Player Matchup

Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GoldenxDarkness
Vamana
Level 158
God Stats
15W - 12L
1,530 SR
Queue Stats
451W - 440L
1,616 Elo+
Solo
Aphrodite
Aphrodite
MR DeRP mAnn
Aphrodite
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
487W - 468L
1,664 Elo+
Solo
Xbalanque
Xbalanque
Salvv
Xbalanque
Level 118
God Stats
86W - 53L
1,683 SR
Queue Stats
197W - 194L
1,598 Elo+
Solo
Odin
Odin
TXC MidKnigh
Odin
Level 122
God Stats
4W - 7L
1,271 SR
Queue Stats
203W - 197L
1,552 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,586 Elo+

VS

Team Averages
Level 136
1,552 SR
1,593 Elo+
Atlas
Atlas
MellowBubbles50
Atlas
Level 157
God Stats
21W - 18L
1,483 SR
Queue Stats
311W - 313L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
SirEdgington
Baron Samedi
Level 157
God Stats
11W - 3L
1,916 SR
Queue Stats
80W - 58L
1,714 Elo+
Party 1
Izanami
Izanami
TBrazy
Izanami
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brother2all
Tsukuyomi
Level 68
God Stats
3W - 4L
1,232 SR
Queue Stats
144W - 139L
1,607 Elo+
Solo
Set
Set
lil__COSBY
Set
Level 153
God Stats
56W - 45L
1,629 SR
Queue Stats
270W - 260L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 5 / 1
6,785
522
5,470
10,259
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 2
6,606
508
4,309
8,847
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
MR DeRP mAnn
Aphrodite
11
1 / 4 / 0
5,911
455
2,471
8,513
3,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Salvv
Xbalanque
11
0 / 1 / 0
6,336
487
5,656
7,785
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
3 / 4 / 2
7,058
543
4,613
8,997
4,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,050
542
4,500
9,453
9,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SirEdgington
Baron Samedi
12
1 / 2 / 4
6,994
538
7,468
6,283
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
TBrazy
Izanami
13
3 / 1 / 0
7,812
601
6,071
7,590
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
brother2all
Tsukuyomi
14
7 / 3 / 0
8,262
636
9,154
13,025
7,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 3 / 5
7,025
540
5,437
9,439
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
9
Kills
16
16
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
1
0.5
L
3
2
2
2
L
Aphrodite
MR DeRP mAnn
Aphrodite
1
4
0
0.25
W
3
1
6
6
L
Xbalanque
Salvv
Xbalanque
0
1
0
0
W
Baron Samedi
SirEdgington
Baron Samedi
1
2
4
1.5
W
Izanami
TBrazy
Izanami
3
1
0
3
L
3
4
2
1
W
Tsukuyomi
brother2all
Tsukuyomi
7
3
0
2.33
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
32,630
44,401
Taken
45,790
17,132
Mitigated
26,356
13,267
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,470
2,603
0
2,877
10,259
2,860
0
800
9,459
0
34,237
L
4,309
2,154
0
975
8,847
4,205
0
1,732
7,115
0
36,127
L
Aphrodite
MR DeRP mAnn
Aphrodite
2,471
158
944
3,671
8,513
3,589
0
4,106
4,407
23,073
0
W
4,500
1,663
0
1,826
9,453
9,961
0
1,272
8,181
25,584
0
L
Xbalanque
Salvv
Xbalanque
5,656
1,304
0
3,859
7,785
2,145
0
212
7,573
0
44,506
W
Baron Samedi
SirEdgington
Baron Samedi
7,468
284
527
2,419
6,283
2,075
114
102
6,181
50,048
0
W
Izanami
TBrazy
Izanami
6,071
4,304
0
2,918
7,590
1,944
874
613
6,977
0
52,279
L
4,613
980
0
941
8,997
4,333
0
5,118
3,879
0
33,588
W
Tsukuyomi
brother2all
Tsukuyomi
9,154
1,922
0
5,108
13,025
7,675
0
81
12,944
0
43,776
W
5,437
2,160
0
2,515
9,439
4,701
554
403
9,036
0
43,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
37,143
350
Minions Killed
392
0
Camps Cleared
0
1,236,352
Distance Traveled
1,313,053
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,785
522
76
6
0
223,288
2
L
Vamana
6,606
508
68
5
0
271,719
5
L
Aphrodite
5,911
455
50
4
0
235,991
4
W
Atlas
7,050
542
50
4
0
250,870
2
L
Xbalanque
6,336
487
94
7
0
243,150
3
W
Baron Samedi
6,994
538
90
7
0
252,355
3
W
Izanami
7,812
601
98
8
0
311,877
1
L
Odin
7,058
543
62
5
0
262,204
4
W
Tsukuyomi
8,262
636
82
6
0
231,359
2
W
Set
7,025
540
72
6
0
266,592
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role