Player Matchup

Khepri
Khepri
ACID lemon40
Khepri
Level 67
God Stats
3W - 15L
1,158 SR
Queue Stats
37W - 77L
1,000 Elo+
Party 1
Guan Yu
Guan Yu
Blankye
Guan Yu
Level 11
God Stats
0W - 4L
1,406 SR
Queue Stats
5W - 31L
1,000 Elo+
Party 1
Ra
Ra
RedAmbers
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1
Team Averages
Level 27
1,355 SR
1,023 Elo+

VS

Team Averages
Level 76
1,370 SR
1,297 Elo+
Hel
Hel
Lordgawgumus
Hel
Level 60
God Stats
2W - 3L
1,483 SR
Queue Stats
102W - 114L
1,332 Elo+
Solo
Neith
Neith
RunHavok
Neith
Level 116
God Stats
38W - 56L
1,453 SR
Queue Stats
254W - 367L
1,389 Elo+
Solo
Odin
Odin
Si1entki11er145
Odin
Level 52
God Stats
2W - 2L
1,174 SR
Queue Stats
8W - 11L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 4 / 2
6,680
668
2,136
15,080
10,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Blankye
Guan Yu
9
0 / 5 / 2
6,053
605
1,382
10,879
7,444
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 7 / 0
7,157
716
1,944
7,570
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 11
8,369
837
11,553
5,678
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
RunHavok
Neith
12
6 / 0 / 9
8,262
826
8,422
3,535
1,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
5 / 1 / 11
8,227
823
7,735
7,719
5,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
16
16
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
2
0.25
L
Guan Yu
Blankye
Guan Yu
0
5
2
0.2
W
5
1
11
10.5
L
2
7
0
0.29
W
Neith
RunHavok
Neith
6
0
9
10.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,462
Damage
27,710
33,529
Taken
16,932
21,123
Mitigated
8,267
6,728
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,136
337
682
3,302
15,080
10,533
0
5,540
9,540
16,101
0
L
Guan Yu
Blankye
Guan Yu
1,382
229
674
1,176
10,879
7,444
0
2,586
8,293
0
7,474
W
11,553
664
2,600
3,110
5,678
1,752
609
1,451
4,227
24,253
0
L
1,944
802
638
256
7,570
3,146
0
3,530
4,040
12,730
0
W
Neith
RunHavok
Neith
8,422
2,838
0
780
3,535
1,255
1,275
964
2,571
0
33,612
W
7,735
636
158
2,215
7,719
5,260
254
2,198
5,521
177
23,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,890
Gold Earned
24,858
53
Minions Killed
108
1
Camps Cleared
7
450,307
Distance Traveled
507,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,680
668
19
2
0
157,980
0
L
Guan Yu
6,053
605
15
2
1
162,490
0
W
Hel
8,369
837
22
2
3
175,219
0
L
Ra
7,157
716
19
2
0
129,837
0
W
Neith
8,262
826
44
4
3
149,022
0
W
Odin
8,227
823
42
4
1
183,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role