Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Axsiid
Ah Muzen Cab
Level 59
God Stats
2W - 3L
1,348 SR
Queue Stats
62W - 76L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
BBQCHICKENBBQ
Erlang Shen
Level 94
God Stats
2W - 0L
1,550 SR
Queue Stats
97W - 117L
1,394 Elo+
Party 2
Scylla
Scylla
PatooDrew
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,429 Elo+
Solo
Tiamat
Tiamat
RGG BigBoom
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 98L
1,310 Elo+
Party 1
Osiris
Osiris
RGG Gwinn
Osiris
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 64L
1,375 Elo+
Party 1
Team Averages
Level 82
1,480 SR
1,380 Elo+

VS

Team Averages
Level 107
1,506 SR
1,368 Elo+
Medusa
Medusa
Calgary_killa1
Medusa
Level 143
God Stats
2W - 1L
1,396 SR
Queue Stats
111W - 107L
1,395 Elo+
Party 3
Cabrakan
Cabrakan
IzThisOffensive
Cabrakan
Level 70
God Stats
2W - 1L
1,742 SR
Queue Stats
198W - 216L
1,333 Elo+
Solo
Bacchus
Bacchus
JuicyJay324
Bacchus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,306 Elo+
Solo
Raijin
Raijin
ShortCake_2
Raijin
Level 96
God Stats
1W - 5L
1,417 SR
Queue Stats
50W - 60L
1,411 Elo+
Solo
Izanami
Izanami
greenbuds42o5
Izanami
Level 143
God Stats
5W - 7L
1,478 SR
Queue Stats
214W - 225L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Axsiid
Ah Muzen Cab
20
8 / 7 / 15
15,057
837
26,550
17,632
9,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
BBQCHICKENBBQ
Erlang Shen
20
8 / 10 / 9
14,857
825
14,826
26,691
31,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
PatooDrew
Scylla
19
5 / 9 / 14
12,966
720
12,668
15,785
7,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
3 / 12 / 9
11,918
662
10,230
19,205
11,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
RGG Gwinn
Osiris
20
7 / 5 / 17
13,235
735
13,856
24,283
31,968
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 14
14,029
779
29,483
21,003
13,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
18
3 / 9 / 25
12,312
684
11,700
27,795
47,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JuicyJay324
Bacchus
20
8 / 4 / 23
13,326
740
13,412
21,485
33,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
14
1 / 5 / 13
10,549
586
9,430
10,364
3,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
20
18 / 7 / 16
15,617
868
28,100
19,910
9,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
134
31
Kills
43
43
Deaths
32
64
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Axsiid
Ah Muzen Cab
8
7
15
2.21
W
Erlang Shen
BBQCHICKENBBQ
Erlang Shen
8
10
9
1.25
L
13
7
14
2.86
L
Cabrakan
3
9
25
1.72
L
Bacchus
JuicyJay324
Bacchus
8
4
23
4.88
W
Scylla
PatooDrew
Scylla
5
9
14
1.33
W
Tiamat
3
12
9
0.63
W
Osiris
RGG Gwinn
Osiris
7
5
17
3.1
L
Raijin
1
5
13
1.5
L
Izanami
18
7
16
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,130
Damage
92,125
103,596
Taken
100,557
92,903
Mitigated
106,466
24,726
Healing
29,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Axsiid
Ah Muzen Cab
26,550
8,346
2,397
3,980
17,632
9,270
2,327
6,044
11,588
0
66,197
W
Erlang Shen
BBQCHICKENBBQ
Erlang Shen
14,826
8,444
1,101
5,616
26,691
31,771
850
7,805
18,886
18
33,285
L
29,483
14,932
2,338
5,473
21,003
13,129
1,381
3,811
17,192
0
49,513
L
Cabrakan
11,700
1,538
1,396
3,781
27,795
47,155
157
7,370
20,425
21,869
0
L
Bacchus
JuicyJay324
Bacchus
13,412
2,131
1,300
7,309
21,485
33,027
493
5,202
16,283
22,099
0
W
Scylla
PatooDrew
Scylla
12,668
618
357
828
15,785
7,899
728
3,721
12,064
32,657
0
W
Tiamat
10,230
904
195
3,050
19,205
11,995
340
7,446
11,759
20,039
0
W
Osiris
RGG Gwinn
Osiris
13,856
3,877
1,561
5,641
24,283
31,968
1,148
9,526
14,757
0
25,616
L
Raijin
9,430
895
235
1,685
10,364
3,516
519
1,639
8,725
18,693
0
L
Izanami
28,100
17,540
1,392
4,735
19,910
9,639
2,468
4,876
15,034
0
65,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,033
Gold Earned
65,833
174
Minions Killed
196
0
Camps Cleared
0
1,393,947
Distance Traveled
1,219,636
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,057
837
74
4
0
286,152
2
W
Erlang Shen
14,857
825
20
1
0
272,598
1
L
Medusa
14,029
779
55
3
0
279,643
0
L
Cabrakan
12,312
684
20
1
0
256,776
0
L
Bacchus
13,326
740
20
1
0
277,133
0
W
Scylla
12,966
720
45
3
0
263,075
1
W
Tiamat
11,918
662
13
1
0
252,792
0
W
Osiris
13,235
735
22
1
0
319,330
0
L
Raijin
10,549
586
23
1
0
167,145
1
L
Izanami
15,617
868
78
4
0
238,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role