Player Matchup

Bacchus
Bacchus
CA_pelanashi
Bacchus
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
288W - 342L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
LeOzZllN
Jing Wei
Level 105
God Stats
3W - 5L
1,118 SR
Queue Stats
175W - 209L
1,405 Elo+
Solo
Mulan
Mulan
LwA_Thiago
Mulan
Level 68
God Stats
7W - 4L
1,637 SR
Queue Stats
238W - 287L
1,387 Elo+
Party 2
Mercury
Mercury
NicollasGomes98
Mercury
Level 60
God Stats
8W - 15L
1,386 SR
Queue Stats
257W - 289L
1,346 Elo+
Solo
Chang'e
Chang'e
leandro_ty
Chang'e
Level 80
God Stats
2W - 4L
1,325 SR
Queue Stats
678W - 723L
1,381 Elo+
Solo
Team Averages
Level 76
1,393 SR
1,399 Elo+

VS

Team Averages
Level 70
1,382 SR
1,377 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JotaveBFR
The Morrigan
Level 77
God Stats
2W - 11L
1,418 SR
Queue Stats
75W - 130L
1,345 Elo+
Party 1
Skadi
Skadi
RCK Dennis
Skadi
Level 84
God Stats
324W - 433L
1,318 SR
Queue Stats
330W - 454L
1,256 Elo+
Party 1
Neith
Neith
RibaXone
Neith
Level 40
God Stats
0W - 5L
1,175 SR
Queue Stats
25W - 71L
1,227 Elo+
Party 1
Pele
Pele
Truesynx
Pele
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 174L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CA_pelanashi
Bacchus
9
3 / 0 / 4
5,817
582
3,663
5,129
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
LeOzZllN
Jing Wei
9
4 / 0 / 3
5,962
596
4,224
4,355
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
12
1 / 1 / 0
6,564
656
2,933
5,503
4,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 0 / 4
6,617
662
2,980
6,449
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
leandro_ty
Chang'e
10
1 / 0 / 5
5,917
592
3,092
2,802
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 3 / 0
4,083
408
2,770
6,449
2,565
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
JotaveBFR
The Morrigan
8
0 / 1 / 0
5,072
507
2,674
3,745
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
8
1 / 1 / 0
4,971
497
1,918
3,791
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RibaXone
Neith
5
0 / 4 / 0
4,058
406
2,129
5,951
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
7
0 / 4 / 0
4,457
446
1,702
8,355
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
Bacchus
CA_pelanashi
Bacchus
3
0
4
5
L
The Morrigan
JotaveBFR
The Morrigan
0
1
0
0
W
Jing Wei
LeOzZllN
Jing Wei
4
0
3
5.5
W
Mulan
1
1
0
1
W
3
0
4
5
L
Skadi
1
1
0
1
L
Neith
RibaXone
Neith
0
4
0
0
L
Pele
0
4
0
0
W
Chang'e
leandro_ty
Chang'e
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
11,193
24,238
Taken
28,291
11,075
Mitigated
8,245
7,469
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,770
398
0
460
6,449
2,565
0
1,996
4,453
8,165
0
W
Bacchus
CA_pelanashi
Bacchus
3,663
657
0
1,266
5,129
2,573
130
967
4,162
12,561
0
L
The Morrigan
JotaveBFR
The Morrigan
2,674
520
0
1,665
3,745
948
0
981
2,691
24,596
672
W
Jing Wei
LeOzZllN
Jing Wei
4,224
3,479
0
2,168
4,355
1,241
628
1,522
2,833
0
24,958
W
Mulan
2,933
474
0
1,011
5,503
4,464
905
0
5,503
0
35,533
W
2,980
777
0
138
6,449
2,030
0
1,340
5,109
0
39,801
L
Skadi
1,918
1,023
0
49
3,791
1,477
204
0
3,791
0
18,376
L
Neith
RibaXone
Neith
2,129
1,300
70
1,039
5,951
1,325
0
1,673
4,278
0
13,985
L
Pele
1,702
475
0
2,272
8,355
1,930
0
2,105
6,250
0
17,565
W
Chang'e
leandro_ty
Chang'e
3,092
361
757
2,129
2,802
767
0
943
1,859
29,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
22,641
278
Minions Killed
176
0
Camps Cleared
0
1,096,615
Distance Traveled
885,592
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,083
408
13
1
0
192,480
1
W
Bacchus
5,817
582
16
2
0
218,411
0
L
The Morrigan
5,072
507
60
6
0
186,982
5
W
Jing Wei
5,962
596
52
5
0
224,806
1
W
Mulan
6,564
656
95
10
0
177,906
2
W
Mercury
6,617
662
79
8
0
265,195
3
L
Skadi
4,971
497
43
4
0
133,112
0
L
Neith
4,058
406
24
2
0
157,743
0
L
Pele
4,457
446
36
4
0
215,275
1
W
Chang'e
5,917
592
36
4
0
210,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role