Player Matchup

Nu Wa
Nu Wa
Ehvaa
Nu Wa
Level 87
God Stats
65W - 57L
1,439 SR
Queue Stats
314W - 351L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 77L
1,270 Elo+
Party 1
Tiamat
Tiamat
Primeminister337
Tiamat
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 49L
1,283 Elo+
Party 1
Yemoja
Yemoja
Raima2004
Yemoja
Level 86
God Stats
2W - 0L
1,720 SR
Queue Stats
48W - 46L
1,488 Elo+
Solo
Hun Batz
Hun Batz
Thee Higashi
Hun Batz
Level 72
God Stats
39W - 33L
1,607 SR
Queue Stats
1,171W - 1,199L
1,448 Elo+
Solo
Team Averages
Level 65
1,553 SR
1,383 Elo+

VS

Team Averages
Level 33
1,491 SR
1,468 Elo+
King Arthur
King Arthur
ACID lemon40
King Arthur
Level 67
God Stats
3W - 7L
1,336 SR
Queue Stats
8W - 11L
1,545 Elo+
Party 2
Ymir
Ymir
Blankye
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,545 Elo+
Party 2
Ra
Ra
Bourne Won
Ra
Level 47
God Stats
28W - 24L
1,621 SR
Queue Stats
790W - 847L
1,399 Elo+
Solo
Scylla
Scylla
NValentin
Scylla
Level 40
God Stats
11W - 11L
1,500 SR
Queue Stats
66W - 93L
1,348 Elo+
Solo
Neith
Neith
RedAmbers
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ehvaa
Nu Wa
18
9 / 0 / 17
11,971
1,088
24,379
2,089
770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
18
11 / 0 / 15
12,378
1,125
14,206
5,834
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 0 / 16
11,340
1,031
13,346
7,214
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Raima2004
Yemoja
18
1 / 0 / 24
12,065
1,097
8,598
15,129
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Thee Higashi
Hun Batz
17
7 / 0 / 17
11,517
1,047
14,930
6,672
6,217
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

338

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACID lemon40
King Arthur
15
0 / 8 / 0
9,720
884
7,250
23,281
11,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Blankye
Ymir
15
0 / 8 / 0
9,277
843
5,038
18,397
8,122
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 4 / 0
9,371
852
6,569
13,339
4,347
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
NValentin
Scylla
15
0 / 5 / 0
9,779
889
8,805
15,137
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
RedAmbers
Neith
15
0 / 7 / 0
9,547
868
4,753
11,059
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
0
32
Kills
0
0
Deaths
32
89
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACID lemon40
King Arthur
0
8
0
0
L
Ymir
Blankye
Ymir
0
8
0
0
L
0
4
0
0
W
Nu Wa
Ehvaa
Nu Wa
9
0
17
17.5
W
Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
11
0
15
18.5
L
Scylla
NValentin
Scylla
0
5
0
0
W
4
0
16
12
W
Yemoja
Raima2004
Yemoja
1
0
24
13
L
Neith
RedAmbers
Neith
0
7
0
0
W
Hun Batz
Thee Higashi
Hun Batz
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,459
Damage
32,415
36,938
Taken
81,213
30,982
Mitigated
32,401
11,748
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACID lemon40
King Arthur
7,250
796
0
1,376
23,281
11,617
0
13,569
9,361
0
28,518
L
Ymir
Blankye
Ymir
5,038
574
0
750
18,397
8,122
0
11,459
6,644
5,856
0
L
6,569
1,103
834
1,412
13,339
4,347
0
7,838
5,399
21,537
0
W
Nu Wa
Ehvaa
Nu Wa
24,379
7,229
941
1,023
2,089
770
0
746
1,343
37,650
0
W
Ah Muzen Cab
Kajun_Cage
Ah Muzen Cab
14,206
6,011
0
1,818
5,834
2,436
0
3,280
2,554
0
34,445
L
Scylla
NValentin
Scylla
8,805
1,295
174
1,230
15,137
4,973
0
6,152
8,853
29,519
0
W
13,346
1,798
0
1,783
7,214
3,797
0
3,985
3,229
22,451
0
W
Yemoja
Raima2004
Yemoja
8,598
1,319
2,361
3,822
15,129
17,762
0
9,073
6,056
19,907
0
L
Neith
RedAmbers
Neith
4,753
2,738
0
923
11,059
3,342
0
6,260
4,633
0
16,339
W
Hun Batz
Thee Higashi
Hun Batz
14,930
2,776
0
0
6,672
6,217
0
3,328
3,344
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,271
Gold Earned
47,694
143
Minions Killed
159
4
Camps Cleared
4
1,041,202
Distance Traveled
862,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,720
884
37
3
1
190,107
0
L
Ymir
9,277
843
0
0
0
149,866
0
L
Ra
9,371
852
29
3
0
175,943
0
W
Nu Wa
11,971
1,088
26
2
0
200,916
2
W
Ah Muzen Cab
12,378
1,125
43
4
2
212,949
0
L
Scylla
9,779
889
72
7
3
175,776
0
W
Tiamat
11,340
1,031
32
3
0
198,445
0
W
Yemoja
12,065
1,097
25
2
0
200,012
0
L
Neith
9,547
868
21
2
0
170,986
0
W
Hun Batz
11,517
1,047
17
2
2
228,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role