Player Matchup

Ra
Ra
Carthalamus
Ra
Level 27
God Stats
3W - 4L
1,722 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 3
Anhur
Anhur
HungryMerican
Anhur
Level 25
God Stats
4W - 7L
1,518 SR
Queue Stats
17W - 35L
1,315 Elo+
Party 1
Bastet
Bastet
JBHRoger
Bastet
Level 93
God Stats
1W - 3L
1,365 SR
Queue Stats
44W - 61L
1,411 Elo+
Party 1
Yu Huang
Yu Huang
KingNovy
Yu Huang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,665 Elo+
Party 3
Bellona
Bellona
TheAbbu
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,397 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,451 Elo+

VS

Team Averages
Level 49
1,473 SR
1,441 Elo+
Nu Wa
Nu Wa
Ma3ry
Nu Wa
Level 94
God Stats
33W - 37L
1,479 SR
Queue Stats
188W - 210L
1,492 Elo+
Party 2
Ares
Ares
Onechot221
Ares
Level 16
God Stats
29W - 18L
1,594 SR
Queue Stats
63W - 57L
1,418 Elo+
Party 4
Bellona
Bellona
ShoopyDog
Bellona
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 75L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
blinkinout74
Ah Puch
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 97L
1,436 Elo+
Solo
Hera
Hera
xDaughter
Hera
Level 48
God Stats
7W - 7L
1,293 SR
Queue Stats
65W - 60L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,739
974
4,344
8,291
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 7 / 2
9,356
936
4,920
14,805
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
JBHRoger
Bastet
15
2 / 4 / 0
10,344
1,034
18,212
15,070
5,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
KingNovy
Yu Huang
15
0 / 5 / 2
9,510
951
13,583
10,674
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TheAbbu
Bellona
15
0 / 4 / 2
10,069
1,007
3,621
14,027
12,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

149

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ma3ry
Nu Wa
17
1 / 0 / 19
10,401
1,040
8,529
5,636
2,196
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 18
12,135
1,214
11,765
14,499
18,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
ShoopyDog
Bellona
17
4 / 0 / 16
11,650
1,165
8,101
10,660
11,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
blinkinout74
Ah Puch
17
5 / 0 / 14
11,061
1,106
19,736
9,307
4,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
17
10 / 1 / 11
12,283
1,228
11,655
7,271
2,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
102
2
Kills
24
24
Deaths
2
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
7
2
0.14
L
Bastet
JBHRoger
Bastet
2
4
0
0.5
L
Yu Huang
KingNovy
Yu Huang
0
5
2
0.2
W
Nu Wa
Ma3ry
Nu Wa
1
0
19
10.5
W
4
1
18
13
W
Bellona
ShoopyDog
Bellona
4
0
16
12
L
Bellona
TheAbbu
Bellona
0
4
2
0.25
W
Ah Puch
blinkinout74
Ah Puch
5
0
14
12
W
Hera
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,680
Damage
59,786
62,867
Taken
47,373
28,778
Mitigated
38,738
9,757
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,344
234
1,003
1,347
8,291
2,883
0
7,537
754
34,157
0
L
4,920
2,010
0
298
14,805
4,494
0
13,147
1,658
0
23,840
L
Bastet
JBHRoger
Bastet
18,212
2,082
0
2,824
15,070
5,362
0
11,321
3,749
0
35,774
L
Yu Huang
KingNovy
Yu Huang
13,583
1,139
85
1,179
10,674
3,531
0
8,623
2,051
40,403
0
W
Nu Wa
Ma3ry
Nu Wa
8,529
1,843
179
1,124
5,636
2,196
0
1,312
4,186
26,536
0
W
11,765
267
0
1,598
14,499
18,274
0
4,071
10,099
18,668
0
W
Bellona
ShoopyDog
Bellona
8,101
1,571
2,483
2,237
10,660
11,018
0
3,916
6,476
0
14,170
L
Bellona
TheAbbu
Bellona
3,621
1,126
1,857
1,164
14,027
12,508
0
11,057
2,970
452
10,779
W
Ah Puch
blinkinout74
Ah Puch
19,736
279
0
674
9,307
4,327
0
4,581
4,482
39,914
0
W
Hera
11,655
3,157
0
1,040
7,271
2,923
0
3,037
4,142
39,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,018
Gold Earned
57,530
266
Minions Killed
212
7
Camps Cleared
5
923,190
Distance Traveled
1,013,197
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,739
974
82
8
0
189,156
0
L
Anhur
9,356
936
49
5
1
165,726
0
L
Bastet
10,344
1,034
37
4
3
216,138
3
L
Yu Huang
9,510
951
81
8
2
155,092
0
W
Nu Wa
10,401
1,040
47
5
1
200,693
2
W
Ares
12,135
1,214
14
1
1
209,307
0
W
Bellona
11,650
1,165
12
1
0
231,605
1
L
Bellona
10,069
1,007
17
2
1
197,078
0
W
Ah Puch
11,061
1,106
46
5
3
193,683
0
W
Hera
12,283
1,228
93
9
0
177,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role