Player Matchup

Vamana
Vamana
Arredemo2003
Vamana
Level 59
God Stats
7W - 6L
1,512 SR
Queue Stats
96W - 116L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Catxx
Danzaburou
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
122W - 115L
1,528 Elo+
Party 2
Ra
Ra
Josechu35
Ra
Level 111
God Stats
6W - 6L
1,278 SR
Queue Stats
296W - 321L
1,406 Elo+
Party 1
Geb
Geb
whogamesonamac
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,530 Elo+
Party 2
Awilix
Awilix
zpaka
Awilix
Level 147
God Stats
14W - 9L
1,591 SR
Queue Stats
222W - 204L
1,497 Elo+
Solo
Team Averages
Level 102
1,475 SR
1,481 Elo+

VS

Team Averages
Level 84
1,428 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
HeavenlySorrow
Yu Huang
Level 108
God Stats
6W - 12L
1,481 SR
Queue Stats
142W - 141L
1,503 Elo+
Solo
Nemesis
Nemesis
Marinarba
Nemesis
Level 125
God Stats
2W - 5L
1,573 SR
Queue Stats
105W - 115L
1,469 Elo+
Party 3
Khepri
Khepri
MrBielonete
Khepri
Level 68
God Stats
10W - 11L
1,387 SR
Queue Stats
103W - 123L
1,454 Elo+
Party 3
Izanami
Izanami
ThPrGo
Izanami
Level 54
God Stats
1W - 3L
1,199 SR
Queue Stats
58W - 45L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
3 / 0 / 8
11,683
615
8,151
14,963
18,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Catxx
Danzaburou
16
3 / 2 / 6
9,945
523
7,823
11,548
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 5
10,337
544
6,830
10,435
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 13
9,866
519
9,742
14,521
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
zpaka
Awilix
18
9 / 3 / 7
11,350
597
9,963
14,736
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 5 / 0
7,375
388
2,279
9,619
7,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
16
10 / 6 / 1
10,162
535
16,670
13,197
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Marinarba
Nemesis
15
1 / 2 / 4
8,590
452
2,161
11,570
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 3 / 9
7,974
420
3,558
10,847
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ThPrGo
Izanami
16
2 / 4 / 1
9,966
525
8,915
12,066
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
20
Kills
13
13
Deaths
20
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
0
0
W
Vamana
3
0
8
7
W
Danzaburou
Catxx
Danzaburou
3
2
6
3
L
Yu Huang
10
6
1
1.75
W
4
5
5
1.3
L
Nemesis
Marinarba
Nemesis
1
2
4
1.5
L
Khepri
0
3
9
1.5
L
Izanami
ThPrGo
Izanami
2
4
1
0.63
W
1
3
13
2.5
W
Awilix
zpaka
Awilix
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,509
Damage
33,583
66,203
Taken
57,299
43,023
Mitigated
30,673
23,617
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,279
124
0
178
9,619
7,563
0
2,064
7,555
0
32,301
W
Vamana
8,151
3,855
0
3,361
14,963
18,724
418
2,831
12,036
0
86,526
W
Danzaburou
Catxx
Danzaburou
7,823
4,116
0
5,892
11,548
3,834
2,595
2,056
9,442
0
68,438
L
Yu Huang
16,670
1,573
0
1,628
13,197
4,958
0
5,094
8,103
63,546
0
W
6,830
523
2,566
3,358
10,435
4,259
1,571
4,688
5,469
75,354
0
L
Nemesis
Marinarba
Nemesis
2,161
1,009
0
2,450
11,570
5,205
0
1,919
9,651
0
59,394
L
Khepri
3,558
348
439
2,469
10,847
8,475
0
3,707
7,140
14,572
0
L
Izanami
ThPrGo
Izanami
8,915
6,695
0
4,176
12,066
4,472
0
3,788
8,278
0
83,245
W
9,742
1,183
890
3,084
14,521
10,474
966
6,065
8,281
29,320
0
W
Awilix
zpaka
Awilix
9,963
2,293
0
4,466
14,736
5,732
684
3,801
10,747
0
81,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,181
Gold Earned
44,067
571
Minions Killed
491
0
Camps Cleared
0
1,924,257
Distance Traveled
1,768,312
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,375
388
66
3
0
364,041
4
W
Vamana
11,683
615
157
8
0
396,603
5
W
Danzaburou
9,945
523
121
6
0
348,123
4
L
Yu Huang
10,162
535
119
6
0
305,109
4
W
Ra
10,337
544
131
7
0
359,205
1
L
Nemesis
8,590
452
117
6
0
405,134
0
L
Khepri
7,974
420
14
1
0
373,768
3
L
Izanami
9,966
525
175
9
0
320,260
5
W
Geb
9,866
519
32
2
0
386,677
1
W
Awilix
11,350
597
130
7
0
433,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role