Player Matchup

Artemis
Artemis
AxVxY20
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,562 Elo+
Party 1
Rama
Rama
Badner
Rama
Level 128
God Stats
5W - 1L
1,705 SR
Queue Stats
116W - 117L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
Luapet01
Heimdallr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,580 Elo+
Party 1
Ganesha
Ganesha
SalzMann0
Ganesha
Level 128
God Stats
2W - 1L
1,733 SR
Queue Stats
29W - 30L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
oOReeFSharkOo
Ah Puch
Level 133
God Stats
3W - 0L
1,715 SR
Queue Stats
66W - 73L
1,521 Elo+
Party 1
Team Averages
Level 108
1,631 SR
1,526 Elo+

VS

Team Averages
Level 61
1,454 SR
1,319 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bubleru
Ah Muzen Cab
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 228L
1,446 Elo+
Party 2
Hachiman
Hachiman
Kira Manji
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,193 Elo+
Party 3
Nemesis
Nemesis
Oncle Manji
Nemesis
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 11L
1,220 Elo+
Party 3
Ah Puch
Ah Puch
venquen
Ah Puch
Level 107
God Stats
6W - 6L
1,488 SR
Queue Stats
222W - 226L
1,468 Elo+
Party 2
Achilles
Achilles
Óscar301
Achilles
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AxVxY20
Artemis
15
5 / 1 / 14
8,738
971
6,753
5,927
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Rama
Badner
Rama
16
11 / 3 / 9
9,778
1,086
11,069
9,735
4,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Luapet01
Heimdallr
14
3 / 4 / 15
8,593
955
7,418
8,612
3,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SalzMann0
Ganesha
15
0 / 4 / 23
8,447
939
7,603
12,621
11,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Puch
16
8 / 1 / 14
9,497
1,055
14,207
7,882
3,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bubleru
Ah Muzen Cab
11
0 / 6 / 4
6,470
719
5,010
9,560
3,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Kira Manji
Hachiman
12
2 / 8 / 6
7,696
855
5,474
11,312
3,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Oncle Manji
Nemesis
12
1 / 7 / 5
7,094
788
4,463
11,695
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
venquen
Ah Puch
17
8 / 3 / 4
9,352
1,039
15,563
9,379
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Óscar301
Achilles
14
2 / 3 / 5
7,793
866
6,112
11,952
15,272
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
27
Kills
13
13
Deaths
27
75
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
AxVxY20
Artemis
5
1
14
12
W
Rama
Badner
Rama
11
3
9
5.17
L
Ah Muzen Cab
Bubleru
Ah Muzen Cab
0
6
4
0.33
L
Hachiman
Kira Manji
Hachiman
2
8
6
0.63
W
Heimdallr
Luapet01
Heimdallr
3
4
15
2.63
L
Nemesis
Oncle Manji
Nemesis
1
7
5
0.5
W
Ganesha
SalzMann0
Ganesha
0
4
23
2.88
W
Ah Puch
8
1
14
15
L
Ah Puch
venquen
Ah Puch
8
3
4
3.33
L
Achilles
Óscar301
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
36,622
44,777
Taken
53,898
24,290
Mitigated
30,495
17,007
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AxVxY20
Artemis
6,753
2,429
143
1,353
5,927
2,197
966
2,489
3,438
0
19,162
W
Rama
Badner
Rama
11,069
9,456
1,055
2,759
9,735
4,013
2,879
2,956
6,779
0
18,516
L
Ah Muzen Cab
Bubleru
Ah Muzen Cab
5,010
1,810
1,480
2,044
9,560
3,348
0
4,240
5,320
0
11,647
L
Hachiman
Kira Manji
Hachiman
5,474
1,958
687
801
11,312
3,714
0
4,864
6,448
0
11,209
W
Heimdallr
Luapet01
Heimdallr
7,418
1,818
1,872
1,201
8,612
3,642
619
4,323
4,289
0
20,311
L
Nemesis
Oncle Manji
Nemesis
4,463
1,127
1,076
1,563
11,695
4,505
0
3,006
8,689
0
7,698
W
Ganesha
SalzMann0
Ganesha
7,603
674
1,624
2,396
12,621
11,311
591
2,462
10,159
16,387
0
W
Ah Puch
14,207
192
1,999
2,605
7,882
3,127
661
3,333
4,549
22,823
0
L
Ah Puch
venquen
Ah Puch
15,563
261
944
2,545
9,379
3,656
0
4,513
4,866
26,824
0
L
Achilles
Óscar301
Achilles
6,112
973
872
2,484
11,952
15,272
0
5,187
6,765
0
16,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
38,405
129
Minions Killed
86
0
Camps Cleared
0
987,696
Distance Traveled
946,538
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,738
971
37
4
0
185,813
1
W
Rama
9,778
1,086
31
3
0
191,668
0
L
Ah Muzen Cab
6,470
719
13
1
0
174,746
0
L
Hachiman
7,696
855
8
1
0
157,105
2
W
Heimdallr
8,593
955
37
4
0
192,401
0
L
Nemesis
7,094
788
18
2
0
238,444
3
W
Ganesha
8,447
939
3
0
0
198,624
4
W
Ah Puch
9,497
1,055
21
2
0
219,190
0
L
Ah Puch
9,352
1,039
24
3
0
190,410
0
L
Achilles
7,793
866
23
3
0
185,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role