Player Matchup

King Arthur
King Arthur
Baydawn
King Arthur
Level 61
God Stats
10W - 6L
1,669 SR
Queue Stats
24W - 27L
1,401 Elo+
Party 2
Hera
Hera
Jinseii_x
Hera
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 57L
1,374 Elo+
Solo
Cernunnos
Cernunnos
KingShinjii
Cernunnos
Level 12
God Stats
8W - 8L
1,570 SR
Queue Stats
14W - 18L
1,398 Elo+
Party 2
Team Averages
Level 40
1,580 SR
1,391 Elo+

VS

Team Averages
Level 57
1,384 SR
1,333 Elo+
Hercules
Hercules
DosAvocados
Hercules
Level 108
God Stats
5W - 10L
1,363 SR
Queue Stats
376W - 386L
1,412 Elo+
Party 1
Olorun
Olorun
RNsyndrome2
Olorun
Level 18
God Stats
3W - 5L
1,289 SR
Queue Stats
107W - 111L
1,327 Elo+
Party 1
Fenrir
Fenrir
Shadowblade1149
Fenrir
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baydawn
King Arthur
20
9 / 4 / 11
16,216
705
24,633
26,228
41,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
19
6 / 3 / 9
15,132
658
23,680
13,667
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
KingShinjii
Cernunnos
20
7 / 4 / 12
15,505
674
24,010
24,827
13,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DosAvocados
Hercules
20
6 / 5 / 4
15,531
675
24,401
41,705
53,510
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
18
2 / 4 / 6
13,884
604
10,787
14,728
5,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 13 / 2
12,786
556
9,934
25,689
19,434
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
11
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Baydawn
King Arthur
9
4
11
3.63
L
Hercules
DosAvocados
Hercules
6
5
4
1.6
W
Hera
6
3
9
3.5
W
Cernunnos
KingShinjii
Cernunnos
7
4
12
3.25
L
Olorun
2
4
6
1.25
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,323
Damage
45,122
64,722
Taken
82,122
62,079
Mitigated
78,800
8,959
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Baydawn
King Arthur
24,633
4,330
0
500
26,228
41,463
430
5,247
20,445
0
53,821
L
Hercules
DosAvocados
Hercules
24,401
4,515
193
17,107
41,705
53,510
0
11,392
30,313
0
81,627
W
Hera
23,680
6,194
0
730
13,667
6,953
168
1,600
11,633
77,330
0
W
Cernunnos
KingShinjii
Cernunnos
24,010
14,261
0
7,729
24,827
13,663
1,065
4,664
19,676
435
70,812
L
Olorun
10,787
3,787
1,396
3,429
14,728
5,856
0
6,628
8,100
41,991
0
L
9,934
2,594
498
1,871
25,689
19,434
0
6,016
19,673
0
27,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,853
Gold Earned
42,201
244
Minions Killed
184
15
Camps Cleared
3
1,192,376
Distance Traveled
1,104,946
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,216
705
36
2
0
442,081
2
L
Hercules
15,531
675
105
5
1
414,476
2
W
Hera
15,132
658
112
5
10
365,447
4
W
Cernunnos
15,505
674
96
4
5
384,848
3
L
Olorun
13,884
604
52
2
0
337,575
0
L
Fenrir
12,786
556
27
1
2
352,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role