Player Matchup

Jormungandr
Jormungandr
Doogen
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 89L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
Level 122
God Stats
8W - 7L
1,552 SR
Queue Stats
314W - 338L
1,519 Elo+
Solo
Sobek
Sobek
Jerzz21
Sobek
Level 158
God Stats
2W - 4L
1,485 SR
Queue Stats
227W - 228L
1,544 Elo+
Solo
Shiva
Shiva
Steady Crush
Shiva
Level 160
God Stats
5W - 1L
1,650 SR
Queue Stats
193W - 187L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
TFitz05
Hou Yi
Level 153
God Stats
10W - 10L
1,521 SR
Queue Stats
238W - 229L
1,563 Elo+
Party 1
Team Averages
Level 124
1,541 SR
1,517 Elo+

VS

Team Averages
Level 50
1,545 SR
1,505 Elo+
Da Ji
Da Ji
LaFlawga
Da Ji
Level 26
God Stats
3W - 3L
1,636 SR
Queue Stats
89W - 73L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
Scuffed Nikes01
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TMC331
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 167L
1,543 Elo+
Solo
Achilles
Achilles
TrembleCleft545
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,655 Elo+
Solo
Olorun
Olorun
hikarikiller
Olorun
Level 19
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 2L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Doogen
Jormungandr
14
4 / 2 / 14
8,927
992
3,563
11,617
11,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
14
4 / 1 / 16
8,420
936
8,984
4,438
1,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Jerzz21
Sobek
15
3 / 2 / 17
8,639
960
4,745
11,033
12,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
6 / 4 / 17
8,828
981
8,143
14,399
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
TFitz05
Hou Yi
15
9 / 3 / 12
9,434
1,048
12,029
9,127
3,952
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LaFlawga
Da Ji
12
1 / 6 / 6
7,389
821
6,663
8,800
4,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Scuffed Nikes01
Zhong Kui
15
6 / 6 / 2
8,909
990
11,815
10,105
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
TMC331
Hou Yi
15
3 / 3 / 7
8,421
936
8,167
6,530
2,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
0 / 7 / 3
6,749
750
2,796
12,280
8,770
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
12
1 / 4 / 5
6,890
766
2,936
6,849
2,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
26
Kills
11
12
Deaths
26
76
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Doogen
Jormungandr
4
2
14
5.5
W
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
4
1
16
12
W
Sobek
Jerzz21
Sobek
3
2
17
5.75
L
Da Ji
LaFlawga
Da Ji
1
6
6
0.67
L
Zhong Kui
Scuffed Nikes01
Zhong Kui
6
6
2
1.17
W
6
4
17
3.63
W
Hou Yi
TFitz05
Hou Yi
9
3
12
5
L
Hou Yi
TMC331
Hou Yi
3
3
7
2.17
L
Achilles
0
7
3
0.21
L
Olorun
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
32,377
50,614
Taken
44,564
44,952
Mitigated
23,132
14,918
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Doogen
Jormungandr
3,563
290
385
1,828
11,617
11,072
130
3,705
7,912
10,270
0
W
Ah Muzen Cab
Dr GreeenTumb
Ah Muzen Cab
8,984
2,959
827
1,237
4,438
1,690
2,186
2,028
2,410
0
21,256
W
Sobek
Jerzz21
Sobek
4,745
527
1,493
1,856
11,033
12,421
147
3,344
7,689
8,543
0
L
Da Ji
LaFlawga
Da Ji
6,663
1,655
1,083
1,985
8,800
4,387
432
1,744
7,056
0
13,406
L
Zhong Kui
Scuffed Nikes01
Zhong Kui
11,815
2,312
688
2,036
10,105
5,463
261
2,002
8,103
18,117
0
W
8,143
1,735
1,528
3,486
14,399
15,817
405
3,255
11,144
0
14,958
W
Hou Yi
TFitz05
Hou Yi
12,029
6,125
745
1,533
9,127
3,952
2,191
2,419
6,708
0
28,998
L
Hou Yi
TMC331
Hou Yi
8,167
3,345
1,033
621
6,530
2,258
733
1,519
5,011
0
22,377
L
Achilles
2,796
624
34
75
12,280
8,770
223
1,836
10,444
0
6,995
L
Olorun
2,936
1,428
253
956
6,849
2,254
0
1,207
5,642
9,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,248
Gold Earned
38,358
88
Minions Killed
101
0
Camps Cleared
0
833,827
Distance Traveled
786,159
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,927
992
6
1
0
169,323
0
W
Ah Muzen Cab
8,420
936
26
3
0
172,111
0
W
Sobek
8,639
960
17
2
0
167,861
1
L
Da Ji
7,389
821
9
1
0
153,690
0
L
Zhong Kui
8,909
990
29
3
0
153,055
0
W
Shiva
8,828
981
11
1
0
163,885
0
W
Hou Yi
9,434
1,048
28
3
0
160,647
0
L
Hou Yi
8,421
936
44
5
0
171,403
0
L
Achilles
6,749
750
6
1
0
153,355
0
L
Olorun
6,890
766
13
1
0
154,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role