Player Matchup

Fenrir
Fenrir
FfragSks
Fenrir
Level 137
God Stats
4W - 3L
1,452 SR
Queue Stats
644W - 651L
1,430 Elo+
Solo
Hercules
Hercules
IrishWeapon07
Hercules
Level 129
God Stats
2W - 0L
1,432 SR
Queue Stats
25W - 29L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
SandCamp86
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,255 Elo+
Party 1
Neith
Neith
THEPARISMEN
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,250 Elo+
Party 1
Hera
Hera
Th3 BlueExorcit
Hera
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 183L
1,345 Elo+
Solo
Team Averages
Level 106
1,477 SR
1,345 Elo+

VS

Team Averages
Level 103
1,482 SR
1,398 Elo+
Loki
Loki
 
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
SentryKill
Zeus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,380 Elo+
Solo
Ullr
Ullr
asonintrigue
Ullr
Level 125
God Stats
6W - 5L
1,411 SR
Queue Stats
678W - 717L
1,364 Elo+
Party 2
Cupid
Cupid
kbaby1198
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,354 Elo+
Solo
Heimdallr
Heimdallr
sheep---123
Heimdallr
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 179L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FfragSks
Fenrir
20
12 / 7 / 18
15,117
720
14,022
27,043
20,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
IrishWeapon07
Hercules
20
10 / 2 / 31
16,068
765
19,312
55,567
40,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SandCamp86
Baron Samedi
20
11 / 3 / 22
16,833
802
30,688
21,522
13,158
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 7 / 19
13,689
652
10,531
18,436
8,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 9 / 13
14,964
713
25,736
17,427
7,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
8 / 13 / 7
14,174
675
21,100
27,321
15,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 9 / 10
15,830
754
39,218
17,635
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 7 / 12
13,688
652
15,578
26,874
11,052
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
kbaby1198
Cupid
20
4 / 6 / 12
14,267
679
13,240
14,977
5,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
sheep---123
Heimdallr
20
3 / 13 / 10
12,880
613
20,187
26,028
12,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
79
48
Kills
28
28
Deaths
48
103
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
13
7
0.88
W
Fenrir
FfragSks
Fenrir
12
7
18
3
W
Hercules
IrishWeapon07
Hercules
10
2
31
12.75
W
Baron Samedi
SandCamp86
Baron Samedi
11
3
22
7.33
L
9
9
10
1.56
W
5
7
19
2.07
W
10
9
13
1.83
L
4
7
12
1.43
L
Cupid
kbaby1198
Cupid
4
6
12
1.67
L
Heimdallr
sheep---123
Heimdallr
3
13
10
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,289
Damage
109,323
139,995
Taken
112,835
91,360
Mitigated
51,423
68,861
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
21,100
6,182
69
5,438
27,321
15,732
0
11,050
16,084
0
36,541
W
Fenrir
FfragSks
Fenrir
14,022
2,021
2,016
5,876
27,043
20,683
1,992
9,624
17,419
0
25,223
W
Hercules
IrishWeapon07
Hercules
19,312
3,754
2,227
31,655
55,567
40,876
595
14,776
40,791
0
35,128
W
Baron Samedi
SandCamp86
Baron Samedi
30,688
1,200
8,930
10,664
21,522
13,158
1,002
7,093
14,429
73,372
0
L
39,218
3,898
557
2,989
17,635
6,490
512
8,945
8,585
75,367
0
W
10,531
2,083
1,078
2,995
18,436
8,959
2,080
4,147
14,289
0
26,211
W
25,736
5,176
1,951
1,469
17,427
7,684
2,448
3,578
13,849
52,784
0
L
15,578
9,730
2,552
10,395
26,874
11,052
770
15,603
11,129
0
31,175
L
Cupid
kbaby1198
Cupid
13,240
3,531
4,446
3,735
14,977
5,435
1,092
8,851
6,071
0
33,807
L
Heimdallr
sheep---123
Heimdallr
20,187
6,292
326
3,324
26,028
12,714
1,501
11,975
13,906
0
44,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,671
Gold Earned
70,839
205
Minions Killed
204
0
Camps Cleared
0
2,006,852
Distance Traveled
1,671,540
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,174
675
18
1
0
294,390
2
W
Fenrir
15,117
720
20
1
0
403,439
0
W
Hercules
16,068
765
28
1
0
487,007
0
W
Baron Samedi
16,833
802
86
4
0
400,350
1
L
Zeus
15,830
754
71
3
0
315,586
0
W
Neith
13,689
652
27
1
0
403,446
0
W
Hera
14,964
713
44
2
0
312,610
4
L
Ullr
13,688
652
38
2
0
369,479
0
L
Cupid
14,267
679
44
2
0
423,006
0
L
Heimdallr
12,880
613
33
2
0
269,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role