Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
AwilixBodyPillow
Vulcan
Level 109
God Stats
2W - 1L
1,620 SR
Queue Stats
62W - 67L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HelBodyPillow
Ah Muzen Cab
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 3L
1,541 Elo+
Party 2
Mulan
Mulan
JoaquinBottom
Mulan
Level 40
God Stats
27W - 27L
1,562 SR
Queue Stats
142W - 121L
1,568 Elo+
Party 3
Vamana
Vamana
NuwaBodyPillow
Vamana
Level 121
God Stats
2W - 0L
1,546 SR
Queue Stats
80W - 69L
1,545 Elo+
Party 2
Team Averages
Level 86
1,586 SR
1,531 Elo+

VS

Team Averages
Level 36
1,560 SR
1,550 Elo+
Ra
Ra
B1aank
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
KodaPie
Arachne
Level 121
God Stats
1W - 1L
1,716 SR
Queue Stats
7W - 7L
1,622 Elo+
Party 1
Artio
Artio
Tempz
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,563 Elo+
Party 1
Apollo
Apollo
TheFloppyUnicorn
Apollo
Level 21
God Stats
1W - 2L
1,612 SR
Queue Stats
3W - 5L
1,502 Elo+
Party 1
Ganesha
Ganesha
TheJanek
Ganesha
Level 19
God Stats
1W - 1L
1,474 SR
Queue Stats
4W - 5L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
8 / 1 / 2
7,158
716
5,442
5,203
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 8
6,800
680
6,235
3,204
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HelBodyPillow
Ah Muzen Cab
11
2 / 3 / 0
6,612
661
2,815
5,728
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 8
6,616
662
3,411
6,747
3,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 1 / 8
6,598
660
5,359
7,613
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 5 / 2
4,368
437
1,486
4,786
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
KodaPie
Arachne
10
5 / 7 / 0
6,306
631
5,595
9,820
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Tempz
Artio
4
0 / 1 / 0
3,595
360
424
2,174
1,028
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

6
0 / 6 / 2
4,337
434
3,521
7,401
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
TheJanek
Ganesha
7
0 / 5 / 1
4,449
445
1,374
7,692
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
23
Kills
5
5
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
2
9
W
4
0
8
8
L
Ra
0
5
2
0.2
W
Ah Muzen Cab
HelBodyPillow
Ah Muzen Cab
2
3
0
0.67
W
3
0
8
7
L
Arachne
KodaPie
Arachne
5
7
0
0.71
W
6
1
8
10
L
Artio
Tempz
Artio
0
1
0
0
L
0
6
2
0.17
L
Ganesha
TheJanek
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,262
Damage
12,400
28,495
Taken
31,873
11,675
Mitigated
11,753
10,099
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,442
2,797
0
2,430
5,203
1,481
685
336
4,867
0
38,913
W
6,235
2,129
0
722
3,204
1,102
124
722
2,482
40,677
0
L
Ra
1,486
203
6
253
4,786
1,479
0
2,691
2,095
12,269
0
W
Ah Muzen Cab
HelBodyPillow
Ah Muzen Cab
2,815
1,050
0
1,093
5,728
2,246
617
721
5,007
0
43,750
W
3,411
652
1,297
2,500
6,747
3,795
164
432
6,315
0
17,486
L
Arachne
KodaPie
Arachne
5,595
3,777
0
2,069
9,820
3,959
0
997
8,823
0
27,813
W
5,359
2,925
0
2,057
7,613
3,051
0
1,073
6,540
0
29,129
L
Artio
Tempz
Artio
424
114
0
238
2,174
1,028
0
318
1,856
2,763
0
L
3,521
2,098
0
1,232
7,401
1,703
0
1,123
5,588
0
15,030
L
Ganesha
TheJanek
Ganesha
1,374
143
0
622
7,692
3,584
0
1,106
6,586
9,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
23,055
340
Minions Killed
133
0
Camps Cleared
0
975,988
Distance Traveled
845,060
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,158
716
67
7
0
176,001
2
W
Vulcan
6,800
680
74
7
0
209,295
3
L
Ra
4,368
437
29
3
0
174,550
1
W
Ah Muzen Cab
6,612
661
107
11
0
180,435
0
W
Mulan
6,616
662
25
3
0
207,861
2
L
Arachne
6,306
631
54
5
0
214,707
1
W
Vamana
6,598
660
67
7
0
202,396
1
L
Artio
3,595
360
6
1
0
77,829
0
L
Apollo
4,337
434
42
4
0
188,796
1
L
Ganesha
4,449
445
2
0
0
189,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role