Player Matchup

Athena
Athena
Gold IV
BDplays1532
Athena
Gold IV
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
195W - 194L
1,410 MMR
Solo
Thanatos
Thanatos
Masters
BigDaddyBaccus
Thanatos
Masters
Level 159
God Stats
63W - 25L
1,759 SR
Queue Stats
560W - 520L
2,510 MMR
Solo
Osiris
Osiris
Platinum V
DragonNovaC
Osiris
Platinum V
Level 125
God Stats
1W - 2L
1,132 SR
Queue Stats
99W - 96L
1,632 MMR
Solo
Agni
Agni
Gold I
LUNAUST
Agni
Gold I
Level 106
God Stats
5W - 9L
1,345 SR
Queue Stats
210W - 227L
1,541 MMR
Solo
Bellona
Bellona
Gold III
WKeyLife
Bellona
Gold III
Level 158
God Stats
132W - 117L
1,597 SR
Queue Stats
818W - 831L
1,485 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,510 SR
1,716 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,531 SR
1,735 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond IV
BryceLikesMeat
Terra
Diamond IV
Level 159
God Stats
25W - 22L
1,716 SR
Queue Stats
405W - 397L
2,196 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
BudBudNen
Morgan Le Fay
Diamond III
Level 149
God Stats
0W - 2L
1,246 SR
Queue Stats
155W - 136L
2,046 MMR
Solo
Chaac
Chaac
Gold II
kingplum12
Chaac
Gold II
Level 141
God Stats
0W - 1L
1,707 SR
Queue Stats
133W - 133L
1,556 MMR
Solo
Ullr
Ullr
Gold V
rocka1
Ullr
Gold V
Level 69
God Stats
15W - 17L
1,486 SR
Queue Stats
147W - 159L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
3 / 4 / 13
15,040
602
15,612
26,600
34,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
20
17 / 3 / 1
18,368
735
32,096
26,180
12,611
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
20
9 / 5 / 6
15,170
607
15,683
22,920
23,154
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
LUNAUST
Agni
20
0 / 3 / 5
13,562
542
12,801
15,279
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
WKeyLife
Bellona
20
4 / 4 / 9
15,306
612
26,877
30,744
45,455
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ArachneThothAtlasShiva

VS

Bans
AwilixGebCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 7 / 6
13,301
532
12,237
28,243
16,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 5 / 11
10,796
432
10,747
24,442
28,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
BudBudNen
Morgan Le Fay
20
6 / 6 / 6
13,080
523
23,285
17,300
8,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
18
1 / 7 / 8
11,521
461
15,185
32,300
40,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
rocka1
Ullr
17
2 / 8 / 4
10,925
437
11,821
22,753
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
33
Kills
19
19
Deaths
33
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
7
6
1.71
W
Athena
3
4
13
2.38
W
Thanatos
17
3
1
5.83
L
1
5
11
1.3
L
Morgan Le Fay
BudBudNen
Morgan Le Fay
6
6
6
1.5
W
Osiris
9
5
6
2.4
W
Agni
LUNAUST
Agni
0
3
5
0.83
W
Bellona
WKeyLife
Bellona
4
4
9
2.13
L
Chaac
1
7
8
0.71
L
Ullr
rocka1
Ullr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,069
Damage
73,275
121,723
Taken
125,038
121,441
Mitigated
101,930
57,646
Healing
30,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,237
3,332
0
7,436
28,243
16,825
72
4,105
24,138
0
65,348
W
Athena
15,612
4,048
3,504
7,102
26,600
34,365
637
11,946
14,029
36,854
2,830
W
Thanatos
32,096
16,985
0
26,577
26,180
12,611
3,694
4,829
19,930
0
156,601
L
10,747
3,047
3,594
5,579
24,442
28,759
0
7,747
16,695
33,394
0
L
Morgan Le Fay
BudBudNen
Morgan Le Fay
23,285
3,061
0
1,461
17,300
8,323
0
5,809
11,491
103,374
0
W
Osiris
15,683
7,945
0
4,657
22,920
23,154
5,411
8,408
14,312
0
121,956
W
Agni
LUNAUST
Agni
12,801
357
0
4,388
15,279
5,856
1,277
5,595
9,306
108,019
0
W
Bellona
WKeyLife
Bellona
26,877
10,076
0
11,418
30,744
45,455
2,736
5,694
24,944
0
112,742
L
Chaac
15,185
2,500
0
6,962
32,300
40,984
0
5,767
26,533
0
83,110
L
Ullr
rocka1
Ullr
11,821
6,035
0
5,856
22,753
7,039
665
4,317
18,436
0
63,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,446
Gold Earned
59,623
752
Minions Killed
571
0
Camps Cleared
0
2,522,711
Distance Traveled
2,153,579
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,301
532
108
4
0
442,262
3
W
Athena
15,040
602
33
1
0
526,271
18
W
Thanatos
18,368
735
225
9
0
491,263
2
L
Terra
10,796
432
44
2
0
479,672
5
L
Morgan Le Fay
13,080
523
164
7
0
409,803
5
W
Osiris
15,170
607
143
6
0
541,262
5
W
Agni
13,562
542
158
6
0
518,857
9
W
Bellona
15,306
612
193
8
0
445,058
1
L
Chaac
11,521
461
144
6
0
418,227
3
L
Ullr
10,925
437
111
4
0
403,615
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role