Player Matchup

Amaterasu
Amaterasu
DarkHawk404
Amaterasu
Level 140
God Stats
2W - 0L
1,537 SR
Queue Stats
123W - 87L
1,652 Elo+
Party 2
Ullr
Ullr
Silky0Sullivan
Ullr
Level 145
God Stats
3W - 2L
1,719 SR
Queue Stats
80W - 67L
1,696 Elo+
Party 2
Sylvanus
Sylvanus
SwitchUser
Sylvanus
Level 160
God Stats
4W - 9L
1,529 SR
Queue Stats
357W - 289L
1,680 Elo+
Party 1
Mercury
Mercury
TB_FLAME5678
Mercury
Level 154
God Stats
23W - 16L
1,708 SR
Queue Stats
133W - 87L
1,681 Elo+
Party 1
The Morrigan
The Morrigan
mydirtywaffle
The Morrigan
Level 152
God Stats
13W - 12L
1,586 SR
Queue Stats
100W - 81L
1,707 Elo+
Solo
Team Averages
Level 150
1,616 SR
1,683 Elo+

VS

Team Averages
Level 136
1,460 SR
1,629 Elo+
Sol
Sol
Amaudray12
Sol
Level 160
God Stats
11W - 14L
1,685 SR
Queue Stats
397W - 369L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
EPICBABYSHEEP
Gilgamesh
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 279L
1,659 Elo+
Solo
Fenrir
Fenrir
Unkn0wnlegi0n
Fenrir
Level 88
God Stats
0W - 5L
1,129 SR
Queue Stats
137W - 143L
1,602 Elo+
Solo
Tyr
Tyr
VeryRedMan
Tyr
Level 148
God Stats
0W - 2L
1,612 SR
Queue Stats
100W - 94L
1,586 Elo+
Solo
Yu Huang
Yu Huang
memo_mares
Yu Huang
Level 122
God Stats
3W - 2L
1,373 SR
Queue Stats
90W - 84L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkHawk404
Amaterasu
20
4 / 5 / 8
12,484
594
16,333
27,287
28,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 1 / 6
11,888
566
6,694
12,969
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SwitchUser
Sylvanus
16
2 / 2 / 12
11,030
525
8,689
19,252
19,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
TB_FLAME5678
Mercury
18
6 / 1 / 11
11,843
564
10,616
16,672
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
mydirtywaffle
The Morrigan
20
7 / 5 / 8
12,873
613
13,664
10,847
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
12,151
579
12,401
15,657
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
EPICBABYSHEEP
Gilgamesh
19
4 / 4 / 5
11,426
544
9,906
17,797
9,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 7 / 4
11,137
530
12,209
23,975
19,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 3 / 4
10,286
490
9,597
19,445
20,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
memo_mares
Yu Huang
16
1 / 3 / 3
10,556
503
14,981
9,928
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
21
Kills
14
14
Deaths
21
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Amaterasu
DarkHawk404
Amaterasu
4
5
8
1.6
L
Gilgamesh
EPICBABYSHEEP
Gilgamesh
4
4
5
1.63
W
2
1
6
5
W
Sylvanus
SwitchUser
Sylvanus
2
2
12
4
W
Mercury
TB_FLAME5678
Mercury
6
1
11
11.5
L
4
7
4
0.86
L
4
3
4
2
L
Yu Huang
memo_mares
Yu Huang
1
3
3
0.83
W
The Morrigan
mydirtywaffle
The Morrigan
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,996
Damage
59,094
87,027
Taken
86,802
63,283
Mitigated
58,845
39,377
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,401
5,910
0
8,372
15,657
5,571
5,830
1,716
13,941
113,216
0
W
Amaterasu
DarkHawk404
Amaterasu
16,333
8,451
0
12,993
27,287
28,393
1,041
4,276
23,011
0
85,284
L
Gilgamesh
EPICBABYSHEEP
Gilgamesh
9,906
2,611
0
1,983
17,797
9,233
35
3,330
14,467
0
101,755
W
6,694
3,211
0
2,063
12,969
4,572
3,531
6,556
6,413
0
103,006
W
Sylvanus
SwitchUser
Sylvanus
8,689
1,650
7,695
8,619
19,252
19,147
419
9,629
9,623
24,121
0
W
Mercury
TB_FLAME5678
Mercury
10,616
5,271
0
5,952
16,672
6,969
1,590
5,229
11,443
0
62,959
L
12,209
3,987
0
5,079
23,975
19,031
0
3,876
20,099
0
58,816
L
9,597
585
0
6,236
19,445
20,778
28
6,044
13,401
0
22,875
L
Yu Huang
memo_mares
Yu Huang
14,981
702
0
899
9,928
4,232
216
1,888
8,040
91,497
0
W
The Morrigan
mydirtywaffle
The Morrigan
13,664
2,966
0
2,055
10,847
4,202
1,530
3,776
7,071
94,990
9,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
55,556
654
Minions Killed
638
0
Camps Cleared
0
2,134,804
Distance Traveled
2,062,921
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,151
579
207
10
0
353,621
6
W
Amaterasu
12,484
594
172
8
0
439,177
4
L
Gilgamesh
11,426
544
143
7
0
450,089
2
W
Ullr
11,888
566
190
9
0
424,051
5
W
Sylvanus
11,030
525
16
1
0
392,849
7
W
Mercury
11,843
564
95
5
0
503,651
0
L
Fenrir
11,137
530
120
6
0
387,143
6
L
Tyr
10,286
490
18
1
0
466,729
6
L
Yu Huang
10,556
503
150
7
0
405,339
9
W
The Morrigan
12,873
613
181
9
0
375,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role