Player Matchup

Baron Samedi
Baron Samedi
FuriousSaints97
Baron Samedi
Level 156
God Stats
8W - 4L
1,470 SR
Queue Stats
357W - 359L
1,489 Elo+
Party 3
Nike
Nike
ItBeThumbz
Nike
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,614 Elo+
Party 2
Scylla
Scylla
KingMJS117
Scylla
Level 154
God Stats
3W - 1L
1,398 SR
Queue Stats
295W - 284L
1,450 Elo+
Party 3
Shiva
Shiva
LORDSN1FFY
Shiva
Level 145
God Stats
3W - 2L
1,691 SR
Queue Stats
205W - 184L
1,588 Elo+
Party 2
Medusa
Medusa
MoparD
Medusa
Level 155
God Stats
12W - 8L
1,428 SR
Queue Stats
259W - 266L
1,479 Elo+
Party 3
Team Averages
Level 137
1,497 SR
1,524 Elo+

VS

Team Averages
Level 103
1,458 SR
1,507 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Airarret
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,516 Elo+
Party 1
Nemesis
Nemesis
AlanMaciel190
Nemesis
Level 122
God Stats
0W - 2L
1,203 SR
Queue Stats
37W - 36L
1,471 Elo+
Solo
Chernobog
Chernobog
LordSnapilicous
Chernobog
Level 97
God Stats
2W - 6L
1,469 SR
Queue Stats
44W - 45L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
VenusNickle241
Jormungandr
Level 102
God Stats
3W - 3L
1,619 SR
Queue Stats
90W - 78L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FuriousSaints97
Baron Samedi
14
3 / 1 / 10
8,196
512
8,095
10,807
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 2
7,834
490
4,194
8,455
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KingMJS117
Scylla
14
4 / 2 / 2
8,294
518
5,388
7,280
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
15
6 / 1 / 3
8,760
548
7,536
11,991
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
MoparD
Medusa
16
8 / 0 / 5
9,709
607
11,393
9,112
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 3 / 0
7,619
476
4,098
6,481
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Airarret
Shiva
13
1 / 1 / 1
8,109
507
6,323
10,709
8,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
14
2 / 5 / 2
8,048
503
6,004
12,277
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
LordSnapilicous
Chernobog
11
0 / 9 / 1
6,688
418
4,409
10,981
3,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
VenusNickle241
Jormungandr
12
2 / 4 / 1
7,767
485
3,891
12,122
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Shiva
Airarret
Shiva
1
1
1
1.5
L
Nemesis
2
5
2
0.6
W
Baron Samedi
FuriousSaints97
Baron Samedi
3
1
10
8
W
1
2
2
1
W
Scylla
KingMJS117
Scylla
4
2
2
2.5
W
Shiva
6
1
3
7.5
L
Chernobog
LordSnapilicous
Chernobog
0
9
1
0.06
W
Medusa
MoparD
Medusa
8
0
5
10.5
L
Jormungandr
VenusNickle241
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
24,725
47,645
Taken
52,570
27,706
Mitigated
25,043
15,830
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,098
561
0
1,135
6,481
2,056
231
3,828
2,543
46,894
0
L
Shiva
Airarret
Shiva
6,323
1,201
0
1,840
10,709
8,746
504
428
9,857
8,145
37,784
L
Nemesis
6,004
2,268
0
984
12,277
5,595
0
1,528
10,694
0
53,445
W
Baron Samedi
FuriousSaints97
Baron Samedi
8,095
1,271
795
4,217
10,807
7,494
102
2,844
7,348
39,501
0
W
4,194
392
0
1,797
8,455
7,956
0
754
7,701
2,599
41,065
W
Scylla
KingMJS117
Scylla
5,388
532
0
2,729
7,280
2,443
555
2,978
4,302
52,377
0
W
Shiva
7,536
1,853
248
2,110
11,991
6,476
0
1,857
10,134
0
61,289
L
Chernobog
LordSnapilicous
Chernobog
4,409
2,267
0
476
10,981
3,017
212
2,861
8,076
0
34,288
W
Medusa
MoparD
Medusa
11,393
6,424
0
3,934
9,112
3,337
316
1,058
8,054
0
75,146
L
Jormungandr
VenusNickle241
Jormungandr
3,891
1,670
0
860
12,122
5,629
0
5,062
6,994
32,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
38,231
459
Minions Killed
426
0
Camps Cleared
0
1,484,801
Distance Traveled
1,451,588
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,619
476
108
7
0
261,190
6
L
Shiva
8,109
507
100
6
0
325,011
3
L
Nemesis
8,048
503
85
5
0
297,454
3
W
Baron Samedi
8,196
512
59
4
0
252,819
2
W
Nike
7,834
490
95
6
0
298,875
1
W
Scylla
8,294
518
87
5
0
286,213
3
W
Shiva
8,760
548
89
6
0
327,543
2
L
Chernobog
6,688
418
68
4
0
286,967
6
W
Medusa
9,709
607
129
8
0
319,351
4
L
Jormungandr
7,767
485
65
4
0
280,966
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role