Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Loebster14
Hou Yi
Level 123
God Stats
2W - 3L
1,268 SR
Queue Stats
784W - 732L
1,589 Elo+
Solo
Hera
Hera
mattdevin
Hera
Level 160
God Stats
11W - 7L
1,442 SR
Queue Stats
807W - 855L
1,580 Elo+
Solo
Team Averages
Level 131
1,442 SR
1,534 Elo+

VS

Team Averages
Level 134
1,442 SR
1,571 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dreamvillaiin
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,611 Elo+
Party 1
Serqet
Serqet
Hyrokk
Serqet
Level 80
God Stats
2W - 1L
1,441 SR
Queue Stats
86W - 61L
1,586 Elo+
Solo
Khepri
Khepri
iAndyy
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,506 Elo+
Party 1
Chaac
Chaac
tiomaudi
Chaac
Level 160
God Stats
0W - 2L
1,269 SR
Queue Stats
180W - 152L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
10 / 4 / 8
9,764
1,085
10,379
10,615
8,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Persephone
 
Persephone
15
3 / 3 / 15
9,143
1,016
7,267
5,356
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
14
2 / 2 / 15
8,354
928
9,480
7,322
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Loebster14
Hou Yi
16
4 / 1 / 13
8,883
987
6,850
6,468
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
14
8 / 3 / 16
9,202
1,022
10,364
5,486
1,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 6 / 3
7,596
844
3,544
9,134
3,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 8 / 5
7,917
880
7,993
11,264
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Hyrokk
Serqet
15
2 / 4 / 5
8,259
918
3,000
10,813
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Khepri
iAndyy
Khepri
12
0 / 4 / 7
6,661
740
3,082
10,428
10,958
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
tiomaudi
Chaac
13
2 / 5 / 8
7,360
818
8,734
13,033
15,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
27
Kills
12
13
Deaths
27
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
4
8
3.5
W
Persephone
 
Persephone
3
3
15
3.5
W
Hercules
 
Hercules
2
2
15
4.75
L
Mercury
 
Mercury
4
6
3
0.92
L
4
8
5
0.81
L
Serqet
Hyrokk
Serqet
2
4
5
1.13
W
Hou Yi
Loebster14
Hou Yi
4
1
13
10.5
L
Khepri
iAndyy
Khepri
0
4
7
0.88
W
Hera
8
3
16
5.33
L
Chaac
tiomaudi
Chaac
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,340
Damage
26,353
35,247
Taken
54,672
21,228
Mitigated
46,281
11,011
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,379
2,350
269
2,938
10,615
8,789
189
2,935
6,922
0
21,222
W
Persephone
 
Persephone
7,267
387
518
1,176
5,356
1,478
506
809
4,221
16,662
0
W
Hercules
 
Hercules
9,480
2,727
0
2,420
7,322
6,511
631
3,410
3,912
0
15,624
L
Mercury
 
Mercury
3,544
1,619
128
1,025
9,134
3,563
0
2,834
6,183
0
11,077
L
7,993
1,106
0
658
11,264
6,384
42
4,337
6,818
14,944
0
L
Serqet
Hyrokk
Serqet
3,000
236
348
2,822
10,813
9,601
0
3,754
6,928
0
5,425
W
Hou Yi
Loebster14
Hou Yi
6,850
2,863
329
1,062
6,468
2,467
2,347
2,542
3,926
0
15,696
L
Khepri
iAndyy
Khepri
3,082
466
474
209
10,428
10,958
0
2,762
7,521
8,382
0
W
Hera
10,364
2,164
1,753
546
5,486
1,983
967
1,378
4,108
22,349
0
L
Chaac
tiomaudi
Chaac
8,734
945
0
2,689
13,033
15,775
0
3,944
8,872
0
19,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,346
Gold Earned
37,793
100
Minions Killed
59
0
Camps Cleared
0
876,588
Distance Traveled
813,348
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,764
1,085
26
3
0
178,976
1
W
Persephone
9,143
1,016
24
3
0
173,737
0
W
Hercules
8,354
928
7
1
0
187,624
3
L
Mercury
7,596
844
15
2
0
174,678
0
L
Tiamat
7,917
880
9
1
0
139,065
0
L
Serqet
8,259
918
9
1
0
193,764
2
W
Hou Yi
8,883
987
12
1
0
159,659
4
L
Khepri
6,661
740
7
1
0
146,541
2
W
Hera
9,202
1,022
31
3
0
176,592
0
L
Chaac
7,360
818
19
2
0
159,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role