Player Matchup

Izanami
Izanami
BroScrewYxu
Izanami
Level 18
God Stats
0W - 2L
1,333 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Yu Huang
Yu Huang
Nitramxz
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
Voluptueux
Gilgamesh
Level 142
God Stats
3W - 3L
1,646 SR
Queue Stats
18W - 18L
1,506 Elo+
Party 1
Ymir
Ymir
WaifuHunter42069
Ymir
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 18L
1,503 Elo+
Party 1
Serqet
Serqet
khronozx
Serqet
Level 160
God Stats
0W - 3L
1,244 SR
Queue Stats
47W - 46L
1,499 Elo+
Party 1
Team Averages
Level 107
1,445 SR
1,485 Elo+

VS

Team Averages
Level 68
1,660 SR
1,499 Elo+
Olorun
Olorun
ItssRic
Olorun
Level 67
God Stats
2W - 3L
1,525 SR
Queue Stats
10W - 14L
1,410 Elo+
Party 2
Bastet
Bastet
Jezeppy
Bastet
Level 30
God Stats
77W - 39L
1,725 SR
Queue Stats
229W - 174L
1,647 Elo+
Party 2
Guan Yu
Guan Yu
JustBranch
Guan Yu
Level 69
God Stats
1W - 0L
1,711 SR
Queue Stats
155W - 123L
1,648 Elo+
Party 2
Scylla
Scylla
TheGingermen
Scylla
Level 44
God Stats
2W - 0L
1,653 SR
Queue Stats
7W - 12L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
Zattarra
Danzaburou
Level 129
God Stats
9W - 11L
1,688 SR
Queue Stats
70W - 92L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BroScrewYxu
Izanami
20
4 / 11 / 8
19,054
635
13,427
27,605
8,146
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yu Huang
Nitramxz
Yu Huang
20
11 / 13 / 11
22,812
760
35,484
35,215
11,132
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Voluptueux
Gilgamesh
20
5 / 13 / 19
23,083
769
37,446
60,551
42,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
10 / 8 / 11
23,000
767
38,696
40,048
16,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
khronozx
Serqet
20
8 / 14 / 11
20,913
697
33,336
32,995
13,591
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ItssRic
Olorun
20
5 / 5 / 21
21,042
701
22,021
26,270
12,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Jezeppy
Bastet
20
19 / 6 / 17
24,915
831
42,225
31,769
12,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
JustBranch
Guan Yu
20
12 / 7 / 29
22,159
739
35,161
58,775
87,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
5 / 8 / 18
21,181
706
22,044
26,725
12,207
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Zattarra
Danzaburou
20
17 / 12 / 15
24,917
831
44,988
46,719
21,767
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
158
38
Kills
58
59
Deaths
38
60
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Izanami
BroScrewYxu
Izanami
4
11
8
0.73
W
Olorun
ItssRic
Olorun
5
5
21
3.1
W
Bastet
Jezeppy
Bastet
19
6
17
4.58
W
Guan Yu
JustBranch
Guan Yu
12
7
29
3.79
L
Yu Huang
Nitramxz
Yu Huang
11
13
11
1.27
W
Scylla
5
8
18
1.75
L
Gilgamesh
Voluptueux
Gilgamesh
5
13
19
1.12
L
10
8
11
1.94
W
Danzaburou
Zattarra
Danzaburou
17
12
15
2.04
L
Serqet
khronozx
Serqet
8
14
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,389
Damage
166,439
196,414
Taken
190,258
92,082
Mitigated
146,776
22,359
Healing
50,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BroScrewYxu
Izanami
13,427
8,965
0
3,036
27,605
8,146
2,820
6,230
21,315
0
70,201
W
Olorun
ItssRic
Olorun
22,021
6,129
2,606
9,916
26,270
12,941
2,688
11,050
14,481
70,142
0
W
Bastet
Jezeppy
Bastet
42,225
9,349
0
5,002
31,769
12,610
2,402
12,588
17,120
0
90,149
W
Guan Yu
JustBranch
Guan Yu
35,161
4,674
2,950
9,006
58,775
87,251
812
27,187
31,098
9,062
64,750
L
Yu Huang
Nitramxz
Yu Huang
35,484
4,560
0
6,421
35,215
11,132
5,349
5,908
29,247
106,996
0
W
Scylla
22,044
3,405
0
6,797
26,725
12,207
845
11,330
14,781
95,385
0
L
Gilgamesh
Voluptueux
Gilgamesh
37,446
7,847
2,514
4,597
60,551
42,296
900
17,510
42,627
12,610
59,175
L
38,696
5,359
0
5,728
40,048
16,917
1,740
10,851
27,901
120,014
0
W
Danzaburou
Zattarra
Danzaburou
44,988
19,626
0
14,465
46,719
21,767
2,238
17,477
28,106
802
167,949
L
Serqet
khronozx
Serqet
33,336
6,538
0
63
32,995
13,591
63
7,118
25,877
286
73,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,862
Gold Earned
114,214
525
Minions Killed
526
0
Camps Cleared
0
2,522,659
Distance Traveled
2,990,543
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
19,054
635
99
3
0
480,027
0
W
Olorun
21,042
701
121
4
0
592,720
2
W
Bastet
24,915
831
86
3
0
675,411
4
W
Guan Yu
22,159
739
48
2
0
678,606
1
L
Yu Huang
22,812
760
137
5
0
470,803
0
W
Scylla
21,181
706
112
4
0
530,421
0
L
Gilgamesh
23,083
769
53
2
0
514,068
0
L
Ymir
23,000
767
177
6
0
548,667
1
W
Danzaburou
24,917
831
159
5
0
513,385
8
L
Serqet
20,913
697
59
2
0
509,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role