Player Matchup

Cthulhu
Cthulhu
OFF-JOTARO
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
996 Elo+
Party 1
Izanami
Izanami
OFF-Kybermors
Izanami
Level 49
God Stats
16W - 12L
1,648 SR
Queue Stats
69W - 83L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OFF-Majky
Tsukuyomi
Level 67
God Stats
4W - 3L
1,616 SR
Queue Stats
93W - 114L
1,347 Elo+
Party 1
Zeus
Zeus
TURK_Quills
Zeus
Level 60
God Stats
5W - 4L
1,735 SR
Queue Stats
81W - 116L
1,349 Elo+
Solo
Bellona
Bellona
xXMEeMEeXx01
Bellona
Level 89
God Stats
2W - 2L
1,516 SR
Queue Stats
346W - 379L
1,344 Elo+
Solo
Team Averages
Level 55
1,603 SR
1,278 Elo+

VS

Team Averages
Level 85
1,515 SR
1,446 Elo+
Cupid
Cupid
 
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GoHaM LIKE PETE
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Party 2
Zeus
Zeus
I King Bjorn
Zeus
Level 129
God Stats
3W - 4L
1,452 SR
Queue Stats
104W - 111L
1,413 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MILKYTHEDOPEMAN
Kumbhakarna
Level 157
God Stats
1W - 1L
1,699 SR
Queue Stats
72W - 100L
1,350 Elo+
Party 2
Fenrir
Fenrir
SmiteYeeter420
Fenrir
Level 66
God Stats
5W - 10L
1,426 SR
Queue Stats
201W - 228L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OFF-JOTARO
Cthulhu
13
1 / 1 / 5
8,417
495
5,910
10,806
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
14
3 / 1 / 1
8,511
501
4,970
4,809
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
OFF-Majky
Tsukuyomi
15
4 / 3 / 3
9,062
533
7,669
12,375
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 3
8,582
505
6,663
5,963
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xXMEeMEeXx01
Bellona
17
12 / 0 / 1
10,687
629
10,229
9,513
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 2 / 1
7,548
444
6,078
8,348
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 11 / 0
6,856
403
2,822
11,766
4,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 4
8,208
483
5,870
8,674
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
MILKYTHEDOPEMAN
Kumbhakarna
11
1 / 4 / 3
7,848
462
4,591
16,333
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 1 / 1
9,776
575
4,864
11,701
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
21
Kills
8
8
Deaths
22
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
L
0
11
0
0
L
2
4
4
1
L
Kumbhakarna
MILKYTHEDOPEMAN
Kumbhakarna
1
4
3
0.63
W
Cthulhu
OFF-JOTARO
Cthulhu
1
1
5
3.5
W
Izanami
3
1
1
3.5
W
Tsukuyomi
OFF-Majky
Tsukuyomi
4
3
3
1.83
L
4
1
1
4.5
W
1
3
3
0.83
W
Bellona
xXMEeMEeXx01
Bellona
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
24,225
43,466
Taken
56,822
22,961
Mitigated
26,934
14,548
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,078
3,263
1,087
2,898
8,348
2,640
984
1,731
6,617
0
45,313
L
2,822
579
0
1,540
11,766
4,767
0
410
11,356
28,623
0
L
5,870
454
0
2,008
8,674
2,303
367
2,030
6,644
38,207
0
L
Kumbhakarna
MILKYTHEDOPEMAN
Kumbhakarna
4,591
988
105
3,371
16,333
12,609
294
6,193
10,140
25,534
0
W
Cthulhu
OFF-JOTARO
Cthulhu
5,910
765
0
1,416
10,806
9,417
0
2,400
8,264
21,215
0
W
Izanami
4,970
2,563
0
2,011
4,809
1,450
1,087
2,287
2,480
0
53,490
W
Tsukuyomi
OFF-Majky
Tsukuyomi
7,669
1,331
0
6,857
12,375
4,018
137
1,790
10,465
0
55,278
L
4,864
664
0
5,624
11,701
4,615
561
2,209
9,492
0
70,244
W
6,663
1,676
0
826
5,963
1,665
628
2,278
3,471
50,458
0
W
Bellona
xXMEeMEeXx01
Bellona
10,229
2,720
0
3,438
9,513
6,411
1,649
3,837
5,503
0
62,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
40,236
450
Minions Killed
396
0
Camps Cleared
0
1,656,807
Distance Traveled
1,541,187
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,548
444
75
4
0
296,232
3
L
Anubis
6,856
403
61
4
0
252,014
2
L
Zeus
8,208
483
74
4
0
310,201
6
L
Kumbhakarna
7,848
462
49
3
0
295,947
3
W
Cthulhu
8,417
495
27
2
0
293,656
0
W
Izanami
8,511
501
121
7
0
312,569
2
W
Tsukuyomi
9,062
533
91
5
0
370,965
2
L
Fenrir
9,776
575
137
8
0
386,793
4
W
Zeus
8,582
505
83
5
0
315,594
2
W
Bellona
10,687
629
128
8
0
364,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role