Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ArROTAxANA
Skadi
Level 148
God Stats
3W - 2L
1,644 SR
Queue Stats
120W - 133L
1,459 Elo+
Party 1
Mercury
Mercury
KyoBigfoot
Mercury
Level 155
God Stats
1W - 1L
1,297 SR
Queue Stats
17W - 22L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
Sogekingu22
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpringWitch
Morgan Le Fay
Level 151
God Stats
2W - 3L
1,192 SR
Queue Stats
23W - 29L
1,335 Elo+
Party 2
Team Averages
Level 128
1,427 SR
1,412 Elo+

VS

Team Averages
Level 102
1,498 SR
1,477 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Facu33x3
Hou Yi
Level 78
God Stats
0W - 3L
1,259 SR
Queue Stats
109W - 119L
1,497 Elo+
Solo
Mercury
Mercury
RoohxHeinzeXx
Mercury
Level 140
God Stats
5W - 4L
1,730 SR
Queue Stats
322W - 354L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Valen_Plays
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 171L
1,438 Elo+
Solo
Achilles
Achilles
barrospa-eduardo
Achilles
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 128L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 3 / 9
17,077
610
25,681
24,137
15,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
2 / 4 / 9
15,107
540
18,403
17,808
7,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
KyoBigfoot
Mercury
20
9 / 6 / 9
16,203
579
15,776
25,733
15,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Sogekingu22
Cthulhu
20
2 / 1 / 17
14,283
510
13,332
19,491
26,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
SpringWitch
Morgan Le Fay
20
10 / 2 / 10
16,664
595
27,225
16,100
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
6 / 6 / 2
12,686
453
12,392
17,773
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Facu33x3
Hou Yi
20
3 / 2 / 6
12,868
460
18,477
22,082
8,552
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
19
3 / 9 / 6
11,967
427
8,074
25,887
10,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Valen_Plays
Cthulhu
19
1 / 8 / 2
12,594
450
13,925
30,030
36,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 9
12,124
433
8,853
30,285
45,175
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
29
Kills
15
16
Deaths
29
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
9
3.5
L
Aphrodite
 
Aphrodite
6
6
2
1.17
W
Skadi
2
4
9
1.63
L
Hou Yi
Facu33x3
Hou Yi
3
2
6
3
W
Mercury
KyoBigfoot
Mercury
9
6
9
2.25
L
Mercury
3
9
6
0.67
W
Cthulhu
Sogekingu22
Cthulhu
2
1
17
10.5
W
Morgan Le Fay
SpringWitch
Morgan Le Fay
10
2
10
7.5
L
Cthulhu
Valen_Plays
Cthulhu
1
8
2
0.25
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,417
Damage
61,721
103,269
Taken
126,057
71,976
Mitigated
109,662
36,819
Healing
32,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
25,681
3,688
144
15,703
24,137
15,828
3,540
10,459
12,832
131,321
0
L
Aphrodite
 
Aphrodite
12,392
1,195
3,709
7,647
17,773
8,570
508
11,239
6,330
71,159
0
W
Skadi
18,403
10,940
0
2,748
17,808
7,320
4,214
3,293
14,373
0
145,577
L
Hou Yi
Facu33x3
Hou Yi
18,477
7,781
0
9,422
22,082
8,552
0
9,683
12,221
0
104,113
W
Mercury
KyoBigfoot
Mercury
15,776
8,292
0
8,435
25,733
15,160
0
4,827
20,817
0
164,057
L
Mercury
8,074
3,655
0
1,596
25,887
10,947
0
10,151
15,500
0
105,549
W
Cthulhu
Sogekingu22
Cthulhu
13,332
908
2,869
3,601
19,491
26,165
108
2,152
17,264
51,190
4,264
W
Morgan Le Fay
SpringWitch
Morgan Le Fay
27,225
1,595
541
2,778
16,100
7,503
642
4,385
11,348
120,165
0
L
Cthulhu
Valen_Plays
Cthulhu
13,925
1,533
769
4,428
30,030
36,418
0
17,234
12,693
78,502
0
L
8,853
1,549
399
4,548
30,285
45,175
0
16,529
13,322
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,334
Gold Earned
62,239
823
Minions Killed
663
0
Camps Cleared
0
2,831,826
Distance Traveled
2,660,556
38
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,077
610
210
8
0
495,908
4
L
Aphrodite
12,686
453
143
5
0
512,069
8
W
Skadi
15,107
540
218
8
0
543,785
10
L
Hou Yi
12,868
460
165
6
0
564,224
6
W
Mercury
16,203
579
168
6
0
632,945
5
L
Mercury
11,967
427
143
5
0
527,807
4
W
Cthulhu
14,283
510
52
2
0
577,318
5
W
Morgan Le Fay
16,664
595
175
6
0
581,870
14
L
Cthulhu
12,594
450
169
6
0
489,301
6
L
Achilles
12,124
433
43
2
0
567,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role