Player Matchup

Nike
Nike
Tabraz
Nike
Level 141
God Stats
2W - 4L
1,497 SR
Queue Stats
109W - 78L
1,617 Elo+
Party 2
Bakasura
Bakasura
Zombiefool101
Bakasura
Level 87
God Stats
9W - 5L
1,500 SR
Queue Stats
46W - 30L
1,361 Elo+
Solo
Scylla
Scylla
zztry
Scylla
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 228L
1,648 Elo+
Party 2
Team Averages
Level 129
1,499 SR
1,542 Elo+

VS

Team Averages
Level 128
1,582 SR
1,604 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
T0XlFY
Agni
Level 129
God Stats
131W - 81L
1,747 SR
Queue Stats
1,193W - 630L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Tabraz
Nike
13
4 / 1 / 10
8,620
784
12,133
12,746
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
Zombiefool101
Bakasura
12
2 / 3 / 10
8,026
730
4,802
9,562
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
zztry
Scylla
14
8 / 1 / 6
9,416
856
12,637
8,490
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 6 / 0
7,755
705
5,742
11,726
3,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
 
Kuzenbo
11
1 / 5 / 1
7,566
688
6,377
14,332
13,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
T0XlFY
Agni
13
1 / 3 / 3
7,901
718
10,492
7,308
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
5
5
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
6
0
0.5
L
Kuzenbo
 
Kuzenbo
1
5
1
0.3
L
Agni
T0XlFY
Agni
1
3
3
0.83
W
Nike
Tabraz
Nike
4
1
10
9
W
Bakasura
Zombiefool101
Bakasura
2
3
10
2.33
W
Scylla
zztry
Scylla
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,572
Damage
22,611
30,798
Taken
33,366
19,729
Mitigated
18,352
5,364
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,742
1,111
0
250
11,726
3,442
0
4,793
6,395
0
19,987
L
Kuzenbo
 
Kuzenbo
6,377
2,099
0
860
14,332
13,010
0
6,368
5,911
14,469
0
L
Agni
T0XlFY
Agni
10,492
463
0
1,625
7,308
1,900
0
1,608
5,295
42,471
0
W
Nike
Tabraz
Nike
12,133
2,051
0
1,609
12,746
11,145
130
4,901
7,067
0
26,433
W
Bakasura
Zombiefool101
Bakasura
4,802
2,653
0
1,663
9,562
5,365
343
4,983
3,990
0
9,630
W
Scylla
zztry
Scylla
12,637
984
0
2,092
8,490
3,219
215
5,785
2,551
42,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
23,222
147
Minions Killed
132
4
Camps Cleared
6
694,101
Distance Traveled
623,729
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,755
705
28
3
2
201,995
5
L
Kuzenbo
7,566
688
15
1
2
210,539
3
L
Agni
7,901
718
89
8
2
211,195
1
W
Nike
8,620
784
25
2
1
236,857
9
W
Bakasura
8,026
730
43
4
1
244,878
2
W
Scylla
9,416
856
79
7
2
212,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role