Player Matchup

Apollo
Apollo
 
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blôndie
Neith
Level 156
God Stats
2W - 2L
1,421 SR
Queue Stats
308W - 90L
1,824 Elo+
Party 1
Da Ji
Da Ji
CrazyDavey
Da Ji
Level 112
God Stats
3W - 3L
1,513 SR
Queue Stats
110W - 62L
1,693 Elo+
Party 1
Tyr
Tyr
Yαwn
Tyr
Level 125
God Stats
5W - 0L
2,006 SR
Queue Stats
248W - 80L
1,846 Elo+
Party 1
Zhong Kui
Zhong Kui
bàckstab
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 19L
1,997 Elo+
Party 1
Team Averages
Level 107
1,588 SR
1,772 Elo+

VS

Team Averages
Level 81
1,549 SR
1,560 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bamabiskit
Cupid
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
301W - 290L
1,553 Elo+
Party 2
Janus
Janus
MythicalMeats
Janus
Level 46
God Stats
4W - 2L
1,666 SR
Queue Stats
100W - 103L
1,556 Elo+
Solo
Ne Zha
Ne Zha
SchweaddyBallz
Ne Zha
Level 69
God Stats
11W - 14L
1,580 SR
Queue Stats
147W - 151L
1,515 Elo+
Party 2
Vulcan
Vulcan
ThomasAnthonyII
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 52L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 1
6,671
667
3,004
3,474
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Blôndie
Neith
12
6 / 2 / 2
6,966
697
3,865
5,283
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
11
4 / 3 / 5
6,663
666
5,404
6,963
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
Yαwn
Tyr
10
0 / 2 / 1
5,911
591
3,371
7,787
4,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
bàckstab
Zhong Kui
10
2 / 1 / 6
6,122
612
3,848
8,139
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 0
5,710
571
4,978
8,256
6,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
1 / 1 / 0
5,650
565
1,230
3,685
1,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 3
4,969
497
2,283
5,781
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 3
4,987
499
2,362
7,053
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 2 / 0
5,983
598
3,930
5,068
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
8
8
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
1
3.5
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Cupid
1
1
0
1
W
Neith
Blôndie
Neith
6
2
2
3.5
W
Da Ji
4
3
5
2.17
L
0
5
3
0.3
L
0
5
3
0.3
L
5
2
0
2.5
W
Tyr
Yαwn
Tyr
0
2
1
0.25
W
Zhong Kui
bàckstab
Zhong Kui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,492
Damage
14,783
31,646
Taken
29,843
16,029
Mitigated
13,949
10,419
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,004
1,388
0
2,074
3,474
956
588
0
3,474
0
42,819
L
Baron Samedi
 
Baron Samedi
4,978
1,043
0
3,932
8,256
6,648
351
593
7,663
30,791
0
L
Cupid
1,230
773
122
1,211
3,685
1,049
0
709
2,976
0
29,076
W
Neith
Blôndie
Neith
3,865
1,564
0
1,718
5,283
2,021
33
2,670
2,483
0
37,257
W
Da Ji
5,404
1,453
0
180
6,963
2,348
0
2,129
4,748
0
34,010
L
2,283
43
0
601
5,781
1,098
0
152
5,629
24,770
0
L
2,362
478
556
1,184
7,053
3,633
0
1,444
5,609
0
14,516
L
3,930
862
0
1,458
5,068
1,521
0
729
4,339
28,109
0
W
Tyr
Yαwn
Tyr
3,371
782
0
3,552
7,787
4,178
0
4,390
3,397
0
30,713
W
Zhong Kui
bàckstab
Zhong Kui
3,848
115
1,214
1,681
8,139
6,526
0
1,728
6,353
15,789
7,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
27,299
370
Minions Killed
255
0
Camps Cleared
0
1,021,618
Distance Traveled
939,296
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,671
667
96
10
0
192,519
3
L
Baron Samedi
5,710
571
66
7
0
150,484
3
L
Cupid
5,650
565
63
6
0
164,931
4
W
Neith
6,966
697
92
9
0
200,772
7
W
Da Ji
6,663
666
68
7
0
225,808
4
L
Janus
4,969
497
44
4
0
210,067
4
L
Ne Zha
4,987
499
26
3
0
204,571
2
L
Vulcan
5,983
598
56
6
0
209,243
2
W
Tyr
5,911
591
86
9
0
205,305
2
W
Zhong Kui
6,122
612
28
3
0
197,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role