
1
9
4
0.33
L
Fenrir
6
3
5
2.83
W
Cerberus
iMpFroZen
Cerberus
5
1
13
11.5
W
Artemis
iambitter
Artemis
11
3
6
4.67
W
Gilgamesh
tgaff1
Gilgamesh
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
71,682
91,315
Taken
79,493
42,580
Mitigated
41,221
24,357
Healing
23,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,767
385
112
2,772
14,103
5,038
616
3,959
10,144
80,179
0
W
Arachne
ImJosie
Arachne
11,004
8,458
0
2,692
18,250
6,179
0
8,178
10,072
0
80,872
L
Aphrodite
JAXKILL7365
Aphrodite
4,025
321
6,095
3,873
14,842
6,079
1,110
3,686
11,156
24,408
0
W
13,168
90
0
5,492
13,216
4,893
735
6,109
7,107
93,519
0
L
Chronos
10,528
3,115
0
3,023
22,025
7,982
4,802
5,119
16,906
76,996
0
L
8,638
767
44
2,890
21,712
11,506
324
3,761
17,951
0
54,306
L
Fenrir
8,773
2,334
0
5,548
18,633
11,975
0
4,536
14,097
0
54,691
W
Cerberus
iMpFroZen
Cerberus
7,893
407
0
3,166
13,252
12,517
0
4,665
8,587
35,923
0
W
Artemis
iambitter
Artemis
19,486
11,744
0
7,319
12,768
4,426
3,331
5,610
7,158
0
107,279
W
Gilgamesh
tgaff1
Gilgamesh
20,131
7,534
0
5,244
22,007
13,206
1,231
5,758
16,249
0
99,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,714
Gold Earned
63,048
523
Minions Killed
668
0
Camps Cleared
0
1,995,407
Distance Traveled
2,219,863
6
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,916
496
137
6
0
401,339
2
W
Arachne
11,388
518
119
5
0
519,362
6
L
Aphrodite
8,880
404
51
2
0
376,336
2
W
Ah Puch
12,451
566
158
7
0
424,085
6
L
Chronos
11,087
504
137
6
0
384,700
1
L
Tyr
9,811
446
107
5
0
398,103
1
L
Fenrir
11,020
501
91
4
0
434,929
0
W
Cerberus
11,826
538
46
2
0
472,841
14
W
Artemis
13,702
623
175
8
0
417,099
5
W
Gilgamesh
13,681
622
170
8
0
386,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role