Player Matchup

Eset
Eset
DMI TechSupport
Eset
Level 48
God Stats
6W - 6L
1,186 SR
Queue Stats
139W - 127L
1,407 Elo+
Party 2
Izanami
Izanami
KenshiroX
Izanami
Level 148
God Stats
12W - 8L
1,585 SR
Queue Stats
677W - 600L
1,482 Elo+
Party 2
Bellona
Bellona
xCHOPSUYx
Bellona
Level 84
God Stats
72W - 55L
1,504 SR
Queue Stats
272W - 246L
1,326 Elo+
Party 2
Team Averages
Level 93
1,425 SR
1,405 Elo+

VS

Team Averages
Level 20
1,383 SR
1,475 Elo+
Kukulkan
Kukulkan
Hazey Diablo
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,557 Elo+
Party 1
Da Ji
Da Ji
Manjiroki
Da Ji
Level 36
God Stats
4W - 3L
1,291 SR
Queue Stats
23W - 15L
1,549 Elo+
Party 1
Bellona
Bellona
PiscesxNeo
Bellona
Level 7
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 10
11,992
705
13,169
13,477
5,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
KenshiroX
Izanami
18
5 / 5 / 7
13,217
777
7,732
12,616
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
xCHOPSUYx
Bellona
18
7 / 5 / 7
12,474
734
11,820
17,482
17,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hazey Diablo
Kukulkan
18
5 / 3 / 7
12,221
719
18,682
10,860
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Manjiroki
Da Ji
16
7 / 7 / 5
12,157
715
10,213
13,738
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
PiscesxNeo
Bellona
17
4 / 5 / 6
11,597
682
5,352
16,315
15,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
15
Kills
16
16
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
L
Kukulkan
Hazey Diablo
Kukulkan
5
3
7
2.83
W
Izanami
KenshiroX
Izanami
5
5
7
1.7
L
Da Ji
Manjiroki
Da Ji
7
7
5
1.36
L
Bellona
PiscesxNeo
Bellona
4
5
6
1.4
W
Bellona
xCHOPSUYx
Bellona
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,721
Damage
34,247
43,575
Taken
40,913
27,850
Mitigated
25,805
5,190
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,169
375
885
1,469
13,477
5,422
17
6,712
6,499
38,784
0
L
Kukulkan
Hazey Diablo
Kukulkan
18,682
1,421
0
667
10,860
4,596
674
4,235
6,463
56,034
0
W
Izanami
KenshiroX
Izanami
7,732
6,779
0
2,131
12,616
4,670
2,866
4,403
7,999
0
57,378
L
Da Ji
Manjiroki
Da Ji
10,213
1,999
0
222
13,738
6,022
792
4,144
9,266
0
29,465
L
Bellona
PiscesxNeo
Bellona
5,352
642
242
1,554
16,315
15,187
132
4,297
11,624
0
26,776
W
Bellona
xCHOPSUYx
Bellona
11,820
3,666
0
705
17,482
17,758
280
6,808
9,441
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
35,975
205
Minions Killed
185
7
Camps Cleared
7
803,619
Distance Traveled
827,416
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,992
705
67
4
0
268,792
0
L
Kukulkan
12,221
719
103
6
4
294,757
4
W
Izanami
13,217
777
105
6
6
230,978
0
L
Da Ji
12,157
715
39
2
3
252,366
3
L
Bellona
11,597
682
43
3
0
280,293
1
W
Bellona
12,474
734
33
2
1
303,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role