Player Matchup

Ullr
Ullr
KingGiukokV
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,801 Elo+
Party 2
Hel
Hel
SLU-Testomaniaco
Hel
Level 124
God Stats
4W - 5L
1,591 SR
Queue Stats
68W - 71L
1,562 Elo+
Party 2
Bellona
Bellona
iiTzPureSkillz
Bellona
Level 28
God Stats
2W - 2L
1,851 SR
Queue Stats
13W - 8L
1,682 Elo+
Party 2
Team Averages
Level 57
1,648 SR
1,682 Elo+

VS

Team Averages
Level 95
1,571 SR
1,617 Elo+
Thor
Thor
KevTails
Thor
Level 26
God Stats
9W - 1L
1,500 SR
Queue Stats
670W - 245L
1,773 Elo+
Party 1
Kukulkan
Kukulkan
TrickZxVenom
Kukulkan
Level 99
God Stats
8W - 15L
1,355 SR
Queue Stats
96W - 117L
1,297 Elo+
Solo
Serqet
Serqet
Vearz_Vanny
Serqet
Level 160
God Stats
4W - 0L
1,857 SR
Queue Stats
220W - 75L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
11,710
586
12,783
18,592
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 10 / 2
11,706
585
9,283
18,670
11,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 7 / 2
12,239
612
14,485
31,875
40,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
13 / 0 / 11
14,943
747
32,967
21,835
17,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
TrickZxVenom
Kukulkan
16
1 / 4 / 12
12,535
627
11,546
9,577
3,753
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
20
11 / 0 / 13
14,831
742
19,057
25,974
17,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
25
25
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thor
13
0
11
18.5
L
1
8
1
0.19
L
2
10
2
0.3
W
Kukulkan
TrickZxVenom
Kukulkan
1
4
12
1.75
W
Serqet
11
0
13
17.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,551
Damage
63,570
69,137
Taken
57,386
58,327
Mitigated
38,402
14,616
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
32,967
6,606
0
8,666
21,835
17,366
751
3,355
18,480
0
63,061
L
12,783
6,155
0
2,398
18,592
6,842
0
1,803
15,133
0
53,268
L
9,283
467
3,766
3,472
18,670
11,183
0
2,484
14,785
31,430
0
W
Kukulkan
TrickZxVenom
Kukulkan
11,546
577
0
926
9,577
3,753
1,050
2,265
7,312
64,329
0
W
Serqet
19,057
4,745
0
6,452
25,974
17,283
197
4,423
21,551
0
40,953
L
14,485
3,941
0
4,980
31,875
40,302
0
7,759
22,281
0
33,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
42,309
180
Minions Killed
208
4
Camps Cleared
12
1,029,417
Distance Traveled
1,131,319
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,943
747
36
2
5
379,911
2
L
Ullr
11,710
586
105
5
2
335,968
5
L
Hel
11,706
585
49
2
2
322,612
3
W
Kukulkan
12,535
627
103
5
2
346,166
0
W
Serqet
14,831
742
69
3
5
405,242
3
L
Bellona
12,239
612
26
1
0
370,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role