Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Echo_Lynn
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 166L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Evanator4698
Jormungandr
Level 28
God Stats
14W - 13L
1,609 SR
Queue Stats
43W - 48L
1,445 Elo+
Party 1
Medusa
Medusa
MaddThicc
Medusa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 42L
1,519 Elo+
Party 1
Cupid
Cupid
im feels
Cupid
Level 109
God Stats
1W - 2L
1,900 SR
Queue Stats
82W - 99L
1,435 Elo+
Party 1
Team Averages
Level 92
1,602 SR
1,491 Elo+

VS

Team Averages
Level 55
1,492 SR
1,467 Elo+
Eset
Eset
DueceVentura
Eset
Level 109
God Stats
8W - 3L
1,661 SR
Queue Stats
214W - 255L
1,481 Elo+
Solo
Neith
Neith
Ghostwriton2020
Neith
Level 28
God Stats
7W - 7L
1,319 SR
Queue Stats
12W - 17L
1,411 Elo+
Solo
Tyr
Tyr
IdkYogui
Tyr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 291L
1,471 Elo+
Solo
Hel
Hel
Jose_Mixter23
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,486 Elo+
Solo
Jormungandr
Jormungandr
StickyFingerz5
Jormungandr
Level 89
God Stats
28W - 33L
1,480 SR
Queue Stats
500W - 571L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 3
6,854
685
9,043
4,634
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Echo_Lynn
Thoth
12
0 / 5 / 2
6,583
658
5,875
7,547
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Evanator4698
Jormungandr
13
1 / 6 / 2
7,375
738
7,186
15,482
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
MaddThicc
Medusa
11
0 / 7 / 1
6,148
615
2,707
8,812
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
im feels
Cupid
14
3 / 4 / 1
7,609
761
4,656
9,017
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 10
8,179
818
9,369
8,313
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 8
7,171
717
5,823
7,535
2,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 7
8,267
827
4,644
6,860
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 9
8,886
889
13,107
10,255
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
StickyFingerz5
Jormungandr
15
5 / 2 / 10
8,326
833
7,346
12,386
8,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
24
24
Deaths
5
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
3
1.25
W
7
3
10
4
L
Thoth
Echo_Lynn
Thoth
0
5
2
0.2
L
Jormungandr
Evanator4698
Jormungandr
1
6
2
0.33
W
2
0
8
6
W
6
0
7
9.5
W
4
0
9
8.5
L
Medusa
MaddThicc
Medusa
0
7
1
0.07
W
Jormungandr
StickyFingerz5
Jormungandr
5
2
10
5
L
Cupid
im feels
Cupid
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
40,289
45,492
Taken
45,349
22,029
Mitigated
24,244
4,357
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,043
871
0
548
4,634
1,669
0
3,789
720
23,108
0
W
9,369
123
136
770
8,313
3,124
22
3,087
5,226
20,425
0
L
Thoth
Echo_Lynn
Thoth
5,875
190
0
435
7,547
2,605
0
4,886
2,345
20,677
0
L
Jormungandr
Evanator4698
Jormungandr
7,186
872
0
800
15,482
11,672
0
8,654
6,080
16,992
0
W
5,823
2,052
588
2,305
7,535
2,573
521
5,531
2,004
0
13,228
W
4,644
404
0
1,469
6,860
5,797
162
3,382
3,478
0
15,362
W
13,107
580
6,829
6,831
10,255
4,535
206
3,952
6,303
45,749
0
L
Medusa
MaddThicc
Medusa
2,707
1,346
0
279
8,812
2,948
0
5,255
3,173
0
7,388
W
Jormungandr
StickyFingerz5
Jormungandr
7,346
2,622
305
2,741
12,386
8,215
1,051
6,152
6,234
31,638
0
L
Cupid
im feels
Cupid
4,656
2,530
242
2,053
9,017
3,135
0
5,677
3,015
0
17,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
40,829
145
Minions Killed
214
0
Camps Cleared
0
894,357
Distance Traveled
1,087,666
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,854
685
39
4
0
173,387
0
W
Eset
8,179
818
29
3
0
207,176
0
L
Thoth
6,583
658
34
3
0
193,131
1
L
Jormungandr
7,375
738
22
2
0
185,312
0
W
Neith
7,171
717
25
3
0
206,668
1
W
Tyr
8,267
827
23
2
0
243,343
0
W
Hel
8,886
889
92
9
0
235,693
1
L
Medusa
6,148
615
10
1
0
164,488
0
W
Jormungandr
8,326
833
45
5
0
194,786
1
L
Cupid
7,609
761
40
4
0
178,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role