Player Matchup

Chaac
Chaac
Ace93467956
Chaac
Level 61
God Stats
10W - 8L
1,763 SR
Queue Stats
63W - 46L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
Justdatip28
Nu Wa
Level 42
God Stats
1W - 1L
1,313 SR
Queue Stats
185W - 224L
1,473 Elo+
Solo
Ra
Ra
PuffinDoink
Ra
Level 15
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 6L
1,777 Elo+
Party 1
Bacchus
Bacchus
XxblueflamexX20
Bacchus
Level 65
God Stats
21W - 7L
1,747 SR
Queue Stats
482W - 484L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
destroyer9865
The Morrigan
Level 141
God Stats
2W - 0L
1,473 SR
Queue Stats
103W - 104L
1,611 Elo+
Party 1
Team Averages
Level 65
1,559 SR
1,587 Elo+

VS

Team Averages
Level 53
1,606 SR
1,495 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Erwin35
King Arthur
Level 25
God Stats
1W - 2L
1,721 SR
Queue Stats
117W - 104L
1,525 Elo+
Party 3
Ra
Ra
KILL l Toxic
Ra
Level 42
God Stats
3W - 2L
1,722 SR
Queue Stats
63W - 102L
1,443 Elo+
Solo
Ares
Ares
Patoman85
Ares
Level 47
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 163L
1,499 Elo+
Party 3
Shiva
Shiva
RealG4life9724
Shiva
Level 26
God Stats
20W - 17L
1,589 SR
Queue Stats
81W - 80L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 3
10,207
600
10,918
13,912
10,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 10
9,287
546
11,128
3,006
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 0 / 6
11,008
648
11,223
10,722
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 6
7,759
456
5,710
11,389
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
destroyer9865
The Morrigan
13
2 / 2 / 3
8,209
483
4,871
9,548
3,293
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 4
7,746
456
6,362
9,807
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Erwin35
King Arthur
12
3 / 9 / 0
7,735
455
5,982
16,531
12,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 0
7,828
460
2,077
8,526
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
2 / 3 / 3
7,358
433
10,733
14,044
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
7,376
434
3,471
11,450
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
23
Kills
7
7
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
4
1
W
7
2
3
4.25
L
King Arthur
Erwin35
King Arthur
3
9
0
0.33
W
3
0
10
8
L
0
4
0
0
L
Ares
2
3
3
1.17
W
9
0
6
12
L
1
4
1
0.38
W
2
3
6
1.67
W
The Morrigan
destroyer9865
The Morrigan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,850
Damage
28,625
48,577
Taken
60,358
30,841
Mitigated
32,242
22,301
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,362
3,992
0
825
9,807
3,569
164
6,794
3,013
0
61,870
W
10,918
2,539
0
7,871
13,912
10,635
0
568
13,344
0
64,865
L
King Arthur
Erwin35
King Arthur
5,982
829
0
2,845
16,531
12,007
37
4,459
12,072
0
35,337
W
11,128
3,545
0
934
3,006
975
171
950
2,056
68,655
0
L
2,077
62
304
1,782
8,526
3,148
0
6,407
2,119
54,896
0
L
Ares
10,733
936
0
5,471
14,044
9,398
0
9,276
4,768
34,407
0
W
11,223
413
1,274
7,711
10,722
4,446
0
3,331
7,391
86,428
5,381
L
3,471
547
0
4,191
11,450
4,120
0
5,510
5,940
0
42,089
W
5,710
221
0
1,147
11,389
11,492
100
4,183
7,206
13,784
0
W
The Morrigan
destroyer9865
The Morrigan
4,871
2,158
0
3,364
9,548
3,293
553
3,778
5,770
52,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
38,043
500
Minions Killed
431
0
Camps Cleared
0
1,647,908
Distance Traveled
1,550,870
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,746
456
110
6
0
304,707
2
W
Chaac
10,207
600
133
8
0
317,255
3
L
King Arthur
7,735
455
79
5
0
316,500
1
W
Nu Wa
9,287
546
93
5
0
312,549
6
L
Ra
7,828
460
120
7
0
292,116
5
L
Ares
7,358
433
38
2
0
331,009
5
W
Ra
11,008
648
166
10
0
388,566
3
L
Shiva
7,376
434
84
5
0
306,538
0
W
Bacchus
7,759
456
24
1
0
341,642
1
W
The Morrigan
8,209
483
84
5
0
287,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role